Player Matchup

Ra
Ra
Shadowkingjdlb
Ra
Level 147
God Stats
2W - 2L
1,464 SR
Queue Stats
265W - 395L
1,351 Elo+
Party 2
Guan Yu
Guan Yu
StormyMcCheeks69
Guan Yu
Level 24
God Stats
4W - 4L
1,328 SR
Queue Stats
35W - 35L
1,467 Elo+
Party 2
Pele
Pele
Traythan
Pele
Level 99
God Stats
5W - 1L
1,721 SR
Queue Stats
311W - 354L
1,459 Elo+
Party 2
Team Averages
Level 90
1,504 SR
1,426 Elo+

VS

Team Averages
Level 45
1,566 SR
1,566 Elo+
Ares
Ares
MidNiGhT XXl
Ares
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,735 Elo+
Party 1
Artemis
Artemis
ZoroTheLost
Artemis
Level 3
God Stats
3W - 1L
1,863 SR
Queue Stats
4W - 3L
1,735 Elo+
Party 1
Merlin
Merlin
briis01
Merlin
Level 62
God Stats
123W - 193L
1,336 SR
Queue Stats
164W - 270L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 11
9,481
677
8,928
7,205
2,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
7 / 2 / 12
10,962
783
14,188
19,519
16,798
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
15
10 / 4 / 10
11,441
817
17,510
14,670
5,100
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
9,381
670
5,343
15,827
14,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
ZoroTheLost
Artemis
12
3 / 7 / 1
9,115
651
11,132
14,435
4,768
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
briis01
Merlin
13
2 / 8 / 3
9,145
653
10,044
15,747
8,145
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
20
Kills
6
6
Deaths
20
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
3
0
11
8.5
W
7
2
12
6.5
W
Pele
10
4
10
3.75
L
Artemis
ZoroTheLost
Artemis
3
7
1
0.5
L
Merlin
briis01
Merlin
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,626
Damage
26,519
41,394
Taken
46,009
24,133
Mitigated
27,097
15,137
Healing
10,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,343
643
607
1,540
15,827
14,184
0
3,057
12,468
13,069
0
W
8,928
517
1,202
1,285
7,205
2,235
1,088
3,792
3,413
27,103
0
W
14,188
2,017
1,903
5,017
19,519
16,798
814
7,020
12,499
0
40,088
W
Pele
17,510
6,012
0
5,730
14,670
5,100
931
5,021
9,649
0
39,288
L
Artemis
ZoroTheLost
Artemis
11,132
6,386
0
3,273
14,435
4,768
0
3,032
11,091
0
30,625
L
Merlin
briis01
Merlin
10,044
331
445
4,396
15,747
8,145
0
2,509
13,028
40,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,884
Gold Earned
27,641
144
Minions Killed
128
8
Camps Cleared
3
766,647
Distance Traveled
606,501
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,381
670
20
1
2
223,189
0
W
Ra
9,481
677
38
3
3
256,545
1
W
Guan Yu
10,962
783
52
4
3
258,074
2
W
Pele
11,441
817
54
4
2
252,028
1
L
Artemis
9,115
651
50
4
1
181,597
1
L
Merlin
9,145
653
58
4
0
201,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role