Player Matchup

Athena
Athena
Gold IV
 
Athena
Gold IV
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold IV
ItZz Jolly4641
Charybdis
Gold IV
Level 97
God Stats
10W - 10L
1,641 SR
Queue Stats
49W - 41L
1,523 MMR
Solo
Awilix
Awilix
Platinum I
Sumping
Awilix
Platinum I
Level 104
God Stats
9W - 18L
1,509 SR
Queue Stats
315W - 295L
1,790 MMR
Solo
Sol
Sol
Gold II
mendesals79384
Sol
Gold II
Level 117
God Stats
1W - 2L
1,764 SR
Queue Stats
40W - 35L
1,733 MMR
Party 1
Bellona
Bellona
Silver I
run-to-bush
Bellona
Silver I
Level 90
God Stats
7W - 3L
1,809 SR
Queue Stats
37W - 38L
1,406 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 112
1,645 SR
1,591 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 110
1,572 SR
1,604 MMR
Anhur
Anhur
Platinum V
EyedChunk11
Anhur
Platinum V
Level 138
God Stats
9W - 5L
1,508 SR
Queue Stats
248W - 247L
1,672 MMR
Solo
Achilles
Achilles
Platinum IV
OnlyMagikz
Achilles
Platinum IV
Level 108
God Stats
9W - 9L
1,515 SR
Queue Stats
372W - 381L
1,538 MMR
Solo
Ganesha
Ganesha
Gold II
Ser Daemon7527
Ganesha
Gold II
Level 53
God Stats
5W - 9L
1,616 SR
Queue Stats
89W - 88L
1,634 MMR
Solo
Thanatos
Thanatos
Gold III
Syko Wyvern
Thanatos
Gold III
Level 143
God Stats
11W - 5L
1,661 SR
Queue Stats
24W - 11L
1,675 MMR
Solo
Freya
Freya
Gold III
colombo2329
Freya
Gold III
Level 106
God Stats
5W - 3L
1,563 SR
Queue Stats
251W - 255L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
2 / 3 / 5
10,003
455
5,634
13,924
16,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
ItZz Jolly4641
Charybdis
18
2 / 3 / 4
10,844
493
10,894
14,803
4,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Awilix
Sumping
Awilix
8
2 / 0 / 1
7,867
358
1,344
4,403
989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
5 / 4 / 2
10,416
473
10,749
11,387
3,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
run-to-bush
Bellona
18
3 / 4 / 6
10,634
483
7,878
16,434
16,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
GilgameshArtioBastet

VS

Bans
CliodhnaMulanGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 0 / 4
12,191
554
3,933
11,090
3,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
OnlyMagikz
Achilles
18
2 / 2 / 11
12,130
551
13,621
18,395
21,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
0 / 4 / 8
10,890
495
3,301
21,947
20,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Syko Wyvern
Thanatos
19
11 / 2 / 3
13,164
598
14,379
12,823
5,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
1 / 6 / 7
11,372
517
6,592
13,272
5,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
47
14
Kills
14
14
Deaths
14
18
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
3
5
1.5
W
0
0
4
2
L
Charybdis
ItZz Jolly4641
Charybdis
2
3
4
1.33
W
Achilles
OnlyMagikz
Achilles
2
2
11
3.75
W
0
4
8
1
L
Awilix
Sumping
Awilix
2
0
1
2.5
W
Thanatos
Syko Wyvern
Thanatos
11
2
3
6.25
W
1
6
7
0.75
L
5
4
2
1.5
L
Bellona
run-to-bush
Bellona
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,499
Damage
41,826
60,951
Taken
77,527
42,811
Mitigated
56,435
18,463
Healing
42,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
5,634
1,567
867
2,644
13,924
16,964
23
4,796
8,792
33,928
0
W
3,933
2,637
0
5,637
11,090
3,642
2,719
1,324
9,766
0
110,042
L
Charybdis
ItZz Jolly4641
Charybdis
10,894
5,568
0
5,393
14,803
4,711
526
1,291
13,470
0
98,383
W
Achilles
OnlyMagikz
Achilles
13,621
2,258
0
6,266
18,395
21,440
904
3,380
15,015
9,900
62,596
W
3,301
103
683
7,224
21,947
20,693
229
6,251
15,696
39,752
0
L
Awilix
Sumping
Awilix
1,344
417
0
1,964
4,403
989
0
65
4,270
0
18,312
W
Thanatos
Syko Wyvern
Thanatos
14,379
4,641
0
16,582
12,823
5,015
1,757
3,110
9,713
0
77,452
W
6,592
1,787
0
5,648
13,272
5,645
2,055
4,254
9,018
78,607
10,087
L
10,749
3,016
0
4,682
11,387
3,900
0
2,161
8,974
61,243
7,386
L
Bellona
run-to-bush
Bellona
7,878
1,288
0
2,913
16,434
16,247
703
3,074
12,532
12,113
54,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,764
Gold Earned
59,747
530
Minions Killed
580
0
Camps Cleared
0
1,671,772
Distance Traveled
2,190,335
23
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,003
455
59
3
0
413,266
3
W
Anhur
12,191
554
190
9
0
394,100
6
L
Charybdis
10,844
493
176
8
0
374,306
7
W
Achilles
12,130
551
143
7
0
420,367
5
W
Ganesha
10,890
495
16
1
0
438,864
11
L
Awilix
7,867
358
49
2
0
140,645
1
W
Thanatos
13,164
598
95
4
0
511,060
5
W
Freya
11,372
517
136
6
0
425,944
5
L
Sol
10,416
473
113
5
0
357,525
6
L
Bellona
10,634
483
133
6
0
386,030
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role