Player Matchup

Bastet
Bastet
LittleCity1918
Bastet
Level 67
God Stats
84W - 46L
1,671 SR
Queue Stats
569W - 523L
1,601 Elo+
Party 2
Sylvanus
Sylvanus
Micoo 2013
Sylvanus
Level 144
God Stats
27W - 24L
1,541 SR
Queue Stats
491W - 369L
1,600 Elo+
Party 2
Neith
Neith
SlavicKoala
Neith
Level 29
God Stats
37W - 29L
1,711 SR
Queue Stats
205W - 216L
1,469 Elo+
Party 2
Team Averages
Level 80
1,641 SR
1,557 Elo+

VS

Team Averages
Level 70
1,617 SR
1,418 Elo+
Olorun
Olorun
AIwaysVexed
Olorun
Level 76
God Stats
2W - 2L
1,522 SR
Queue Stats
222W - 237L
1,481 Elo+
Party 1
Neith
Neith
AlexanderTremell
Neith
Level 109
God Stats
3W - 4L
1,610 SR
Queue Stats
25W - 38L
1,304 Elo+
Solo
Artio
Artio
daddydekuu
Artio
Level 25
God Stats
1W - 2L
1,719 SR
Queue Stats
134W - 103L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 4
8,198
820
10,245
6,700
2,449
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Micoo 2013
Sylvanus
11
0 / 0 / 14
7,042
704
4,387
7,714
6,574
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
7 / 0 / 8
8,140
814
6,174
3,030
1,124
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
1 / 5 / 0
6,605
661
4,644
8,522
2,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 5 / 1
5,744
574
2,943
6,590
1,431
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
8
0 / 5 / 1
6,022
602
1,000
8,354
6,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
15
Kills
1
1
Deaths
15
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Olorun
1
5
0
0.2
L
0
5
1
0.1
W
8
1
4
10
W
Sylvanus
Micoo 2013
Sylvanus
0
0
14
7
W
7
0
8
11
L
Artio
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,806
Damage
8,587
17,444
Taken
23,466
10,147
Mitigated
10,823
9,918
Healing
4,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
4,644
1,911
268
1,535
8,522
2,878
0
1,798
6,724
19,289
2,111
L
2,943
1,537
0
497
6,590
1,431
0
685
5,905
0
13,593
W
10,245
2,172
783
1,205
6,700
2,449
725
2,279
4,421
0
27,167
W
Sylvanus
Micoo 2013
Sylvanus
4,387
838
2,307
5,050
7,714
6,574
463
1,470
6,244
16,604
0
W
6,174
2,382
0
573
3,030
1,124
1,400
1,494
1,536
0
26,139
L
Artio
1,000
316
206
1,559
8,354
6,514
0
2,132
6,222
3,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,380
Gold Earned
18,371
109
Minions Killed
89
5
Camps Cleared
3
547,839
Distance Traveled
368,111
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,605
661
45
5
3
155,234
2
L
Neith
5,744
574
32
3
0
88,345
0
W
Bastet
8,198
820
39
4
3
207,270
1
W
Sylvanus
7,042
704
28
3
1
166,000
2
W
Neith
8,140
814
42
4
1
174,569
2
L
Artio
6,022
602
12
1
0
124,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role