Player Matchup

Nu Wa
Nu Wa
CrackedIce
Nu Wa
Level 42
God Stats
78W - 36L
1,751 SR
Queue Stats
147W - 104L
1,636 Elo+
Party 1
Mulan
Mulan
CrackinCold1s
Mulan
Level 107
God Stats
2W - 1L
1,903 SR
Queue Stats
419W - 348L
1,522 Elo+
Party 1
Cliodhna
Cliodhna
OIHUNTERZ
Cliodhna
Level 146
God Stats
0W - 2L
1,519 SR
Queue Stats
113W - 136L
1,519 Elo+
Party 2
Danzaburou
Danzaburou
Raayleigh
Danzaburou
Level 16
God Stats
2W - 1L
1,747 SR
Queue Stats
91W - 61L
1,618 Elo+
Party 2
Hun Batz
Hun Batz
thelasttatertot
Hun Batz
Level 118
God Stats
2W - 2L
1,781 SR
Queue Stats
571W - 477L
1,549 Elo+
Party 1
Team Averages
Level 86
1,740 SR
1,569 Elo+

VS

Team Averages
Level 77
1,563 SR
1,521 Elo+
Izanami
Izanami
MatrixRewindz
Izanami
Level 87
God Stats
4W - 6L
1,505 SR
Queue Stats
70W - 69L
1,574 Elo+
Party 3
Sobek
Sobek
PimpChimpin69
Sobek
Level 29
God Stats
6W - 1L
1,819 SR
Queue Stats
35W - 31L
1,548 Elo+
Party 3
Mercury
Mercury
THEDEMORIST
Mercury
Level 66
God Stats
23W - 27L
1,482 SR
Queue Stats
300W - 304L
1,388 Elo+
Solo
Olorun
Olorun
eVikingGamingTTV
Olorun
Level 87
God Stats
21W - 10L
1,674 SR
Queue Stats
160W - 146L
1,570 Elo+
Party 3
Jing Wei
Jing Wei
xJiggs
Jing Wei
Level 115
God Stats
2W - 2L
1,334 SR
Queue Stats
250W - 238L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
10 / 7 / 6
13,480
562
24,079
16,474
6,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 7 / 6
12,158
507
7,982
19,865
20,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cliodhna
OIHUNTERZ
Cliodhna
19
2 / 2 / 6
12,170
507
21,555
18,686
18,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Raayleigh
Danzaburou
15
0 / 5 / 5
9,438
393
7,619
11,797
4,238
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
20
4 / 3 / 5
12,181
508
16,706
22,576
9,921
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
19
4 / 3 / 9
13,417
559
10,449
15,378
5,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
5 / 4 / 10
12,734
531
8,370
26,385
33,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
THEDEMORIST
Mercury
18
5 / 6 / 7
12,159
507
8,372
17,874
6,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 5 / 9
14,014
584
26,209
24,396
10,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
xJiggs
Jing Wei
19
2 / 3 / 5
12,488
520
10,537
20,685
9,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
64
21
Kills
24
24
Deaths
21
28
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
10
7
6
1.86
L
5
7
6
1.14
W
Izanami
4
3
9
2.83
L
Cliodhna
OIHUNTERZ
Cliodhna
2
2
6
2.5
W
5
4
10
2.5
L
Danzaburou
Raayleigh
Danzaburou
0
5
5
0.5
W
Mercury
THEDEMORIST
Mercury
5
6
7
1.42
W
8
5
9
2.5
L
Hun Batz
4
3
5
2.17
W
Jing Wei
xJiggs
Jing Wei
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,941
Damage
63,937
89,398
Taken
104,718
60,338
Mitigated
66,732
23,470
Healing
41,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
24,079
5,015
0
3,930
16,474
6,991
1,936
10,715
5,759
103,446
0
L
7,982
1,286
0
2,516
19,865
20,314
0
7,349
12,516
0
73,323
W
Izanami
10,449
5,825
0
5,446
15,378
5,994
3,483
5,300
9,931
0
111,825
L
Cliodhna
OIHUNTERZ
Cliodhna
21,555
2,147
0
7,484
18,686
18,874
498
3,268
15,418
1,459
90,008
W
8,370
879
1,102
8,809
26,385
33,698
45
5,885
20,145
28,184
0
L
Danzaburou
Raayleigh
Danzaburou
7,619
3,858
0
3,568
11,797
4,238
1,918
5,366
6,431
0
57,781
W
Mercury
THEDEMORIST
Mercury
8,372
2,722
0
1,403
17,874
6,920
0
5,081
12,705
0
69,269
W
26,209
11,962
3,585
12,762
24,396
10,700
1,861
8,278
15,969
110,268
8,916
L
Hun Batz
16,706
4,578
0
5,972
22,576
9,921
0
8,305
14,271
0
103,908
W
Jing Wei
xJiggs
Jing Wei
10,537
7,300
660
7,632
20,685
9,420
2,681
3,031
16,884
0
84,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,427
Gold Earned
64,812
667
Minions Killed
645
0
Camps Cleared
0
2,262,088
Distance Traveled
2,262,317
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
13,480
562
171
7
0
380,288
3
L
Mulan
12,158
507
113
5
0
408,711
3
W
Izanami
13,417
559
211
9
0
411,622
10
L
Cliodhna
12,170
507
160
7
0
505,911
11
W
Sobek
12,734
531
19
1
0
481,109
0
L
Danzaburou
9,438
393
76
3
0
448,802
0
W
Mercury
12,159
507
99
4
0
519,259
0
W
Olorun
14,014
584
170
7
0
406,343
4
L
Hun Batz
12,181
508
147
6
0
518,376
5
W
Jing Wei
12,488
520
146
6
0
443,984
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role