Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GreenGaint
Ah Muzen Cab
Level 116
God Stats
21W - 9L
1,695 SR
Queue Stats
236W - 216L
1,462 Elo+
Party 2
Terra
Terra
LooseyGo0sey
Terra
Level 64
God Stats
2W - 2L
1,656 SR
Queue Stats
152W - 149L
1,470 Elo+
Party 2
Nox
Nox
MockVipers
Nox
Level 17
God Stats
7W - 3L
1,817 SR
Queue Stats
72W - 75L
1,501 Elo+
Solo
Achilles
Achilles
SaltySkraps
Achilles
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 41L
1,534 Elo+
Party 2
Zeus
Zeus
StealthyAban
Zeus
Level 88
God Stats
7W - 6L
1,499 SR
Queue Stats
160W - 157L
1,451 Elo+
Party 2
Team Averages
Level 62
1,634 SR
1,483 Elo+

VS

Team Averages
Level 91
1,617 SR
1,478 Elo+
Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
BanEvader
Anhur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 110L
1,496 Elo+
Solo
Nu Wa
Nu Wa
Juiceboxherooooo
Nu Wa
Level 113
God Stats
1W - 0L
1,553 SR
Queue Stats
10W - 8L
1,338 Elo+
Party 3
Odin
Odin
JukeboxHerooooo
Odin
Level 125
God Stats
2W - 0L
1,739 SR
Queue Stats
28W - 23L
1,450 Elo+
Party 3
Hades
Hades
RαdαmαntiS
Hades
Level 29
God Stats
1W - 0L
1,790 SR
Queue Stats
16W - 7L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GreenGaint
Ah Muzen Cab
17
4 / 6 / 7
10,706
714
17,167
12,670
6,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 6 / 14
9,308
621
3,206
16,337
19,775
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 3 / 13
10,500
700
17,371
11,225
5,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
SaltySkraps
Achilles
17
3 / 5 / 14
10,593
706
12,828
25,311
21,319
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
8 / 5 / 8
12,474
832
23,135
12,353
5,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
3 / 2 / 17
10,851
723
9,867
14,991
6,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Anhur
BanEvader
Anhur
20
8 / 5 / 10
11,627
775
11,788
15,766
7,023
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 4 / 8
10,266
684
14,467
12,854
4,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
2 / 5 / 22
11,144
743
8,243
22,554
29,462
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
7 / 3 / 17
12,192
813
21,128
19,091
19,444
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
99
19
Kills
25
25
Deaths
19
56
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
2
17
5.75
W
Anhur
BanEvader
Anhur
8
5
10
2.6
L
Ah Muzen Cab
GreenGaint
Ah Muzen Cab
4
6
7
1.25
W
5
4
8
2.25
W
2
5
22
2.6
L
0
6
14
1.17
L
4
3
13
3.5
W
7
3
17
5.17
L
Achilles
SaltySkraps
Achilles
3
5
14
2
L
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,707
Damage
65,493
77,896
Taken
85,256
58,770
Mitigated
66,766
23,336
Healing
40,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,867
972
8,535
6,476
14,991
6,055
1,201
6,986
7,468
18,974
0
W
Anhur
BanEvader
Anhur
11,788
6,283
1,231
1,506
15,766
7,023
2,083
8,524
6,776
0
29,198
L
Ah Muzen Cab
GreenGaint
Ah Muzen Cab
17,167
3,275
1,081
2,461
12,670
6,863
852
6,070
6,600
0
38,492
W
14,467
3,802
2,382
3,537
12,854
4,782
0
9,547
3,193
31,854
0
W
8,243
2,649
3,536
1,682
22,554
29,462
487
10,049
12,257
0
16,629
L
3,206
512
3,462
2,026
16,337
19,775
127
8,496
7,841
8,425
0
L
17,371
1,259
1,557
2,206
11,225
5,275
491
8,699
2,526
32,603
0
W
21,128
2,358
3,612
8,184
19,091
19,444
1,087
8,606
10,280
42,615
0
L
Achilles
SaltySkraps
Achilles
12,828
4,942
959
7,768
25,311
21,319
819
13,767
11,544
0
24,102
L
23,135
2,861
402
1,414
12,353
5,538
850
8,430
3,923
46,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,581
Gold Earned
56,080
163
Minions Killed
158
0
Camps Cleared
0
1,193,113
Distance Traveled
1,365,268
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,851
723
24
2
0
323,566
2
W
Anhur
11,627
775
43
3
0
230,208
1
L
Ah Muzen Cab
10,706
714
50
3
0
206,366
0
W
Nu Wa
10,266
684
18
1
0
230,588
0
W
Odin
11,144
743
17
1
0
289,535
1
L
Terra
9,308
621
8
1
0
222,125
0
L
Nox
10,500
700
26
2
0
284,165
0
W
Hades
12,192
813
56
4
0
291,371
0
L
Achilles
10,593
706
23
2
0
265,592
1
L
Zeus
12,474
832
56
4
0
214,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role