Player Matchup

Ne Zha
Ne Zha
CaptainLinaras
Ne Zha
Level 53
God Stats
4W - 2L
1,533 SR
Queue Stats
161W - 158L
1,437 Elo+
Party 1
Guan Yu
Guan Yu
Quint0ni0
Guan Yu
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,478 Elo+
Party 1
Khepri
Khepri
SubjacentDog
Khepri
Level 49
God Stats
3W - 0L
1,731 SR
Queue Stats
142W - 118L
1,567 Elo+
Party 1
Medusa
Medusa
lordscrublord
Medusa
Level 49
God Stats
9W - 5L
1,624 SR
Queue Stats
140W - 130L
1,526 Elo+
Party 1
Thanatos
Thanatos
stahhh
Thanatos
Level 135
God Stats
2W - 3L
1,491 SR
Queue Stats
243W - 212L
1,566 Elo+
Party 1
Team Averages
Level 66
1,576 SR
1,515 Elo+

VS

Team Averages
Level 52
1,611 SR
1,481 Elo+
Tyr
Tyr
SoulRuler55
Tyr
Level 40
God Stats
1W - 1L
1,711 SR
Queue Stats
110W - 129L
1,448 Elo+
Solo
Cliodhna
Cliodhna
SubzeroKilledYou
Cliodhna
Level 48
God Stats
54W - 60L
1,463 SR
Queue Stats
154W - 180L
1,406 Elo+
Solo
Ares
Ares
SurrrenderAtTen
Ares
Level 64
God Stats
7W - 9L
1,648 SR
Queue Stats
35W - 37L
1,513 Elo+
Party 2
Cupid
Cupid
TrolloQueue
Cupid
Level 43
God Stats
6W - 7L
1,666 SR
Queue Stats
38W - 36L
1,533 Elo+
Party 2
Kukulkan
Kukulkan
iamkingkev
Kukulkan
Level 65
God Stats
0W - 2L
1,570 SR
Queue Stats
21W - 25L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 6
5,481
498
4,949
6,818
2,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
Quint0ni0
Guan Yu
10
3 / 1 / 0
5,408
492
3,351
6,141
3,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Khepri
10
2 / 0 / 4
6,270
570
5,016
6,718
4,677
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
4 / 1 / 2
6,259
569
5,101
5,009
1,630
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
stahhh
Thanatos
12
6 / 0 / 3
7,219
656
5,083
7,301
2,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 2
4,615
420
2,673
8,570
4,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 5 / 1
4,898
445
4,391
8,607
2,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 1 / 3
5,792
527
2,021
5,446
3,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
3 / 1 / 1
5,645
513
4,608
4,843
1,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
iamkingkev
Kukulkan
8
0 / 4 / 2
5,249
477
2,965
5,088
1,714
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
15
Kills
4
5
Deaths
16
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
3
6
1
W
Guan Yu
Quint0ni0
Guan Yu
3
1
0
3
L
0
5
2
0.2
W
Khepri
2
0
4
4
L
0
5
1
0.1
L
1
1
3
2.5
L
3
1
1
3.5
L
Kukulkan
iamkingkev
Kukulkan
0
4
2
0.25
W
4
1
2
5
W
Thanatos
stahhh
Thanatos
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,500
Damage
16,658
31,987
Taken
32,554
14,249
Mitigated
13,328
14,297
Healing
4,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,949
1,256
0
573
6,818
2,111
0
1,716
5,001
0
32,016
W
Guan Yu
Quint0ni0
Guan Yu
3,351
225
90
1,686
6,141
3,144
0
1,320
4,787
0
17,506
L
2,673
466
0
971
8,570
4,666
0
2,500
6,031
1,197
10,010
W
Khepri
5,016
1,218
0
2,140
6,718
4,677
303
340
6,133
28,768
0
L
4,391
931
0
636
8,607
2,390
0
2,026
6,542
0
24,610
L
2,021
65
0
479
5,446
3,403
42
150
5,125
7,118
0
L
4,608
2,138
30
2,007
4,843
1,155
952
210
4,572
0
30,139
L
Kukulkan
iamkingkev
Kukulkan
2,965
44
0
553
5,088
1,714
210
130
4,958
23,201
0
W
5,101
1,324
0
1,485
5,009
1,630
36
1,635
3,340
0
28,434
W
Thanatos
stahhh
Thanatos
5,083
1,394
0
8,323
7,301
2,687
0
834
6,467
0
50,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,637
Gold Earned
26,199
298
Minions Killed
194
0
Camps Cleared
0
1,173,249
Distance Traveled
1,024,073
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,481
498
57
5
0
234,715
3
W
Guan Yu
5,408
492
27
2
0
220,105
3
L
Tyr
4,615
420
22
2
0
222,653
3
W
Khepri
6,270
570
46
4
0
230,327
0
L
Cliodhna
4,898
445
45
4
0
215,691
2
L
Ares
5,792
527
6
1
0
202,570
2
L
Cupid
5,645
513
67
6
0
188,397
3
L
Kukulkan
5,249
477
54
5
0
194,762
4
W
Medusa
6,259
569
69
6
0
225,648
3
W
Thanatos
7,219
656
99
9
0
262,454
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role