Player Matchup

Thor
Thor
Diamond V
Arrona_
Thor
Diamond V
Level 103
God Stats
0W - 1L
1,561 SR
Queue Stats
120W - 82L
2,203 MMR
Party 1
He Bo
He Bo
Platinum IV
Steak15
He Bo
Platinum IV
Level 147
God Stats
3W - 1L
1,689 SR
Queue Stats
139W - 109L
1,954 MMR
Party 1
Sylvanus
Sylvanus
Platinum II
StrykerFGC
Sylvanus
Platinum II
Level 130
God Stats
4W - 5L
1,546 SR
Queue Stats
170W - 126L
2,105 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 127
1,599 SR
2,087 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 145
1,570 SR
1,951 MMR
Hachiman
Hachiman
Platinum II
 
Hachiman
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Masters
GregBeeBallin
Scylla
Masters
Level 129
God Stats
24W - 25L
1,656 SR
Queue Stats
139W - 111L
2,765 MMR
Solo
Chaac
Chaac
Gold III
TomTheBear1832
Chaac
Gold III
Level 145
God Stats
39W - 46L
1,554 SR
Queue Stats
361W - 437L
1,588 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Arrona_
Thor
13
7 / 8 / 2
10,540
703
12,425
22,839
18,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

He Bo
Steak15
He Bo
12
0 / 7 / 4
8,633
576
5,265
9,771
4,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
StrykerFGC
Sylvanus
13
4 / 6 / 4
10,253
684
7,940
21,330
26,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
GebSolArtioGilgameshOdin

VS

Bans
BastetKhepriPersephoneCabrakanBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
4 / 3 / 13
10,559
704
11,499
12,294
3,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
12 / 2 / 7
12,084
806
25,089
9,210
3,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
5 / 6 / 11
10,530
702
12,069
20,655
18,179
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
11
Kills
21
21
Deaths
11
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
3
13
3.5
L
Thor
Arrona_
Thor
7
8
2
1
W
12
2
7
7.75
L
He Bo
Steak15
He Bo
0
7
4
0.29
L
Sylvanus
StrykerFGC
Sylvanus
4
6
4
1
W
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,630
Damage
48,657
53,940
Taken
42,159
48,436
Mitigated
25,602
14,052
Healing
12,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
11,499
6,166
0
4,069
12,294
3,912
2,122
4,137
7,829
0
40,504
L
Thor
Arrona_
Thor
12,425
3,470
0
4,494
22,839
18,307
0
13,355
9,484
0
20,097
W
25,089
2,915
0
2,931
9,210
3,511
160
2,408
6,491
58,370
0
L
He Bo
Steak15
He Bo
5,265
207
0
812
9,771
4,025
0
1,702
8,069
22,464
0
L
Sylvanus
StrykerFGC
Sylvanus
7,940
2,305
2,600
6,146
21,330
26,104
0
10,179
11,151
16,986
0
W
12,069
1,757
0
5,979
20,655
18,179
228
6,838
13,079
37
27,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,426
Gold Earned
33,173
86
Minions Killed
159
2
Camps Cleared
10
665,964
Distance Traveled
774,371
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,559
704
49
3
3
243,530
2
L
Thor
10,540
703
21
1
0
228,168
2
W
Scylla
12,084
806
76
5
6
266,552
2
L
He Bo
8,633
576
50
3
1
207,849
2
L
Sylvanus
10,253
684
15
1
1
229,947
1
W
Chaac
10,530
702
34
2
1
264,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role