Player Matchup

Gilgamesh
Gilgamesh
Mxrtem-
Gilgamesh
Level 142
God Stats
4W - 8L
1,440 SR
Queue Stats
289W - 294L
1,392 Elo+
Party 1
Aphrodite
Aphrodite
NekoBubbles
Aphrodite
Level 26
God Stats
34W - 28L
1,486 SR
Queue Stats
94W - 99L
1,356 Elo+
Party 1
Ra
Ra
Renbroku
Ra
Level 146
God Stats
0W - 1L
1,710 SR
Queue Stats
413W - 402L
1,426 Elo+
Party 1
Fenrir
Fenrir
Yinyangking23
Fenrir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 114L
1,441 Elo+
Party 2
Ao Kuang
Ao Kuang
squallyhail
Ao Kuang
Level 127
God Stats
18W - 15L
1,605 SR
Queue Stats
236W - 229L
1,507 Elo+
Party 2
Team Averages
Level 94
1,548 SR
1,424 Elo+

VS

Team Averages
Level 86
1,521 SR
1,497 Elo+
Cerberus
Cerberus
Amish_Fetus
Cerberus
Level 81
God Stats
65W - 61L
1,632 SR
Queue Stats
172W - 183L
1,526 Elo+
Party 3
Tyr
Tyr
ArtTherapy75
Tyr
Level 39
God Stats
2W - 0L
1,501 SR
Queue Stats
20W - 17L
1,480 Elo+
Party 3
Ra
Ra
Grass_hopper6229
Ra
Level 117
God Stats
2W - 2L
1,388 SR
Queue Stats
321W - 303L
1,563 Elo+
Party 3
Loki
Loki
ImMortal SasSin
Loki
Level 65
God Stats
16W - 13L
1,481 SR
Queue Stats
199W - 209L
1,397 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NF_PapaGorons
Ah Muzen Cab
Level 128
God Stats
5W - 6L
1,602 SR
Queue Stats
319W - 311L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mxrtem-
Gilgamesh
9
2 / 4 / 1
5,146
515
2,732
7,118
3,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Aphrodite
NekoBubbles
Aphrodite
6
0 / 5 / 1
4,282
428
542
5,289
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
1 / 3 / 0
5,717
572
3,929
6,194
1,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 2 / 1
5,141
514
1,297
5,178
1,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ao Kuang
squallyhail
Ao Kuang
12
5 / 1 / 0
6,721
672
6,313
6,981
3,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Amish_Fetus
Cerberus
10
3 / 0 / 5
5,906
591
2,960
7,567
3,704
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 4 / 1
5,512
551
3,299
7,806
2,943
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
6 / 1 / 1
6,647
665
5,065
4,346
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 1 / 2
6,039
604
2,446
4,472
1,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
NF_PapaGorons
Ah Muzen Cab
10
4 / 3 / 5
6,255
626
6,987
6,451
1,929
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
9
Kills
15
15
Deaths
9
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Amish_Fetus
Cerberus
3
0
5
5.5
W
0
4
1
0.13
W
6
1
1
6.5
W
2
1
2
3
L
Gilgamesh
Mxrtem-
Gilgamesh
2
4
1
0.63
W
Ah Muzen Cab
NF_PapaGorons
Ah Muzen Cab
4
3
5
2.17
L
Aphrodite
NekoBubbles
Aphrodite
0
5
1
0.1
L
1
3
0
0.33
L
1
2
1
0.75
L
Ao Kuang
squallyhail
Ao Kuang
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,813
Damage
20,757
30,760
Taken
30,642
11,356
Mitigated
11,408
8,229
Healing
11,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Amish_Fetus
Cerberus
2,960
136
280
2,585
7,567
3,704
166
1,262
6,215
17,581
0
W
3,299
644
0
1,755
7,806
2,943
0
4,866
2,940
0
18,120
W
5,065
804
471
1,906
4,346
1,596
860
2,433
1,723
37,371
0
W
2,446
377
0
2,660
4,472
1,236
0
1,109
3,345
0
25,824
L
Gilgamesh
Mxrtem-
Gilgamesh
2,732
646
44
1,155
7,118
3,572
374
1,518
5,600
1,099
15,239
W
Ah Muzen Cab
NF_PapaGorons
Ah Muzen Cab
6,987
2,214
0
1,460
6,451
1,929
2,268
379
6,072
0
40,621
L
Aphrodite
NekoBubbles
Aphrodite
542
146
361
1,091
5,289
1,418
279
1,650
3,639
13,014
0
L
3,929
379
107
2,135
6,194
1,732
0
3,291
2,903
34,313
0
L
1,297
72
0
660
5,178
1,590
0
1,566
3,612
0
19,207
L
Ao Kuang
squallyhail
Ao Kuang
6,313
1,605
0
2,676
6,981
3,044
78
0
6,981
30,417
4,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,007
Gold Earned
30,359
259
Minions Killed
279
0
Camps Cleared
0
911,742
Distance Traveled
971,289
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,906
591
34
3
0
196,102
5
W
Tyr
5,512
551
41
4
0
193,814
2
W
Ra
6,647
665
79
8
0
182,311
4
W
Loki
6,039
604
52
5
0
216,354
1
L
Gilgamesh
5,146
515
36
4
0
187,717
2
W
Ah Muzen Cab
6,255
626
73
7
0
182,708
4
L
Aphrodite
4,282
428
38
4
0
155,854
0
L
Ra
5,717
572
79
8
0
190,643
2
L
Fenrir
5,141
514
44
4
0
187,425
0
L
Ao Kuang
6,721
672
62
6
0
190,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role