Player Matchup

Artemis
Artemis
ATrumpet
Artemis
Level 69
God Stats
4W - 0L
1,644 SR
Queue Stats
47W - 25L
1,659 Elo+
Party 2
Nu Wa
Nu Wa
Heckz4lyfe
Nu Wa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,498 Elo+
Solo
Loki
Loki
SmittyStyle
Loki
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 15L
1,663 Elo+
Party 2
Baba Yaga
Baba Yaga
Yemi
Baba Yaga
Level 136
God Stats
2W - 1L
1,530 SR
Queue Stats
56W - 24L
1,708 Elo+
Party 2
Osiris
Osiris
peanut5
Osiris
Level 127
God Stats
2W - 1L
1,488 SR
Queue Stats
54W - 23L
1,729 Elo+
Party 2
Team Averages
Level 77
1,532 SR
1,651 Elo+

VS

Team Averages
Level 46
1,441 SR
1,443 Elo+
Merlin
Merlin
Arisu927
Merlin
Level 26
God Stats
0W - 2L
1,330 SR
Queue Stats
3W - 9L
1,310 Elo+
Solo
Tyr
Tyr
Babymuncher0
Tyr
Level 103
God Stats
1W - 3L
1,377 SR
Queue Stats
89W - 98L
1,475 Elo+
Party 1
Gilgamesh
Gilgamesh
FuriousMeerkats
Gilgamesh
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 29L
1,542 Elo+
Party 3
Odin
Odin
RAGE QUITTER57
Odin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,511 Elo+
Party 3
Rama
Rama
TDwhip
Rama
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ATrumpet
Artemis
17
5 / 0 / 19
9,966
997
12,618
5,373
4,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
14
5 / 2 / 19
9,061
906
11,475
5,195
2,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 5 / 15
8,770
877
4,718
8,865
3,314
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
Yemi
Baba Yaga
17
11 / 2 / 15
10,253
1,025
21,572
10,629
4,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
peanut5
Osiris
16
9 / 3 / 16
9,678
968
7,943
9,451
9,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Arisu927
Merlin
14
3 / 7 / 4
8,303
830
7,847
8,750
2,917
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
6 / 2 / 3
8,595
860
7,578
14,825
9,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilgamesh
FuriousMeerkats
Gilgamesh
14
2 / 8 / 5
8,116
812
6,918
16,713
8,448
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 8 / 7
7,221
722
3,225
12,609
10,645
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
TDwhip
Rama
11
0 / 9 / 4
6,699
670
2,352
10,688
3,044
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
34
34
Kills
11
12
Deaths
34
84
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artemis
ATrumpet
Artemis
5
0
19
14.5
L
Merlin
Arisu927
Merlin
3
7
4
0.71
L
6
2
3
3.75
L
Gilgamesh
FuriousMeerkats
Gilgamesh
2
8
5
0.56
W
Nu Wa
5
2
19
7.25
L
0
8
7
0.44
W
4
5
15
2.3
L
Rama
TDwhip
Rama
0
9
4
0.22
W
Baba Yaga
Yemi
Baba Yaga
11
2
15
9.25
W
Osiris
peanut5
Osiris
9
3
16
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,326
Damage
27,920
39,513
Taken
63,585
24,824
Mitigated
34,576
16,915
Healing
8,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ATrumpet
Artemis
12,618
3,773
1,334
1,835
5,373
4,961
1,525
1,093
4,064
0
22,260
L
Merlin
Arisu927
Merlin
7,847
167
0
804
8,750
2,917
0
5,333
3,417
30,897
0
L
7,578
453
0
6,032
14,825
9,522
0
7,033
7,792
0
12,650
L
Gilgamesh
FuriousMeerkats
Gilgamesh
6,918
1,700
394
1,035
16,713
8,448
0
7,820
8,893
0
18,334
W
Nu Wa
11,475
4,667
1,531
460
5,195
2,064
1,959
29
5,118
24,051
0
L
3,225
423
305
23
12,609
10,645
0
6,700
5,909
4,864
4,924
W
4,718
839
269
1,075
8,865
3,314
311
3,065
5,721
0
7,374
L
Rama
TDwhip
Rama
2,352
1,859
0
344
10,688
3,044
0
6,604
4,084
0
14,701
W
Baba Yaga
Yemi
Baba Yaga
21,572
1,220
1,658
4,902
10,629
4,637
603
3,314
7,159
36,724
0
W
Osiris
peanut5
Osiris
7,943
1,676
2,000
1,851
9,451
9,848
168
1,430
7,897
2,690
10,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,728
Gold Earned
38,934
105
Minions Killed
112
0
Camps Cleared
0
1,101,716
Distance Traveled
851,122
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,966
997
28
3
0
220,556
0
L
Merlin
8,303
830
48
5
0
168,356
1
L
Tyr
8,595
860
9
1
0
206,812
0
L
Gilgamesh
8,116
812
19
2
0
173,633
1
W
Nu Wa
9,061
906
29
3
0
200,149
0
L
Odin
7,221
722
10
1
0
166,395
0
W
Loki
8,770
877
7
1
0
223,674
0
L
Rama
6,699
670
26
3
0
135,926
0
W
Baba Yaga
10,253
1,025
29
3
0
229,295
0
W
Osiris
9,678
968
12
1
0
228,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role