Player Matchup

Ne Zha
Ne Zha
Beezys
Ne Zha
Level 157
God Stats
2W - 1L
1,568 SR
Queue Stats
38W - 23L
1,885 Elo+
Party 1
Atlas
Atlas
Transitive
Atlas
Level 160
God Stats
7W - 1L
1,953 SR
Queue Stats
51W - 32L
1,813 Elo+
Party 1
Eset
Eset
zGoldenEye
Eset
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 26L
1,906 Elo+
Party 1
Team Averages
Level 148
1,674 SR
1,868 Elo+

VS

Team Averages
Level 116
1,534 SR
1,700 Elo+
Atlas
Atlas
LtPudding20240
Atlas
Level 128
God Stats
2W - 3L
1,531 SR
Queue Stats
216W - 137L
1,715 Elo+
Party 2
Sylvanus
Sylvanus
Toebee
Sylvanus
Level 81
God Stats
0W - 2L
1,494 SR
Queue Stats
174W - 101L
1,758 Elo+
Party 2
Hercules
Hercules
WildfireP01
Hercules
Level 139
God Stats
2W - 5L
1,577 SR
Queue Stats
284W - 211L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Beezys
Ne Zha
13
9 / 2 / 16
9,167
917
16,946
16,453
8,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
11
5 / 3 / 18
8,302
830
11,724
13,076
9,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
11 / 1 / 11
9,350
935
11,212
9,740
3,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 8 / 3
7,265
727
9,930
13,081
9,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sylvanus
Toebee
Sylvanus
9
1 / 9 / 2
6,431
643
5,840
17,979
12,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
WildfireP01
Hercules
10
2 / 8 / 4
7,660
766
9,154
16,127
9,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
15
25
Kills
6
6
Deaths
25
45
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Beezys
Ne Zha
9
2
16
8.5
L
3
8
3
0.56
L
Sylvanus
Toebee
Sylvanus
1
9
2
0.22
W
Atlas
5
3
18
4.67
L
Hercules
WildfireP01
Hercules
2
8
4
0.5
W
11
1
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,882
Damage
24,924
39,269
Taken
47,187
21,444
Mitigated
31,429
16,305
Healing
5,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Beezys
Ne Zha
16,946
6,493
761
5,560
16,453
8,721
1,630
7,185
8,612
0
37,622
L
9,930
3,763
0
829
13,081
9,253
0
7,256
5,349
24,574
0
L
Sylvanus
Toebee
Sylvanus
5,840
1,693
844
1,588
17,979
12,982
0
8,000
9,165
15,495
0
W
Atlas
11,724
4,340
1,024
1,629
13,076
9,302
689
5,679
7,010
17,737
0
L
Hercules
WildfireP01
Hercules
9,154
1,979
0
2,694
16,127
9,194
0
6,922
8,362
0
16,854
W
11,212
2,103
2,998
4,333
9,740
3,421
665
2,407
7,005
29,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,819
Gold Earned
21,356
103
Minions Killed
58
6
Camps Cleared
2
521,775
Distance Traveled
420,557
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,167
917
37
4
3
181,537
1
L
Atlas
7,265
727
26
3
0
136,464
3
L
Sylvanus
6,431
643
18
2
1
126,945
1
W
Atlas
8,302
830
17
2
1
167,772
0
L
Hercules
7,660
766
14
1
1
157,148
1
W
Eset
9,350
935
49
5
2
172,466
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role