Player Matchup

Cupid
Cupid
Silver III
 
Cupid
Silver III
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze II
Destroyer474754
Bacchus
Bronze II
Level 105
God Stats
18W - 19L
1,396 SR
Queue Stats
185W - 224L
316 MMR
Solo
Ymir
Ymir
Silver III
Grim666Lock666
Ymir
Silver III
Level 106
God Stats
8W - 4L
1,542 SR
Queue Stats
129W - 142L
874 MMR
Solo
Bastet
Bastet
Silver III
NovaTheFreak
Bastet
Silver III
Level 109
God Stats
3W - 2L
1,629 SR
Queue Stats
25W - 32L
935 MMR
Solo
Baron Samedi
Baron Samedi
Bronze I
xXJacobProXx799
Baron Samedi
Bronze I
Level 69
God Stats
7W - 4L
1,597 SR
Queue Stats
113W - 140L
368 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,533 SR
799 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,439 SR
694 MMR
Nu Wa
Nu Wa
Silver III
MUTiGerBeetle
Nu Wa
Silver III
Level 92
God Stats
30W - 26L
1,515 SR
Queue Stats
154W - 162L
905 MMR
Solo
Zhong Kui
Zhong Kui
Silver V
RaZoR VoLTiK
Zhong Kui
Silver V
Level 107
God Stats
29W - 28L
1,535 SR
Queue Stats
259W - 284L
469 MMR
Solo
Fenrir
Fenrir
Silver III
UnHandyplotYT
Fenrir
Silver III
Level 158
God Stats
9W - 5L
1,569 SR
Queue Stats
261W - 283L
800 MMR
Solo
Medusa
Medusa
Silver II
kvng_lightskiin
Medusa
Silver II
Level 127
God Stats
1W - 2L
1,161 SR
Queue Stats
234W - 251L
1,021 MMR
Solo
Cthulhu
Cthulhu
Bronze I
thebabyjuly
Cthulhu
Bronze I
Level 146
God Stats
8W - 13L
1,415 SR
Queue Stats
412W - 451L
273 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
18
7 / 5 / 0
10,812
569
13,845
15,960
5,052
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 2 / 4
8,402
442
7,170
13,358
13,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
3 / 4 / 9
8,862
466
8,944
18,726
17,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
16
4 / 5 / 4
9,698
510
8,277
15,361
5,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
xXJacobProXx799
Baron Samedi
13
1 / 3 / 1
8,160
429
4,995
9,531
3,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ArachnePoseidonMulanGeb

VS

Bans
ChaacMorgan Le FayDanzaburouAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 6
11,536
607
16,614
6,826
2,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
RaZoR VoLTiK
Zhong Kui
17
1 / 2 / 3
10,800
568
9,484
12,448
11,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
8 / 4 / 4
10,561
556
8,480
16,319
5,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
3 / 4 / 2
10,276
541
7,345
10,011
3,648
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
thebabyjuly
Cthulhu
14
2 / 4 / 6
9,192
484
10,636
23,884
14,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
40
16
Kills
19
19
Deaths
16
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
7
5
0
1.4
L
1
2
4
1.5
L
3
4
9
1.88
W
5
2
6
4
L
Bastet
4
5
4
1.2
W
Zhong Kui
RaZoR VoLTiK
Zhong Kui
1
2
3
1.25
W
8
4
4
2.5
W
3
4
2
1
W
Cthulhu
thebabyjuly
Cthulhu
2
4
6
1.25
L
Baron Samedi
xXJacobProXx799
Baron Samedi
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,231
Damage
52,559
72,936
Taken
69,488
44,530
Mitigated
37,491
23,772
Healing
22,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
13,845
11,326
23
6,631
15,960
5,052
0
5,842
9,381
0
81,580
L
7,170
621
0
4,036
13,358
13,673
0
5,922
6,526
44,728
0
L
8,944
2,820
0
3,666
18,726
17,106
0
10,237
7,493
24,831
0
W
16,614
2,864
444
1,720
6,826
2,301
521
1,434
5,320
92,355
0
L
Bastet
8,277
2,411
0
6,144
15,361
5,247
0
7,347
7,504
0
51,994
W
Zhong Kui
RaZoR VoLTiK
Zhong Kui
9,484
1,384
104
6,910
12,448
11,242
2,239
4,926
6,730
76,422
0
W
8,480
2,969
0
4,840
16,319
5,714
427
4,791
11,231
0
50,667
W
7,345
2,335
0
996
10,011
3,648
690
2,428
7,493
0
78,329
W
Cthulhu
thebabyjuly
Cthulhu
10,636
652
45
7,553
23,884
14,586
0
6,574
17,201
37,227
0
L
Baron Samedi
xXJacobProXx799
Baron Samedi
4,995
91
734
2,538
9,531
3,452
86
3,849
5,298
55,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,934
Gold Earned
52,365
456
Minions Killed
597
0
Camps Cleared
0
1,723,959
Distance Traveled
1,674,170
6
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,812
569
143
8
0
336,963
3
L
Bacchus
8,402
442
76
4
0
362,704
0
L
Ymir
8,862
466
20
1
0
361,836
1
W
Nu Wa
11,536
607
167
9
0
331,473
5
L
Bastet
9,698
510
104
5
0
389,660
2
W
Zhong Kui
10,800
568
163
9
0
310,770
8
W
Fenrir
10,561
556
73
4
0
375,074
6
W
Medusa
10,276
541
122
6
0
300,140
1
W
Cthulhu
9,192
484
72
4
0
356,713
5
L
Baron Samedi
8,160
429
113
6
0
272,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role