Player Matchup

Morgan Le Fay
Morgan Le Fay
Artesel
Morgan Le Fay
Level 117
God Stats
48W - 41L
1,553 SR
Queue Stats
307W - 253L
1,522 Elo+
Party 2
Bastet
Bastet
Barathne
Bastet
Level 75
God Stats
0W - 1L
1,301 SR
Queue Stats
1W - 6L
1,138 Elo+
Solo
Merlin
Merlin
Dr Graphs
Merlin
Level 53
God Stats
0W - 6L
1,232 SR
Queue Stats
58W - 67L
1,400 Elo+
Party 2
Achilles
Achilles
Peterp4rker
Achilles
Level 53
God Stats
12W - 9L
1,640 SR
Queue Stats
294W - 339L
1,414 Elo+
Solo
Izanami
Izanami
iothespacecat
Izanami
Level 69
God Stats
26W - 22L
1,247 SR
Queue Stats
84W - 68L
1,477 Elo+
Party 2
Team Averages
Level 73
1,395 SR
1,390 Elo+

VS

Team Averages
Level 93
1,440 SR
1,421 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ForRealDoms
Zeus
Level 87
God Stats
4W - 5L
1,419 SR
Queue Stats
74W - 83L
1,355 Elo+
Party 3
Thanatos
Thanatos
drobbob14
Thanatos
Level 86
God Stats
11W - 7L
1,368 SR
Queue Stats
60W - 68L
1,352 Elo+
Party 3
Fenrir
Fenrir
wanyewest85
Fenrir
Level 125
God Stats
10W - 12L
1,415 SR
Queue Stats
476W - 540L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Artesel
Morgan Le Fay
8
2 / 3 / 1
5,487
499
5,163
9,513
2,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bastet
Barathne
Bastet
9
3 / 3 / 1
5,678
516
3,511
6,379
1,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Dr Graphs
Merlin
9
0 / 4 / 2
5,387
490
2,955
5,714
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Peterp4rker
Achilles
11
0 / 2 / 0
5,977
543
6,252
11,468
8,659
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
8
0 / 4 / 2
5,078
462
3,932
7,077
918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
7 / 0 / 3
6,925
630
10,554
7,911
2,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
 
Cu Chulainn
12
2 / 1 / 0
6,698
609
7,114
8,359
4,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
3 / 2 / 0
6,533
594
4,597
3,787
1,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
drobbob14
Thanatos
10
2 / 1 / 2
6,046
550
3,261
7,393
2,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
11
2 / 1 / 6
6,746
613
3,671
9,348
5,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
5
Kills
16
16
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
7
0
3
8.5
W
Cu Chulainn
 
Cu Chulainn
2
1
0
2
L
Morgan Le Fay
Artesel
Morgan Le Fay
2
3
1
0.83
L
Bastet
Barathne
Bastet
3
3
1
1.17
L
Merlin
Dr Graphs
Merlin
0
4
2
0.25
W
3
2
0
1.5
L
Achilles
Peterp4rker
Achilles
0
2
0
0
W
Thanatos
drobbob14
Thanatos
2
1
2
3
L
Izanami
0
4
2
0.25
W
Fenrir
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,813
Damage
29,197
40,151
Taken
36,798
15,429
Mitigated
14,873
9,101
Healing
16,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
10,554
6,150
0
3,653
7,911
2,249
650
3,794
4,051
0
39,298
W
Cu Chulainn
 
Cu Chulainn
7,114
1,817
0
3,522
8,359
4,035
0
0
8,359
0
37,267
L
Morgan Le Fay
Artesel
Morgan Le Fay
5,163
786
0
2,540
9,513
2,859
0
308
9,195
14,964
0
L
Bastet
Barathne
Bastet
3,511
1,284
0
2,224
6,379
1,480
0
1,514
4,660
0
24,183
L
Merlin
Dr Graphs
Merlin
2,955
97
0
676
5,714
1,513
0
2,383
3,087
23,075
0
W
4,597
105
0
311
3,787
1,066
668
1,046
2,561
29,112
0
L
Achilles
Peterp4rker
Achilles
6,252
2,115
0
2,544
11,468
8,659
0
0
10,691
0
33,477
W
Thanatos
drobbob14
Thanatos
3,261
668
221
6,530
7,393
2,136
927
596
6,797
0
26,766
L
Izanami
3,932
2,383
0
1,117
7,077
918
52
0
7,077
0
30,113
W
Fenrir
3,671
495
0
2,029
9,348
5,387
0
2,310
6,912
0
20,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,607
Gold Earned
32,948
239
Minions Killed
313
0
Camps Cleared
0
1,010,645
Distance Traveled
1,109,147
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,925
630
60
5
0
208,668
3
W
Cu Chulainn
6,698
609
86
8
0
215,747
0
L
Morgan Le Fay
5,487
499
28
3
0
211,613
4
L
Bastet
5,678
516
49
4
0
208,865
2
L
Merlin
5,387
490
38
3
0
202,273
3
W
Zeus
6,533
594
73
7
0
216,400
0
L
Achilles
5,977
543
72
7
0
201,237
3
W
Thanatos
6,046
550
56
5
0
255,535
0
L
Izanami
5,078
462
52
5
0
186,657
3
W
Fenrir
6,746
613
38
3
0
212,797
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role