Player Matchup

Zeus
Zeus
BulletDog_02
Zeus
Level 69
God Stats
3W - 0L
1,697 SR
Queue Stats
119W - 160L
1,332 Elo+
Party 1
Guan Yu
Guan Yu
CHiNeSE-_-MaN-
Guan Yu
Level 124
God Stats
9W - 6L
1,506 SR
Queue Stats
76W - 86L
1,465 Elo+
Party 1
Artemis
Artemis
ModestAXEL02
Artemis
Level 16
God Stats
8W - 12L
1,379 SR
Queue Stats
20W - 27L
1,339 Elo+
Party 1
Team Averages
Level 70
1,527 SR
1,379 Elo+

VS

Team Averages
Level 64
1,626 SR
1,354 Elo+
Bellona
Bellona
KINGDEATH180
Bellona
Level 8
God Stats
5W - 3L
1,686 SR
Queue Stats
19W - 34L
1,354 Elo+
Party 2
Gilgamesh
Gilgamesh
MGAK94
Gilgamesh
Level 125
God Stats
5W - 3L
1,689 SR
Queue Stats
71W - 89L
1,344 Elo+
Solo
Hades
Hades
WHITEDEATH180
Hades
Level 58
God Stats
31W - 18L
1,503 SR
Queue Stats
136W - 190L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 5 / 8
10,577
756
18,593
10,534
3,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
9 / 1 / 9
11,195
800
20,215
15,944
14,889
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
ModestAXEL02
Artemis
12
1 / 5 / 8
8,653
618
7,689
7,635
2,827
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KINGDEATH180
Bellona
14
5 / 3 / 6
10,592
757
6,241
19,324
16,831
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
MGAK94
Gilgamesh
13
2 / 6 / 3
8,768
626
5,756
19,990
9,074
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
4 / 9 / 6
9,812
701
12,420
15,978
9,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
18
Kills
11
11
Deaths
18
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
8
5
8
2.4
W
9
1
9
13.5
L
Bellona
KINGDEATH180
Bellona
5
3
6
2.67
L
Gilgamesh
MGAK94
Gilgamesh
2
6
3
0.58
W
Artemis
ModestAXEL02
Artemis
1
5
8
1
L
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,497
Damage
24,417
34,113
Taken
55,292
21,131
Mitigated
35,086
10,535
Healing
7,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,593
3,555
189
2,057
10,534
3,415
681
4,601
5,757
44,705
0
W
20,215
2,839
1,022
6,665
15,944
14,889
994
4,582
10,985
6,871
41,183
L
Bellona
KINGDEATH180
Bellona
6,241
1,801
0
30
19,324
16,831
0
6,642
12,682
0
22,830
L
Gilgamesh
MGAK94
Gilgamesh
5,756
752
0
3,722
19,990
9,074
0
8,984
11,006
0
31,160
W
Artemis
ModestAXEL02
Artemis
7,689
3,829
0
602
7,635
2,827
432
3,463
4,135
0
24,724
L
12,420
260
675
3,307
15,978
9,181
0
6,451
9,527
23,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,425
Gold Earned
29,172
145
Minions Killed
114
6
Camps Cleared
6
673,617
Distance Traveled
653,508
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,577
756
55
4
1
204,787
0
W
Guan Yu
11,195
800
51
4
5
271,033
2
L
Bellona
10,592
757
37
3
3
272,940
0
L
Gilgamesh
8,768
626
48
3
2
223,074
0
W
Artemis
8,653
618
39
3
0
197,797
4
L
Hades
9,812
701
29
2
1
157,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role