Player Matchup

Hercules
Hercules
MordVielen
Hercules
Level 44
God Stats
4W - 4L
1,723 SR
Queue Stats
68W - 49L
1,616 Elo+
Party 1
Terra
Terra
Mordenette
Terra
Level 20
God Stats
2W - 1L
1,856 SR
Queue Stats
37W - 18L
1,682 Elo+
Party 1
Nox
Nox
glasedwater
Nox
Level 11
God Stats
2W - 2L
1,611 SR
Queue Stats
16W - 10L
1,652 Elo+
Party 1
Team Averages
Level 25
1,730 SR
1,650 Elo+

VS

Team Averages
Level 75
1,671 SR
1,682 Elo+
Chaac
Chaac
 
Chaac
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
EternalxxCandy
Hel
Level 61
God Stats
3W - 1L
1,537 SR
Queue Stats
42W - 33L
1,606 Elo+
Solo
Guan Yu
Guan Yu
elsapaz
Guan Yu
Level 6
God Stats
7W - 0L
1,976 SR
Queue Stats
11W - 0L
1,940 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MordVielen
Hercules
11
2 / 4 / 1
7,130
648
9,716
15,468
7,764
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Terra
11
1 / 3 / 2
7,797
709
8,328
17,287
14,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 5 / 2
6,509
592
4,691
7,826
2,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
5 / 1 / 7
8,844
804
17,744
14,058
9,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 2 / 5
7,911
719
6,348
8,219
2,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
elsapaz
Guan Yu
13
5 / 0 / 7
9,337
849
12,136
13,813
11,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
3
Kills
12
12
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
1
7
8.5
W
2
2
5
2.25
L
Hercules
MordVielen
Hercules
2
4
1
0.63
L
Terra
1
3
2
0.67
W
Guan Yu
elsapaz
Guan Yu
5
0
7
8.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,735
Damage
36,228
40,581
Taken
36,090
24,618
Mitigated
24,634
11,640
Healing
24,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
17,744
2,766
615
4,906
14,058
9,954
645
4,942
9,116
4,001
30,001
W
6,348
765
4,288
3,377
8,219
2,960
834
3,192
5,027
26,851
0
L
Hercules
MordVielen
Hercules
9,716
3,296
0
3,108
15,468
7,764
0
3,777
11,184
0
28,378
L
Terra
8,328
853
1,049
6,405
17,287
14,015
0
3,349
13,485
25,901
0
W
Guan Yu
elsapaz
Guan Yu
12,136
2,862
4,678
6,543
13,813
11,720
828
5,207
8,606
0
25,702
L
4,691
714
305
773
7,826
2,839
0
1,167
6,270
13,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,436
Gold Earned
26,092
101
Minions Killed
123
4
Camps Cleared
7
600,607
Distance Traveled
721,146
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,844
804
41
4
2
243,746
1
W
Hel
7,911
719
55
5
2
218,811
1
L
Hercules
7,130
648
36
3
1
191,103
3
L
Terra
7,797
709
46
4
2
221,352
1
W
Guan Yu
9,337
849
27
2
3
258,589
4
L
Nox
6,509
592
19
2
1
188,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role