Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
FatTatorTot-
Medusa
Level 81
God Stats
1W - 2L
1,175 SR
Queue Stats
293W - 268L
1,502 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
dragonhorn0716
Morgan Le Fay
Level 127
God Stats
4W - 5L
1,598 SR
Queue Stats
228W - 232L
1,459 Elo+
Solo
Thanatos
Thanatos
lovely-hypnotic0
Thanatos
Level 102
God Stats
55W - 60L
1,451 SR
Queue Stats
459W - 479L
1,401 Elo+
Party 2
Team Averages
Level 98
1,445 SR
1,472 Elo+

VS

Team Averages
Level 76
1,585 SR
1,474 Elo+
Erlang Shen
Erlang Shen
FigThaGreat
Erlang Shen
Level 83
God Stats
5W - 3L
1,727 SR
Queue Stats
213W - 197L
1,516 Elo+
Solo
Nike
Nike
PINGUL003
Nike
Level 64
God Stats
4W - 6L
1,505 SR
Queue Stats
111W - 165L
1,437 Elo+
Party 1
Skadi
Skadi
ZapatoNewton
Skadi
Level 67
God Stats
30W - 33L
1,578 SR
Queue Stats
150W - 204L
1,438 Elo+
Party 1
Nu Wa
Nu Wa
ismalool
Nu Wa
Level 89
God Stats
11W - 8L
1,561 SR
Queue Stats
309W - 336L
1,525 Elo+
Party 1
Chang'e
Chang'e
poteit
Chang'e
Level 76
God Stats
55W - 49L
1,554 SR
Queue Stats
206W - 241L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
8 / 0 / 3
7,995
666
9,447
5,993
2,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
 
Horus
9
3 / 1 / 3
6,196
516
1,756
9,457
5,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
12
8 / 3 / 3
7,256
605
8,280
7,570
2,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
dragonhorn0716
Morgan Le Fay
10
3 / 3 / 4
6,402
534
5,786
6,567
2,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
3 / 4 / 7
6,646
554
4,540
7,796
3,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FigThaGreat
Erlang Shen
9
1 / 5 / 6
5,876
490
4,415
11,220
4,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nike
8
1 / 5 / 2
5,349
446
4,160
10,345
3,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 7 / 3
5,499
458
4,314
7,337
1,598
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
ismalool
Nu Wa
11
6 / 3 / 3
6,773
564
7,294
5,287
1,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chang'e
poteit
Chang'e
10
2 / 5 / 0
5,688
474
2,934
7,691
4,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
25
Kills
11
11
Deaths
25
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
8
0
3
9.5
W
Horus
 
Horus
3
1
3
4.5
W
Medusa
8
3
3
3.17
L
Erlang Shen
FigThaGreat
Erlang Shen
1
5
6
0.8
L
Nike
1
5
2
0.4
L
1
7
3
0.36
W
Morgan Le Fay
dragonhorn0716
Morgan Le Fay
3
3
4
1.67
L
Nu Wa
ismalool
Nu Wa
6
3
3
2.5
W
3
4
7
1.63
L
Chang'e
poteit
Chang'e
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,809
Damage
23,117
37,383
Taken
41,880
15,639
Mitigated
15,771
16,681
Healing
8,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
9,447
4,553
0
1,768
5,993
2,502
615
1,684
4,023
0
48,087
W
Horus
 
Horus
1,756
758
1,636
4,693
9,457
5,680
0
2,066
7,159
0
11,521
W
Medusa
8,280
3,442
0
1,700
7,570
2,399
0
804
6,654
0
38,907
L
Erlang Shen
FigThaGreat
Erlang Shen
4,415
1,437
0
3,550
11,220
4,148
0
1,257
9,809
0
25,549
L
Nike
4,160
582
163
1,284
10,345
3,876
0
328
9,963
0
16,330
L
4,314
2,074
0
235
7,337
1,598
1,262
315
7,012
0
22,994
W
Morgan Le Fay
dragonhorn0716
Morgan Le Fay
5,786
450
0
1,578
6,567
2,056
294
2,631
3,750
35,110
0
L
Nu Wa
ismalool
Nu Wa
7,294
1,191
0
500
5,287
1,465
0
3,062
1,829
30,122
0
W
4,540
994
0
5,306
7,796
3,002
0
2,027
5,569
0
30,309
L
Chang'e
poteit
Chang'e
2,934
96
158
2,237
7,691
4,684
0
196
7,481
21,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,495
Gold Earned
29,185
287
Minions Killed
218
0
Camps Cleared
0
1,157,442
Distance Traveled
1,126,809
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,995
666
83
7
0
225,907
3
W
Horus
6,196
516
20
2
0
256,207
2
W
Medusa
7,256
605
65
5
0
211,562
1
L
Erlang Shen
5,876
490
51
4
0
244,092
3
L
Nike
5,349
446
28
2
0
218,414
6
L
Skadi
5,499
458
41
3
0
207,018
0
W
Morgan Le Fay
6,402
534
64
5
0
210,197
0
L
Nu Wa
6,773
564
59
5
0
210,544
2
W
Thanatos
6,646
554
55
5
0
253,569
3
L
Chang'e
5,688
474
39
3
0
246,741
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role