Player Matchup

Bastet
Bastet
Hrzn_Grim
Bastet
Level 123
God Stats
44W - 21L
1,632 SR
Queue Stats
493W - 480L
1,484 Elo+
Party 1
Chang'e
Chang'e
Hrzn_Kitsune
Chang'e
Level 63
God Stats
28W - 21L
1,495 SR
Queue Stats
375W - 344L
1,463 Elo+
Party 1
Medusa
Medusa
Tigahtiyoshi
Medusa
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 40L
1,486 Elo+
Party 1
Team Averages
Level 70
1,542 SR
1,478 Elo+

VS

Team Averages
Level 75
1,453 SR
1,412 Elo+
Cthulhu
Cthulhu
Dylarob
Cthulhu
Level 29
God Stats
15W - 22L
1,502 SR
Queue Stats
15W - 22L
1,458 Elo+
Party 2
Ah Puch
Ah Puch
Fenzerdar
Ah Puch
Level 131
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,421 Elo+
Solo
Achilles
Achilles
Warazoid
Achilles
Level 66
God Stats
8W - 13L
1,356 SR
Queue Stats
124W - 143L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Hrzn_Grim
Bastet
20
12 / 8 / 10
18,110
724
40,235
32,273
11,789
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Hrzn_Kitsune
Chang'e
20
8 / 3 / 12
17,324
693
20,229
25,146
9,511
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
16
3 / 11 / 10
14,693
588
17,203
28,537
9,548
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dylarob
Cthulhu
16
0 / 9 / 15
14,856
594
13,560
39,553
58,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ah Puch
Fenzerdar
Ah Puch
20
9 / 7 / 10
16,907
676
28,283
26,778
14,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Warazoid
Achilles
20
13 / 7 / 6
18,195
728
28,813
30,035
22,103
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
53
23
Kills
22
22
Deaths
23
32
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Dylarob
Cthulhu
0
9
15
0.83
L
Ah Puch
Fenzerdar
Ah Puch
9
7
10
2
W
Bastet
Hrzn_Grim
Bastet
12
8
10
2.13
W
Chang'e
Hrzn_Kitsune
Chang'e
8
3
12
4.67
W
Medusa
3
11
10
0.73
L
Achilles
Warazoid
Achilles
13
7
6
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,667
Damage
70,656
85,956
Taken
96,366
30,848
Mitigated
94,720
26,913
Healing
23,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Dylarob
Cthulhu
13,560
143
1,820
7,114
39,553
58,134
527
6,955
32,117
40,969
0
L
Ah Puch
Fenzerdar
Ah Puch
28,283
706
0
8,768
26,778
14,483
1,673
5,448
21,230
81,896
0
W
Bastet
Hrzn_Grim
Bastet
40,235
9,241
591
5,591
32,273
11,789
635
15,377
16,896
0
96,781
W
Chang'e
Hrzn_Kitsune
Chang'e
20,229
2,995
7,850
11,256
25,146
9,511
2,017
11,359
13,787
65,002
0
W
Medusa
17,203
7,126
71
1,554
28,537
9,548
776
15,586
12,951
0
51,078
L
Achilles
Warazoid
Achilles
28,813
4,393
0
5,418
30,035
22,103
446
7,769
21,788
0
82,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,127
Gold Earned
49,958
279
Minions Killed
290
10
Camps Cleared
9
1,274,240
Distance Traveled
1,196,846
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,856
594
65
3
0
373,980
0
L
Ah Puch
16,907
676
135
5
3
378,045
0
W
Bastet
18,110
724
101
4
3
466,528
1
W
Chang'e
17,324
693
98
4
6
432,116
1
W
Medusa
14,693
588
80
3
1
375,596
1
L
Achilles
18,195
728
90
4
6
444,821
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role