Player Matchup

Vamana
Vamana
 
Vamana
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
NewBreesZombie
Sol
Level 122
God Stats
2W - 4L
1,377 SR
Queue Stats
201W - 204L
1,621 Elo+
Party 1
Chiron
Chiron
failingcarrier
Chiron
Level 122
God Stats
4W - 2L
1,770 SR
Queue Stats
272W - 268L
1,609 Elo+
Party 1
Team Averages
Level 123
1,549 SR
1,577 Elo+

VS

Team Averages
Level 106
1,694 SR
1,471 Elo+
Kukulkan
Kukulkan
LeonValor
Kukulkan
Level 117
God Stats
3W - 1L
1,957 SR
Queue Stats
83W - 78L
1,571 Elo+
Party 2
Baron Samedi
Baron Samedi
URxninjaxsensei
Baron Samedi
Level 101
God Stats
2W - 4L
1,556 SR
Queue Stats
57W - 64L
1,566 Elo+
Party 2
Discordia
Discordia
joel1818
Discordia
Level 100
God Stats
0W - 3L
1,569 SR
Queue Stats
29W - 62L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
2 / 2 / 6
8,766
674
4,213
12,550
9,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
6 / 2 / 5
9,988
768
14,181
13,864
4,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
6 / 1 / 6
10,169
782
14,680
11,256
3,851
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LeonValor
Kukulkan
12
4 / 5 / 1
8,593
661
10,193
12,612
3,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Baron Samedi
URxninjaxsensei
Baron Samedi
12
0 / 5 / 4
7,787
599
9,843
11,214
4,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
joel1818
Discordia
9
1 / 4 / 2
7,725
594
3,107
10,571
2,980
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
14
Kills
5
5
Deaths
14
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
2
2
6
2.5
L
Kukulkan
LeonValor
Kukulkan
4
5
1
0.9
W
6
2
5
4.25
L
Baron Samedi
URxninjaxsensei
Baron Samedi
0
5
4
0.4
W
6
1
6
9
L
Discordia
joel1818
Discordia
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,074
Damage
23,143
37,670
Taken
34,397
18,421
Mitigated
11,408
13,831
Healing
7,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
4,213
922
0
3,369
12,550
9,932
109
6,012
6,036
0
21,065
L
Kukulkan
LeonValor
Kukulkan
10,193
716
0
1,092
12,612
3,439
0
3,766
8,437
31,962
0
W
14,181
4,901
0
5,339
13,864
4,638
1,955
8,146
5,099
49,496
0
L
Baron Samedi
URxninjaxsensei
Baron Samedi
9,843
88
1,167
3,490
11,214
4,989
0
4,581
6,534
23,188
0
W
14,680
4,356
1,284
3,839
11,256
3,851
1,006
7,827
3,024
0
44,183
L
Discordia
joel1818
Discordia
3,107
94
316
1,309
10,571
2,980
0
5,911
4,590
13,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,923
Gold Earned
24,105
188
Minions Killed
125
12
Camps Cleared
1
767,881
Distance Traveled
642,919
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,766
674
31
2
4
258,213
4
L
Kukulkan
8,593
661
62
5
1
236,306
4
W
Sol
9,988
768
82
6
5
251,200
0
L
Baron Samedi
7,787
599
35
3
0
232,833
0
W
Chiron
10,169
782
75
6
3
258,468
3
L
Discordia
7,725
594
28
2
0
173,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role