Player Matchup

Anhur
Anhur
 
Anhur
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
ADRmx
Sylvanus
Level 136
God Stats
8W - 2L
1,611 SR
Queue Stats
231W - 203L
1,555 Elo+
Party 2
Chiron
Chiron
iPxncheWiwi
Chiron
Level 109
God Stats
6W - 5L
1,786 SR
Queue Stats
262W - 214L
1,548 Elo+
Party 2
Artio
Artio
xXP4N7OMXX
Artio
Level 109
God Stats
2W - 3L
1,571 SR
Queue Stats
144W - 135L
1,546 Elo+
Party 2
Team Averages
Level 117
1,617 SR
1,537 Elo+

VS

Team Averages
Level 109
1,597 SR
1,504 Elo+
Janus
Janus
 
Janus
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
DW3HEAT3
Izanami
Level 151
God Stats
0W - 2L
1,550 SR
Queue Stats
3W - 6L
1,675 Elo+
Party 1
Charybdis
Charybdis
Icybluewolf15
Charybdis
Level 64
God Stats
1W - 4L
1,411 SR
Queue Stats
63W - 106L
1,440 Elo+
Solo
Gilgamesh
Gilgamesh
damon712
Gilgamesh
Level 86
God Stats
1W - 2L
1,925 SR
Queue Stats
2W - 7L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
6 / 1 / 1
10,073
916
5,900
7,316
2,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
ADRmx
Sylvanus
16
6 / 1 / 4
10,177
925
9,112
10,503
6,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
17
5 / 1 / 4
10,508
955
10,821
10,350
4,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
14
0 / 1 / 11
9,357
851
6,657
15,317
13,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 3 / 0
8,808
801
8,035
6,739
1,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
DW3HEAT3
Izanami
14
1 / 5 / 0
8,373
761
5,440
8,819
1,985
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Icybluewolf15
Charybdis
13
0 / 5 / 2
8,072
734
4,249
8,819
2,460
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
damon712
Gilgamesh
13
1 / 4 / 1
8,022
729
9,266
13,156
7,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
17
Kills
4
4
Deaths
17
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
1
1
6.5
L
Janus
 
Janus
2
3
0
0.67
W
Sylvanus
ADRmx
Sylvanus
6
1
4
8
L
Izanami
DW3HEAT3
Izanami
1
5
0
0.2
L
Charybdis
Icybluewolf15
Charybdis
0
5
2
0.2
L
Gilgamesh
damon712
Gilgamesh
1
4
1
0.38
W
Chiron
5
1
4
7
W
Artio
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,490
Damage
26,990
43,486
Taken
37,533
26,961
Mitigated
13,828
18,372
Healing
5,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,900
2,828
0
1,418
7,316
2,750
801
2,361
4,955
0
32,610
L
Janus
 
Janus
8,035
381
52
659
6,739
1,693
0
3,238
3,076
35,252
0
W
Sylvanus
ADRmx
Sylvanus
9,112
3,051
3,895
3,869
10,503
6,019
1,725
2,129
8,083
24,301
4,381
L
Izanami
DW3HEAT3
Izanami
5,440
2,922
157
1,308
8,819
1,985
2,174
3,418
5,135
0
27,144
L
Charybdis
Icybluewolf15
Charybdis
4,249
1,969
649
938
8,819
2,460
672
3,265
5,514
0
20,588
L
Gilgamesh
damon712
Gilgamesh
9,266
1,192
0
1,934
13,156
7,690
0
4,366
8,500
0
25,595
W
Chiron
10,821
4,872
641
2,535
10,350
4,339
3,403
851
9,273
0
54,736
W
Artio
6,657
131
1,068
4,946
15,317
13,853
0
3,156
11,865
19,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,115
Gold Earned
33,275
223
Minions Killed
202
8
Camps Cleared
6
884,984
Distance Traveled
761,392
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,073
916
54
5
1
235,314
1
L
Janus
8,808
801
62
6
1
227,938
1
W
Sylvanus
10,177
925
46
4
2
194,470
0
L
Izanami
8,373
761
60
5
1
181,447
2
L
Charybdis
8,072
734
38
3
2
147,716
0
L
Gilgamesh
8,022
729
42
4
2
204,291
1
W
Chiron
10,508
955
94
9
3
213,591
1
W
Artio
9,357
851
29
3
2
241,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role