Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
 
Nox
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
lazzyboii
Scylla
Level 106
God Stats
1W - 1L
1,559 SR
Queue Stats
93W - 64L
1,733 Elo+
Party 1
Team Averages
Level 125
1,520 SR
1,578 Elo+

VS

Team Averages
Level 71
1,336 SR
1,325 Elo+
Atlas
Atlas
HauntedTrees
Atlas
Level 118
God Stats
9W - 13L
1,484 SR
Queue Stats
188W - 186L
1,458 Elo+
Party 2
Bellona
Bellona
ScalierGorgon38
Bellona
Level 53
God Stats
40W - 63L
1,359 SR
Queue Stats
150W - 227L
1,342 Elo+
Party 2
Cernunnos
Cernunnos
vaught3
Cernunnos
Level 42
God Stats
0W - 5L
1,166 SR
Queue Stats
22W - 56L
1,175 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
16 / 1 / 10
9,535
1,059
11,874
7,144
2,286
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nox
 
Nox
12
1 / 2 / 26
7,748
861
5,321
5,857
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
lazzyboii
Scylla
13
11 / 0 / 17
9,101
1,011
15,297
6,844
1,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 10 / 0
6,764
752
5,992
13,572
9,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 8 / 2
5,836
648
3,703
10,946
9,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
vaught3
Cernunnos
9
0 / 10 / 1
5,896
655
3,267
12,755
4,200
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
6
28
Kills
3
3
Deaths
28
53
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
16
1
10
21
W
Nox
 
Nox
1
2
26
7
L
3
10
0
0.3
L
0
8
2
0.13
W
Scylla
lazzyboii
Scylla
11
0
17
19.5
L
Cernunnos
vaught3
Cernunnos
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,492
Damage
12,962
19,845
Taken
37,273
6,137
Mitigated
22,788
6,679
Healing
1,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
11,874
11,117
0
3,683
7,144
2,286
1,619
2,117
4,695
0
34,248
W
Nox
 
Nox
5,321
300
0
560
5,857
1,876
726
1,870
3,781
12,361
0
L
5,992
1,189
0
594
13,572
9,441
0
7,770
5,474
19,376
0
L
3,703
240
0
965
10,946
9,147
0
4,709
6,037
0
9,361
W
Scylla
lazzyboii
Scylla
15,297
2,931
0
2,436
6,844
1,975
508
1,953
4,437
33,184
0
L
Cernunnos
vaught3
Cernunnos
3,267
545
0
272
12,755
4,200
0
7,689
4,774
0
15,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,384
Gold Earned
18,496
110
Minions Killed
64
8
Camps Cleared
1
533,803
Distance Traveled
402,106
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,535
1,059
49
5
4
199,675
5
W
Nox
7,748
861
13
1
1
135,314
2
L
Atlas
6,764
752
17
2
1
137,591
0
L
Bellona
5,836
648
14
2
0
138,429
0
W
Scylla
9,101
1,011
48
5
3
198,814
4
L
Cernunnos
5,896
655
33
4
0
126,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role