Player Matchup

Cliodhna
Cliodhna
BreadyKröger
Cliodhna
Level 141
God Stats
3W - 3L
1,554 SR
Queue Stats
243W - 201L
1,571 Elo+
Party 2
Danzaburou
Danzaburou
Horpakhered
Danzaburou
Level 103
God Stats
5W - 5L
1,481 SR
Queue Stats
90W - 89L
1,470 Elo+
Solo
Atlas
Atlas
MRxPANDA22
Atlas
Level 136
God Stats
4W - 7L
1,405 SR
Queue Stats
306W - 273L
1,460 Elo+
Party 2
Hades
Hades
PZU DINO
Hades
Level 61
God Stats
16W - 12L
1,602 SR
Queue Stats
289W - 278L
1,437 Elo+
Party 2
Ra
Ra
TripleOptics47
Ra
Level 149
God Stats
5W - 4L
1,673 SR
Queue Stats
450W - 464L
1,425 Elo+
Solo
Team Averages
Level 118
1,543 SR
1,472 Elo+

VS

Team Averages
Level 110
1,695 SR
1,616 Elo+
Ah Muzen Cab
Ah Muzen Cab
DeAdLy DollFace
Ah Muzen Cab
Level 96
God Stats
17W - 12L
1,592 SR
Queue Stats
124W - 109L
1,542 Elo+
Party 1
Discordia
Discordia
Killingkong
Discordia
Level 160
God Stats
4W - 1L
1,736 SR
Queue Stats
252W - 225L
1,613 Elo+
Party 1
Atlas
Atlas
TacticalSpud9
Atlas
Level 121
God Stats
3W - 1L
1,856 SR
Queue Stats
74W - 65L
1,617 Elo+
Party 1
Thor
Thor
frogman421
Thor
Level 36
God Stats
17W - 14L
1,593 SR
Queue Stats
40W - 19L
1,689 Elo+
Party 1
Nu Wa
Nu Wa
kenygompers
Nu Wa
Level 137
God Stats
26W - 13L
1,697 SR
Queue Stats
237W - 206L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BreadyKröger
Cliodhna
17
3 / 7 / 9
10,740
976
15,632
19,489
11,716
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Horpakhered
Danzaburou
17
4 / 4 / 7
11,309
1,028
9,117
10,883
3,576
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
17
2 / 2 / 11
11,433
1,039
8,395
21,901
15,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
PZU DINO
Hades
17
3 / 9 / 6
11,233
1,021
8,732
19,948
10,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 2 / 12
11,581
1,053
9,681
11,186
4,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

157

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DeAdLy DollFace
Ah Muzen Cab
17
2 / 2 / 11
10,413
947
14,023
9,811
3,916
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Killingkong
Discordia
19
12 / 6 / 9
13,329
1,212
28,431
12,169
4,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
3 / 4 / 13
11,016
1,001
13,350
17,092
19,373
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
5 / 3 / 8
11,326
1,030
8,580
11,940
5,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 1 / 11
10,716
974
16,016
5,217
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
76
16
Kills
24
24
Deaths
16
45
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
BreadyKröger
Cliodhna
3
7
9
1.07
W
Ah Muzen Cab
DeAdLy DollFace
Ah Muzen Cab
2
2
11
3.75
L
Danzaburou
Horpakhered
Danzaburou
4
4
7
1.88
W
Discordia
Killingkong
Discordia
12
6
9
2.75
L
Atlas
2
2
11
3.75
L
Hades
PZU DINO
Hades
3
9
6
0.67
W
3
4
13
2.38
L
4
2
12
5
W
5
3
8
3
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,557
Damage
80,400
83,407
Taken
56,229
45,395
Mitigated
35,290
24,856
Healing
3,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
BreadyKröger
Cliodhna
15,632
1,154
331
1,344
19,489
11,716
0
13,562
5,927
0
33,309
W
Ah Muzen Cab
DeAdLy DollFace
Ah Muzen Cab
14,023
3,805
0
1,147
9,811
3,916
0
3,864
5,947
0
27,148
L
Danzaburou
Horpakhered
Danzaburou
9,117
3,330
0
1,732
10,883
3,576
0
7,974
2,909
0
37,485
W
Discordia
Killingkong
Discordia
28,431
838
159
718
12,169
4,716
0
6,066
6,103
55,992
0
L
Atlas
8,395
2,041
521
7,664
21,901
15,665
0
14,392
7,509
19,018
0
L
Hades
PZU DINO
Hades
8,732
504
712
3,316
19,948
10,202
0
14,109
5,839
22,999
0
W
13,350
4,958
0
470
17,092
19,373
0
8,905
8,187
28,604
0
L
9,681
913
5,022
4,214
11,186
4,236
0
7,760
3,426
40,119
0
W
8,580
689
0
70
11,940
5,231
0
5,429
6,511
0
16,911
W
16,016
3,630
0
580
5,217
2,054
0
2,544
2,673
43,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,296
Gold Earned
56,800
233
Minions Killed
201
7
Camps Cleared
9
1,045,199
Distance Traveled
1,028,167
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,740
976
32
3
3
205,259
2
W
Ah Muzen Cab
10,413
947
43
4
0
211,956
0
L
Danzaburou
11,309
1,028
58
5
3
198,874
0
W
Discordia
13,329
1,212
53
5
4
209,568
0
L
Atlas
11,433
1,039
19
2
0
217,589
2
L
Hades
11,233
1,021
40
4
0
198,967
0
W
Atlas
11,016
1,001
36
3
0
197,150
1
L
Ra
11,581
1,053
84
8
1
224,510
3
W
Thor
11,326
1,030
17
2
4
209,620
0
W
Nu Wa
10,716
974
52
5
1
199,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role