Player Matchup

Ymir
Ymir
Silver I
DabAngel
Ymir
Silver I
Level 144
God Stats
11W - 12L
1,617 SR
Queue Stats
486W - 504L
1,098 MMR
Party 3
Camazotz
Camazotz
Silver I
ImperiumGrim47
Camazotz
Silver I
Level 107
God Stats
7W - 4L
1,669 SR
Queue Stats
144W - 147L
1,158 MMR
Solo
Izanami
Izanami
Silver IV
Js4DaYz4726
Izanami
Silver IV
Level 84
God Stats
23W - 18L
1,575 SR
Queue Stats
187W - 209L
654 MMR
Party 3
Cabrakan
Cabrakan
Silver II
SpitfireJFR
Cabrakan
Silver II
Level 106
God Stats
6W - 2L
1,574 SR
Queue Stats
66W - 87L
1,113 MMR
Solo
Nu Wa
Nu Wa
Silver I
majinkakashi
Nu Wa
Silver I
Level 160
God Stats
65W - 44L
1,608 SR
Queue Stats
296W - 306L
1,125 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,609 SR
1,030 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 87
1,519 SR
1,020 MMR
Skadi
Skadi
Bronze I
ColeProLeague
Skadi
Bronze I
Level 63
God Stats
4W - 7L
1,420 SR
Queue Stats
28W - 27L
1,097 MMR
Party 1
Jormungandr
Jormungandr
Silver II
DaRedBaron4497
Jormungandr
Silver II
Level 107
God Stats
10W - 10L
1,488 SR
Queue Stats
60W - 56L
994 MMR
Party 1
Fenrir
Fenrir
Silver II
DeeFlow94
Fenrir
Silver II
Level 88
God Stats
3W - 4L
1,523 SR
Queue Stats
27W - 36L
1,105 MMR
Party 2
Zhong Kui
Zhong Kui
Silver III
HardKnxcks
Zhong Kui
Silver III
Level 101
God Stats
7W - 7L
1,528 SR
Queue Stats
27W - 34L
1,059 MMR
Party 2
Artio
Artio
Silver IV
racso23_23
Artio
Silver IV
Level 78
God Stats
3W - 4L
1,635 SR
Queue Stats
28W - 45L
844 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
3 / 3 / 19
12,512
463
11,697
27,049
36,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Camazotz
19
6 / 2 / 12
12,756
472
19,244
22,900
9,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Js4DaYz4726
Izanami
20
11 / 5 / 6
15,136
561
24,708
21,095
9,084
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
SpitfireJFR
Cabrakan
20
4 / 5 / 8
13,853
513
13,830
23,409
17,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 4 / 13
13,857
513
20,619
14,241
5,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
BastetOdinTyrCliodhna

VS

Bans
GebArachneMorgan Le FayCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 7
11,338
420
16,080
20,411
6,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
DaRedBaron4497
Jormungandr
20
8 / 3 / 4
13,952
517
23,073
24,335
10,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
DeeFlow94
Fenrir
19
7 / 6 / 5
12,604
467
13,543
26,215
12,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
HardKnxcks
Zhong Kui
19
1 / 5 / 5
12,730
471
15,314
23,280
24,529
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artio
16
1 / 5 / 4
10,600
393
6,068
27,446
21,605
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
44
27
Kills
19
19
Deaths
27
58
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
8
7
0.69
L
Jormungandr
DaRedBaron4497
Jormungandr
8
3
4
3.33
W
Ymir
3
3
19
4.17
L
Fenrir
DeeFlow94
Fenrir
7
6
5
1.58
L
Zhong Kui
HardKnxcks
Zhong Kui
1
5
5
0.7
W
Camazotz
6
2
12
6
W
Izanami
Js4DaYz4726
Izanami
11
5
6
2.8
W
Cabrakan
SpitfireJFR
Cabrakan
4
5
8
1.6
W
3
4
13
2.38
L
Artio
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,098
Damage
74,078
108,694
Taken
121,687
76,841
Mitigated
74,590
30,805
Healing
30,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,080
5,932
0
4,675
20,411
6,020
587
5,791
14,523
0
82,318
L
Jormungandr
DaRedBaron4497
Jormungandr
23,073
6,412
0
3,175
24,335
10,016
58
11,628
12,395
121,661
0
W
Ymir
11,697
1,564
1,087
2,722
27,049
36,103
411
10,924
16,125
33,412
0
L
Fenrir
DeeFlow94
Fenrir
13,543
3,065
0
10,175
26,215
12,420
0
8,033
18,100
0
83,543
L
Zhong Kui
HardKnxcks
Zhong Kui
15,314
2,090
516
6,171
23,280
24,529
1,666
9,752
13,327
78,117
9,760
W
Camazotz
19,244
4,362
0
8,424
22,900
9,365
846
8,502
14,398
0
88,739
W
Izanami
Js4DaYz4726
Izanami
24,708
19,944
226
4,387
21,095
9,084
4,302
7,567
13,528
0
139,251
W
Cabrakan
SpitfireJFR
Cabrakan
13,830
1,878
0
8,385
23,409
17,149
671
10,592
12,817
104,379
0
W
20,619
5,645
354
5,220
14,241
5,140
1,634
6,069
8,172
116,131
0
L
Artio
6,068
434
236
5,677
27,446
21,605
93
9,920
16,897
51,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,114
Gold Earned
61,224
731
Minions Killed
643
0
Camps Cleared
0
2,598,544
Distance Traveled
2,521,848
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,338
420
100
4
0
475,093
7
L
Jormungandr
13,952
517
173
6
0
497,378
3
W
Ymir
12,512
463
38
1
0
516,995
4
L
Fenrir
12,604
467
113
4
0
573,268
3
L
Zhong Kui
12,730
471
164
6
0
416,324
2
W
Camazotz
12,756
472
102
4
0
615,402
1
W
Izanami
15,136
561
201
7
0
474,034
6
W
Cabrakan
13,853
513
197
7
0
496,217
13
W
Nu Wa
13,857
513
193
7
0
495,896
0
L
Artio
10,600
393
93
3
0
559,785
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role