Player Matchup

Bellona
Bellona
EL__Capitan999
Bellona
Level 68
God Stats
26W - 22L
1,545 SR
Queue Stats
266W - 276L
1,492 Elo+
Party 2
Raijin
Raijin
HemtaiKnights
Raijin
Level 49
God Stats
2W - 0L
1,747 SR
Queue Stats
73W - 82L
1,494 Elo+
Party 2
He Bo
He Bo
Hypnotic-Requiem
He Bo
Level 87
God Stats
2W - 2L
1,380 SR
Queue Stats
311W - 302L
1,501 Elo+
Party 2
Yemoja
Yemoja
Mocchhii
Yemoja
Level 16
God Stats
5W - 4L
1,549 SR
Queue Stats
14W - 13L
1,474 Elo+
Party 1
Medusa
Medusa
SunnySyn
Medusa
Level 113
God Stats
34W - 21L
1,597 SR
Queue Stats
661W - 671L
1,525 Elo+
Party 1
Team Averages
Level 67
1,564 SR
1,498 Elo+

VS

Team Averages
Level 68
1,567 SR
1,421 Elo+
Bacchus
Bacchus
AbruptM1nd
Bacchus
Level 66
God Stats
0W - 2L
1,311 SR
Queue Stats
0W - 2L
1,324 Elo+
Party 3
Atlas
Atlas
Craaank24
Atlas
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 191L
1,369 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Dj102938
Morgan Le Fay
Level 125
God Stats
10W - 12L
1,628 SR
Queue Stats
147W - 148L
1,534 Elo+
Party 3
Chiron
Chiron
NotASmiteMain
Chiron
Level 35
God Stats
1W - 1L
1,825 SR
Queue Stats
5W - 4L
1,578 Elo+
Party 3
Cliodhna
Cliodhna
TechmoViper
Cliodhna
Level 46
God Stats
4W - 4L
1,572 SR
Queue Stats
108W - 133L
1,299 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 3
10,656
592
12,905
13,082
14,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
10 / 6 / 5
10,496
583
11,699
10,529
3,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
8 / 1 / 8
10,955
609
10,371
11,634
3,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
Mocchhii
Yemoja
13
1 / 3 / 11
8,483
471
4,188
11,934
10,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
SunnySyn
Medusa
16
7 / 3 / 3
9,764
542
19,027
15,329
5,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AbruptM1nd
Bacchus
12
1 / 3 / 4
7,885
438
5,118
14,093
13,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Atlas
Craaank24
Atlas
14
3 / 8 / 0
8,773
487
7,291
16,447
15,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Morgan Le Fay
Dj102938
Morgan Le Fay
15
3 / 8 / 3
8,989
499
10,742
13,215
4,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
6 / 4 / 1
9,488
527
10,374
14,450
2,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
TechmoViper
Cliodhna
12
2 / 11 / 2
7,706
428
8,349
16,584
5,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
25
34
Kills
15
15
Deaths
34
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AbruptM1nd
Bacchus
1
3
4
1
L
Atlas
Craaank24
Atlas
3
8
0
0.38
L
Morgan Le Fay
Dj102938
Morgan Le Fay
3
8
3
0.56
W
8
2
3
4.75
W
10
6
5
2.08
W
8
1
8
12
W
Yemoja
Mocchhii
Yemoja
1
3
11
2.17
L
6
4
1
1.63
W
Medusa
SunnySyn
Medusa
7
3
3
2.83
L
Cliodhna
TechmoViper
Cliodhna
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,190
Damage
41,874
62,508
Taken
74,789
37,853
Mitigated
42,194
19,838
Healing
15,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AbruptM1nd
Bacchus
5,118
462
0
1,378
14,093
13,901
0
3,611
10,335
21,956
0
L
Atlas
Craaank24
Atlas
7,291
2,623
0
1,736
16,447
15,862
0
3,156
12,278
41,818
0
L
Morgan Le Fay
Dj102938
Morgan Le Fay
10,742
545
0
1,962
13,215
4,619
0
7,571
5,326
58,009
0
W
12,905
5,536
0
4,173
13,082
14,163
673
5,936
6,101
0
66,308
W
11,699
2,074
0
576
10,529
3,968
949
4,667
5,482
46,324
0
W
10,371
869
0
5,207
11,634
3,850
0
2,538
8,845
78,093
0
W
Yemoja
Mocchhii
Yemoja
4,188
1,224
2,062
2,276
11,934
10,027
217
4,119
7,591
13,447
0
L
10,374
5,374
418
6,928
14,450
2,719
0
2,364
12,042
0
65,417
W
Medusa
SunnySyn
Medusa
19,027
9,329
0
5,544
15,329
5,845
642
3,901
11,338
0
83,600
L
Cliodhna
TechmoViper
Cliodhna
8,349
911
0
3,057
16,584
5,093
0
8,893
7,375
0
36,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,354
Gold Earned
42,841
502
Minions Killed
380
0
Camps Cleared
0
1,688,489
Distance Traveled
1,648,943
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,885
438
38
2
0
364,976
4
L
Atlas
8,773
487
88
5
0
281,329
1
L
Morgan Le Fay
8,989
499
88
5
0
300,400
7
W
Bellona
10,656
592
141
8
0
315,583
1
W
Raijin
10,496
583
89
5
0
313,804
0
W
He Bo
10,955
609
129
7
0
375,377
4
W
Yemoja
8,483
471
18
1
0
348,007
7
L
Chiron
9,488
527
103
6
0
344,432
4
W
Medusa
9,764
542
125
7
0
335,718
11
L
Cliodhna
7,706
428
63
4
0
357,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role