Player Matchup

Horus
Horus
Reettese
Horus
Level 86
God Stats
28W - 17L
1,583 SR
Queue Stats
338W - 344L
1,538 Elo+
Party 1
Eset
Eset
oPanman
Eset
Level 85
God Stats
5W - 2L
1,920 SR
Queue Stats
317W - 380L
1,473 Elo+
Party 1
Artemis
Artemis
saltydawg5681
Artemis
Level 102
God Stats
6W - 6L
1,491 SR
Queue Stats
416W - 425L
1,519 Elo+
Party 1
Team Averages
Level 91
1,665 SR
1,510 Elo+

VS

Team Averages
Level 67
1,585 SR
1,478 Elo+
Aphrodite
Aphrodite
Ceeje
Aphrodite
Level 108
God Stats
0W - 1L
1,726 SR
Queue Stats
2W - 3L
1,548 Elo+
Party 2
Yemoja
Yemoja
TLW Zoe Saldana
Yemoja
Level 89
God Stats
48W - 66L
1,434 SR
Queue Stats
58W - 79L
1,386 Elo+
Solo
Neith
Neith
casOwO
Neith
Level 5
God Stats
0W - 1L
1,594 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Reettese
Horus
16
8 / 1 / 11
11,699
688
11,543
16,725
17,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eset
oPanman
Eset
16
4 / 1 / 12
11,919
701
11,175
15,760
15,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
15
9 / 1 / 9
11,730
690
21,069
9,930
4,048
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ceeje
Aphrodite
13
0 / 9 / 3
9,103
535
11,703
16,866
12,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 2
10,061
592
6,282
17,779
18,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
casOwO
Neith
11
1 / 8 / 1
9,037
532
9,366
13,558
4,433
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
21
Kills
2
3
Deaths
21
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Ceeje
Aphrodite
0
9
3
0.17
W
Horus
Reettese
Horus
8
1
11
13.5
L
1
4
2
0.5
L
Neith
casOwO
Neith
1
8
1
0.19
W
Eset
oPanman
Eset
4
1
12
10
W
Artemis
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,787
Damage
27,351
42,415
Taken
48,203
37,524
Mitigated
35,882
13,227
Healing
17,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Ceeje
Aphrodite
11,703
468
3,962
6,471
16,866
12,961
0
5,125
11,244
38,898
0
W
Horus
Reettese
Horus
11,543
4,318
2,275
5,324
16,725
17,610
704
6,369
9,944
0
31,878
L
6,282
695
2,080
3,776
17,779
18,488
0
3,808
13,645
17,679
0
L
Neith
casOwO
Neith
9,366
3,990
0
798
13,558
4,433
0
2,242
11,159
0
17,539
W
Eset
oPanman
Eset
11,175
1,292
1,190
3,042
15,760
15,866
469
6,323
8,942
47,457
0
W
Artemis
21,069
11,369
0
1,396
9,930
4,048
844
5,129
4,576
0
62,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,348
Gold Earned
28,201
208
Minions Killed
116
12
Camps Cleared
0
902,384
Distance Traveled
678,642
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,103
535
83
5
0
246,874
0
W
Horus
11,699
688
39
2
4
328,678
1
L
Yemoja
10,061
592
18
1
0
241,506
2
L
Neith
9,037
532
15
1
0
190,262
3
W
Eset
11,919
701
88
5
2
288,877
1
W
Artemis
11,730
690
81
5
6
284,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role