Player Matchup

Bacchus
Bacchus
Platinum III
 
Bacchus
Platinum III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
Gotzy213
Heimdallr
Platinum IV
Level 148
God Stats
14W - 12L
1,621 SR
Queue Stats
321W - 319L
1,618 MMR
Solo
Ne Zha
Ne Zha
Silver I
MissingÑ0
Ne Zha
Silver I
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 16L
1,586 MMR
Solo
Kukulkan
Kukulkan
Gold I
SimplySkizzy
Kukulkan
Gold I
Level 160
God Stats
29W - 30L
1,581 SR
Queue Stats
224W - 216L
1,632 MMR
Solo
Mulan
Mulan
Gold III
changomarango1
Mulan
Gold III
Level 150
God Stats
3W - 4L
1,492 SR
Queue Stats
92W - 80L
1,570 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 138
1,539 SR
1,581 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,579 SR
1,604 MMR
Khepri
Khepri
Platinum II
Beteoro
Khepri
Platinum II
Level 134
God Stats
3W - 2L
1,882 SR
Queue Stats
244W - 237L
1,755 MMR
Party 1
Kali
Kali
Gold IV
ItZz Jolly4641
Kali
Gold IV
Level 97
God Stats
3W - 4L
1,689 SR
Queue Stats
49W - 41L
1,569 MMR
Solo
Achilles
Achilles
Platinum V
SoulCWL
Achilles
Platinum V
Level 119
God Stats
9W - 10L
1,539 SR
Queue Stats
111W - 123L
1,577 MMR
Solo
Merlin
Merlin
Platinum III
Townsy
Merlin
Platinum III
Level 154
God Stats
3W - 3L
1,271 SR
Queue Stats
230W - 233L
1,557 MMR
Solo
Charybdis
Charybdis
Gold III
rubendelao
Charybdis
Gold III
Level 148
God Stats
7W - 4L
1,511 SR
Queue Stats
521W - 515L
1,560 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
3 / 1 / 0
5,445
545
3,691
6,757
4,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
Gotzy213
Heimdallr
10
1 / 0 / 3
5,783
578
4,031
4,980
1,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ne Zha
MissingÑ0
Ne Zha
10
4 / 1 / 2
6,068
607
5,342
5,465
1,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Kukulkan
SimplySkizzy
Kukulkan
10
3 / 3 / 3
6,076
608
3,939
4,986
1,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 0 / 1
6,386
639
3,946
4,333
2,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
BastetCliodhnaGeb

VS

Bans
ArtioKumbhakarnaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Beteoro
Khepri
8
0 / 1 / 3
4,961
496
2,373
5,785
2,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 3 / 2
5,566
557
3,446
7,538
2,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
SoulCWL
Achilles
7
0 / 4 / 0
4,469
447
2,668
8,275
3,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
Townsy
Merlin
9
3 / 4 / 0
5,509
551
2,883
5,236
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
rubendelao
Charybdis
8
0 / 2 / 1
4,780
478
3,992
5,444
1,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
14
Kills
5
5
Deaths
14
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
1
0
3
L
Khepri
Beteoro
Khepri
0
1
3
1.5
W
Heimdallr
Gotzy213
Heimdallr
1
0
3
2.5
L
2
3
2
1
W
Ne Zha
MissingÑ0
Ne Zha
4
1
2
5
W
Kukulkan
SimplySkizzy
Kukulkan
3
3
3
1.5
L
Achilles
SoulCWL
Achilles
0
4
0
0
L
Merlin
Townsy
Merlin
3
4
0
0.75
W
3
0
1
3.5
L
Charybdis
rubendelao
Charybdis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,949
Damage
15,362
26,521
Taken
32,278
11,338
Mitigated
10,901
9,244
Healing
9,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,691
1,234
0
2,778
6,757
4,807
0
1,662
5,095
17,697
0
L
Khepri
Beteoro
Khepri
2,373
285
29
1,697
5,785
2,528
0
3,229
2,556
12,455
0
W
Heimdallr
Gotzy213
Heimdallr
4,031
1,821
0
2,680
4,980
1,308
852
1,064
3,916
0
32,426
L
3,446
1,476
0
2,450
7,538
2,543
0
1,353
6,185
0
29,401
W
Ne Zha
MissingÑ0
Ne Zha
5,342
2,638
0
714
5,465
1,571
0
1,135
4,241
0
29,792
W
Kukulkan
SimplySkizzy
Kukulkan
3,939
716
0
654
4,986
1,488
0
1,395
3,591
31,037
0
L
Achilles
SoulCWL
Achilles
2,668
668
0
2,487
8,275
3,017
0
54
7,828
0
18,634
L
Merlin
Townsy
Merlin
2,883
581
0
500
5,236
1,586
480
1,669
3,567
29,049
0
W
3,946
304
0
2,418
4,333
2,164
0
0
4,038
909
28,165
L
Charybdis
rubendelao
Charybdis
3,992
1,905
0
2,642
5,444
1,227
0
1,379
4,062
0
24,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,758
Gold Earned
25,285
292
Minions Killed
220
0
Camps Cleared
0
1,009,475
Distance Traveled
955,823
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,445
545
32
3
0
194,996
4
L
Khepri
4,961
496
19
2
0
189,315
0
W
Heimdallr
5,783
578
66
7
0
199,747
5
L
Kali
5,566
557
48
5
0
195,175
3
W
Ne Zha
6,068
607
58
6
0
225,167
0
W
Kukulkan
6,076
608
62
6
0
190,631
2
L
Achilles
4,469
447
42
4
0
201,519
0
L
Merlin
5,509
551
56
6
0
168,791
0
W
Mulan
6,386
639
74
7
0
198,934
1
L
Charybdis
4,780
478
55
6
0
201,023
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role