Player Matchup

Nike
Nike
 
Nike
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Dark Knight7117
Sol
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
280W - 336L
1,516 Elo+
Party 3
Bacchus
Bacchus
JaySpex
Bacchus
Level 105
God Stats
4W - 12L
1,303 SR
Queue Stats
308W - 355L
1,505 Elo+
Party 3
Scylla
Scylla
Tatsumi09
Scylla
Level 126
God Stats
3W - 7L
1,437 SR
Queue Stats
357W - 428L
1,464 Elo+
Party 3
Kali
Kali
imalvin2x
Kali
Level 100
God Stats
26W - 38L
1,514 SR
Queue Stats
404W - 480L
1,487 Elo+
Party 3
Team Averages
Level 106
1,451 SR
1,494 Elo+

VS

Team Averages
Level 132
1,456 SR
1,504 Elo+
Mulan
Mulan
 
Mulan
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Contained Force
Medusa
Level 152
God Stats
9W - 5L
1,680 SR
Queue Stats
26W - 42L
1,475 Elo+
Solo
Cliodhna
Cliodhna
GuyInABlindfold
Cliodhna
Level 158
God Stats
6W - 1L
1,343 SR
Queue Stats
516W - 451L
1,531 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Melveno1221
Morgan Le Fay
Level 144
God Stats
9W - 7L
1,337 SR
Queue Stats
296W - 263L
1,532 Elo+
Party 2
Geb
Geb
Shlugz
Geb
Level 146
God Stats
13W - 10L
1,418 SR
Queue Stats
165W - 163L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
1 / 2 / 0
6,829
525
4,165
8,855
7,658
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
0 / 6 / 1
6,193
476
3,253
7,645
1,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
JaySpex
Bacchus
10
1 / 2 / 1
6,154
473
3,107
8,458
5,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
Tatsumi09
Scylla
11
1 / 7 / 1
6,303
485
4,563
7,990
2,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
12
1 / 2 / 2
6,917
532
4,892
8,825
3,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
1 / 1 / 2
8,550
658
7,111
8,158
5,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
8 / 1 / 0
8,271
636
6,795
7,006
1,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
13
5 / 1 / 5
7,949
611
4,510
8,386
3,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Melveno1221
Morgan Le Fay
14
5 / 1 / 5
8,547
657
7,029
5,841
2,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
Shlugz
Geb
10
0 / 0 / 8
6,325
487
3,320
8,830
5,702
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
4
Kills
19
19
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
2
0
0.5
W
Mulan
 
Mulan
1
1
2
2
W
8
1
0
8
L
0
6
1
0.08
W
Cliodhna
5
1
5
7.5
L
Bacchus
JaySpex
Bacchus
1
2
1
0.75
W
Morgan Le Fay
Melveno1221
Morgan Le Fay
5
1
5
7.5
W
Geb
Shlugz
Geb
0
0
8
4
L
Scylla
Tatsumi09
Scylla
1
7
1
0.21
L
Kali
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,980
Damage
28,765
41,773
Taken
38,221
20,988
Mitigated
18,858
8,703
Healing
13,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
4,165
857
0
1,660
8,855
7,658
0
382
8,024
0
42,466
W
Mulan
 
Mulan
7,111
970
0
5,247
8,158
5,236
0
310
7,848
4,727
51,520
W
6,795
3,182
0
3,085
7,006
1,997
1,383
2,048
4,958
0
58,089
L
3,253
991
0
1,377
7,645
1,897
0
1,421
6,136
28,830
4,052
W
Cliodhna
4,510
438
0
2,650
8,386
3,218
0
2,725
5,553
0
36,232
L
Bacchus
JaySpex
Bacchus
3,107
529
0
1,648
8,458
5,737
0
2,940
5,344
16,042
0
W
Morgan Le Fay
Melveno1221
Morgan Le Fay
7,029
1,140
0
1,657
5,841
2,705
306
2,902
2,799
51,699
0
W
Geb
Shlugz
Geb
3,320
462
145
942
8,830
5,702
0
2,501
6,285
18,068
0
L
Scylla
Tatsumi09
Scylla
4,563
591
0
500
7,990
2,266
0
3,229
4,399
31,214
0
L
Kali
4,892
2,048
0
3,518
8,825
3,430
0
2,158
6,454
0
41,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,396
Gold Earned
39,642
335
Minions Killed
416
0
Camps Cleared
0
1,216,569
Distance Traveled
1,330,575
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,829
525
104
8
0
222,897
3
W
Mulan
8,550
658
124
10
0
266,060
4
W
Medusa
8,271
636
102
8
0
249,703
1
L
Sol
6,193
476
72
6
0
236,639
1
W
Cliodhna
7,949
611
72
6
0
307,001
0
L
Bacchus
6,154
473
18
1
0
251,822
2
W
Morgan Le Fay
8,547
657
95
7
0
237,963
4
W
Geb
6,325
487
23
2
0
269,848
5
L
Scylla
6,303
485
57
4
0
233,213
2
L
Kali
6,917
532
84
6
0
271,998
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role