Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Kchang2001
Nox
Level 115
God Stats
0W - 2L
1,501 SR
Queue Stats
16W - 18L
1,491 Elo+
Party 1
Atlas
Atlas
OO_Chang
Atlas
Level 89
God Stats
0W - 2L
1,667 SR
Queue Stats
12W - 17L
1,655 Elo+
Party 1
Team Averages
Level 92
1,556 SR
1,549 Elo+

VS

Team Averages
Level 74
1,576 SR
1,604 Elo+
Sylvanus
Sylvanus
Lanks1
Sylvanus
Level 42
God Stats
5W - 8L
1,500 SR
Queue Stats
176W - 150L
1,599 Elo+
Party 2
Hou Yi
Hou Yi
Mocking_Jay41
Hou Yi
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,587 Elo+
Solo
Ah Puch
Ah Puch
Spinecus
Ah Puch
Level 64
God Stats
15W - 4L
1,728 SR
Queue Stats
205W - 176L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
5 / 5 / 3
11,272
626
20,353
17,782
13,588
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
2 / 8 / 3
10,328
574
6,091
12,360
4,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
OO_Chang
Atlas
14
1 / 6 / 6
11,316
629
9,176
21,122
22,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Lanks1
Sylvanus
16
7 / 3 / 11
13,401
745
9,784
19,233
27,759
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
7 / 3 / 8
11,968
665
12,981
12,372
5,778
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Spinecus
Ah Puch
16
5 / 2 / 10
11,807
656
21,715
12,145
5,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
8
Kills
19
19
Deaths
8
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
5
5
3
1.3
L
2
8
3
0.44
W
Sylvanus
Lanks1
Sylvanus
7
3
11
4.17
W
7
3
8
3.67
L
Atlas
OO_Chang
Atlas
1
6
6
0.67
W
Ah Puch
Spinecus
Ah Puch
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,620
Damage
44,480
51,264
Taken
43,750
40,768
Mitigated
39,312
8,744
Healing
16,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
20,353
590
32
5,417
17,782
13,588
59
8,623
9,159
50,502
0
L
6,091
792
263
1,322
12,360
4,346
431
9,895
2,465
27,091
0
W
Sylvanus
Lanks1
Sylvanus
9,784
2,790
4,423
9,334
19,233
27,759
391
15,382
3,851
24,996
0
W
12,981
6,177
0
500
12,372
5,778
42
10,437
1,935
0
43,136
L
Atlas
OO_Chang
Atlas
9,176
2,781
32
1,678
21,122
22,834
0
13,610
7,512
30,424
0
W
Ah Puch
Spinecus
Ah Puch
21,715
153
0
1,881
12,145
5,775
608
10,249
1,896
63,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,916
Gold Earned
37,176
219
Minions Killed
204
6
Camps Cleared
9
897,898
Distance Traveled
913,749
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,272
626
93
5
4
304,565
7
L
Nox
10,328
574
77
4
1
266,266
8
W
Sylvanus
13,401
745
25
1
2
280,770
4
W
Hou Yi
11,968
665
75
4
3
296,649
2
L
Atlas
11,316
629
49
3
1
327,067
5
W
Ah Puch
11,807
656
104
6
4
336,330
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role