Player Matchup

Bastet
Bastet
Masters
 
Bastet
Masters
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Masters
BebeV2
Nike
Masters
Level 120
God Stats
10W - 6L
1,816 SR
Queue Stats
445W - 418L
2,601 MMR
Solo
Fafnir
Fafnir
Diamond I
BlazingxFlames
Fafnir
Diamond I
Level 149
God Stats
10W - 6L
1,623 SR
Queue Stats
501W - 481L
2,578 MMR
Solo
Jing Wei
Jing Wei
Masters
IStaxks
Jing Wei
Masters
Level 141
God Stats
6W - 3L
1,588 SR
Queue Stats
325W - 293L
2,653 MMR
Solo
Discordia
Discordia
Masters
krackatolla
Discordia
Masters
Level 160
God Stats
1W - 1L
1,597 SR
Queue Stats
304W - 285L
2,499 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 135
1,625 SR
2,366 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 139
1,590 SR
2,750 MMR
Hachiman
Hachiman
Masters
Au7os
Hachiman
Masters
Level 159
God Stats
0W - 6L
1,208 SR
Queue Stats
488W - 463L
2,488 MMR
Solo
Ares
Ares
Masters
HopOnMyBack4Ws
Ares
Masters
Level 159
God Stats
3W - 3L
1,851 SR
Queue Stats
202W - 177L
2,721 MMR
Solo
Scylla
Scylla
Masters
JohnnySilverback
Scylla
Masters
Level 123
God Stats
7W - 12L
1,647 SR
Queue Stats
230W - 162L
3,013 MMR
Solo
Thor
Thor
Masters
SakSZN
Thor
Masters
Level 156
God Stats
25W - 26L
1,593 SR
Queue Stats
676W - 650L
2,556 MMR
Solo
Odin
Odin
Masters
Shamblesz
Odin
Masters
Level 96
God Stats
8W - 8L
1,653 SR
Queue Stats
220W - 187L
2,970 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
13 / 3 / 6
11,340
630
22,572
16,517
6,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
BebeV2
Nike
15
5 / 0 / 5
9,743
541
10,821
13,550
10,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 2 / 11
9,538
530
5,133
14,823
17,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
IStaxks
Jing Wei
18
5 / 1 / 4
11,253
625
10,330
14,551
4,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
krackatolla
Discordia
13
0 / 4 / 7
8,253
459
5,765
9,476
3,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ArtioKaliSusano

VS

Bans
LokiGebAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Au7os
Hachiman
15
1 / 8 / 0
9,179
510
10,090
16,345
3,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 6 / 5
8,985
499
7,810
16,349
14,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
4 / 2 / 4
9,676
538
14,344
8,589
3,002
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
SakSZN
Thor
15
3 / 6 / 2
9,260
514
6,538
15,084
4,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Odin
12
0 / 5 / 0
7,153
397
6,813
15,456
13,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
27
Kills
10
10
Deaths
27
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
13
3
6
5.33
L
Hachiman
Au7os
Hachiman
1
8
0
0.13
W
Nike
BebeV2
Nike
5
0
5
7.5
W
4
2
11
4.75
L
2
6
5
0.75
W
Jing Wei
IStaxks
Jing Wei
5
1
4
7
L
4
2
4
3
L
Thor
SakSZN
Thor
3
6
2
0.67
L
Odin
0
5
0
0
W
Discordia
krackatolla
Discordia
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,621
Damage
45,595
68,917
Taken
71,823
41,804
Mitigated
39,158
24,305
Healing
17,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
22,572
7,767
0
8,872
16,517
6,338
0
6,704
9,365
0
80,498
L
Hachiman
Au7os
Hachiman
10,090
4,395
0
4,319
16,345
3,937
0
1,430
14,825
0
68,593
W
Nike
BebeV2
Nike
10,821
2,260
0
3,124
13,550
10,330
22
2,089
10,777
5,635
49,687
W
5,133
1,696
517
4,413
14,823
17,589
0
6,664
7,737
10,261
0
L
7,810
225
0
2,422
16,349
14,048
0
5,251
10,570
26,668
0
W
Jing Wei
IStaxks
Jing Wei
10,330
7,500
0
6,693
14,551
4,520
454
1,712
12,793
0
102,978
L
14,344
1,860
0
2,538
8,589
3,002
0
2,360
6,045
73,414
0
L
Thor
SakSZN
Thor
6,538
994
0
3,672
15,084
4,315
0
1,172
13,852
0
62,938
L
Odin
6,813
699
0
4,642
15,456
13,856
0
2,044
12,426
1,674
36,229
W
Discordia
krackatolla
Discordia
5,765
474
0
686
9,476
3,027
0
4,623
4,592
54,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,127
Gold Earned
44,253
506
Minions Killed
501
0
Camps Cleared
0
1,786,336
Distance Traveled
1,708,708
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,340
630
121
7
0
389,770
2
L
Hachiman
9,179
510
131
7
0
322,303
2
W
Nike
9,743
541
98
5
0
339,965
5
W
Fafnir
9,538
530
9
1
0
353,825
6
L
Ares
8,985
499
24
1
0
356,377
2
W
Jing Wei
11,253
625
176
10
0
354,770
6
L
Scylla
9,676
538
163
9
0
351,519
7
L
Thor
9,260
514
111
6
0
340,428
2
L
Odin
7,153
397
72
4
0
338,081
3
W
Discordia
8,253
459
102
6
0
348,006
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role