Player Matchup

Mercury
Mercury
BlueCosine
Mercury
Level 51
God Stats
60W - 31L
1,692 SR
Queue Stats
143W - 87L
1,602 Elo+
Party 2
Persephone
Persephone
ChokeMeGavin
Persephone
Level 24
God Stats
3W - 4L
1,528 SR
Queue Stats
56W - 41L
1,550 Elo+
Party 2
Cu Chulainn
Cu Chulainn
CozyboyB
Cu Chulainn
Level 37
God Stats
4W - 9L
1,492 SR
Queue Stats
170W - 122L
1,554 Elo+
Party 2
Ra
Ra
HiLarryOus
Ra
Level 97
God Stats
2W - 3L
1,663 SR
Queue Stats
199W - 135L
1,598 Elo+
Party 2
King Arthur
King Arthur
Reaperderp
King Arthur
Level 44
God Stats
8W - 9L
1,527 SR
Queue Stats
176W - 118L
1,532 Elo+
Party 2
Team Averages
Level 51
1,580 SR
1,567 Elo+

VS

Team Averages
Level 115
1,853 SR
1,831 Elo+
Cerberus
Cerberus
Coulrophobia
Cerberus
Level 109
God Stats
31W - 1L
2,050 SR
Queue Stats
543W - 146L
1,980 Elo+
Party 1
Scylla
Scylla
HalfFroMan
Scylla
Level 156
God Stats
44W - 22L
1,674 SR
Queue Stats
620W - 446L
1,588 Elo+
Party 1
Artio
Artio
OfficerWeebs
Artio
Level 106
God Stats
7W - 1L
1,950 SR
Queue Stats
483W - 95L
1,981 Elo+
Party 1
Charybdis
Charybdis
TheBadiator
Charybdis
Level 156
God Stats
72W - 61L
1,556 SR
Queue Stats
761W - 698L
1,611 Elo+
Party 1
Horus
Horus
petruq
Horus
Level 49
God Stats
96W - 10L
2,033 SR
Queue Stats
439W - 65L
1,994 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BlueCosine
Mercury
14
1 / 8 / 1
8,648
865
7,237
17,077
5,464
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
ChokeMeGavin
Persephone
14
1 / 5 / 1
8,843
884
12,583
12,502
4,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
CozyboyB
Cu Chulainn
14
0 / 8 / 2
8,382
838
7,375
25,320
12,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 2 / 2
9,017
902
11,333
10,180
3,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Reaperderp
King Arthur
14
0 / 7 / 2
8,147
815
7,632
22,067
15,830
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

104

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Coulrophobia
Cerberus
17
4 / 0 / 25
11,279
1,128
13,074
12,161
14,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
HalfFroMan
Scylla
17
5 / 1 / 18
10,322
1,032
24,581
4,992
2,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 1 / 22
11,289
1,129
14,789
14,342
17,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
TheBadiator
Charybdis
18
14 / 0 / 11
11,929
1,193
21,121
7,545
3,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
petruq
Horus
17
0 / 0 / 24
9,492
949
10,344
12,288
12,513
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
130
2
Kills
30
30
Deaths
2
8
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Mercury
BlueCosine
Mercury
1
8
1
0.19
L
Persephone
ChokeMeGavin
Persephone
1
5
1
0.3
W
Cerberus
Coulrophobia
Cerberus
4
0
25
16.5
L
Cu Chulainn
CozyboyB
Cu Chulainn
0
8
2
0.13
W
Scylla
HalfFroMan
Scylla
5
1
18
14
L
0
2
2
0.5
W
7
1
22
18
L
King Arthur
Reaperderp
King Arthur
0
7
2
0.14
W
Charybdis
TheBadiator
Charybdis
14
0
11
19.5
W
Horus
petruq
Horus
0
0
24
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,160
Damage
83,909
87,146
Taken
51,328
41,567
Mitigated
50,845
6,798
Healing
20,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BlueCosine
Mercury
7,237
3,231
0
178
17,077
5,464
0
10,198
6,674
0
11,828
L
Persephone
ChokeMeGavin
Persephone
12,583
96
329
240
12,502
4,085
0
8,911
3,476
18,971
0
W
Cerberus
Coulrophobia
Cerberus
13,074
167
0
2,620
12,161
14,799
0
6,872
4,703
21,508
0
L
Cu Chulainn
CozyboyB
Cu Chulainn
7,375
881
0
2,819
25,320
12,602
0
15,416
9,496
1,870
14,182
W
Scylla
HalfFroMan
Scylla
24,581
448
120
549
4,992
2,447
0
2,153
2,763
43,400
0
L
11,333
400
2,196
1,036
10,180
3,586
0
4,966
5,154
64,688
0
W
14,789
623
3,621
5,051
14,342
17,856
0
6,057
7,551
25,724
0
L
King Arthur
Reaperderp
King Arthur
7,632
462
0
0
22,067
15,830
0
11,909
9,900
3,527
9,230
W
Charybdis
TheBadiator
Charybdis
21,121
9,522
0
1,207
7,545
3,230
0
4,135
3,026
0
53,661
W
Horus
petruq
Horus
10,344
6,104
4,044
3,006
12,288
12,513
0
6,439
5,466
0
24,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,037
Gold Earned
54,311
180
Minions Killed
222
5
Camps Cleared
8
927,914
Distance Traveled
1,074,014
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,648
865
15
2
2
212,821
0
L
Persephone
8,843
884
14
1
1
170,057
0
W
Cerberus
11,279
1,128
26
3
1
214,653
2
L
Cu Chulainn
8,382
838
24
2
1
199,752
1
W
Scylla
10,322
1,032
55
6
0
214,467
1
L
Ra
9,017
902
119
12
1
216,319
1
W
Artio
11,289
1,129
25
3
1
213,717
0
L
King Arthur
8,147
815
8
1
0
128,965
0
W
Charybdis
11,929
1,193
96
10
4
215,757
0
W
Horus
9,492
949
20
2
2
215,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role