Player Matchup

Bastet
Bastet
BTHD WALLS
Bastet
Level 146
God Stats
2W - 0L
1,669 SR
Queue Stats
23W - 7L
1,778 Elo+
Party 1
Sol
Sol
DanteParedes121
Sol
Level 144
God Stats
1W - 0L
1,695 SR
Queue Stats
19W - 14L
1,591 Elo+
Party 1
Atlas
Atlas
TopNotchBeatDown
Atlas
Level 129
God Stats
21W - 12L
1,719 SR
Queue Stats
334W - 268L
1,662 Elo+
Solo
Team Averages
Level 140
1,694 SR
1,677 Elo+

VS

Team Averages
Level 87
1,318 SR
1,546 Elo+
Aphrodite
Aphrodite
APEX Zechs
Aphrodite
Level 63
God Stats
0W - 2L
1,301 SR
Queue Stats
12W - 9L
1,683 Elo+
Party 2
Set
Set
ApexFutz
Set
Level 160
God Stats
3W - 2L
1,623 SR
Queue Stats
51W - 33L
1,692 Elo+
Party 2
Xbalanque
Xbalanque
ItzSave-Clipz
Xbalanque
Level 38
God Stats
3W - 6L
1,029 SR
Queue Stats
68W - 119L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BTHD WALLS
Bastet
12
6 / 5 / 10
9,540
795
11,982
11,596
3,830
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
10 / 4 / 7
10,455
871
14,242
11,612
4,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 1 / 13
9,730
811
10,897
12,423
11,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
APEX Zechs
Aphrodite
11
1 / 8 / 5
8,566
714
6,279
16,165
10,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
7 / 5 / 2
9,994
833
16,015
15,347
7,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
ItzSave-Clipz
Xbalanque
11
2 / 8 / 5
8,960
747
4,569
10,837
3,610
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
20
Kills
10
10
Deaths
21
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
APEX Zechs
Aphrodite
1
8
5
0.44
L
7
5
2
1.6
W
Bastet
BTHD WALLS
Bastet
6
5
10
2.2
W
10
4
7
3.38
L
Xbalanque
ItzSave-Clipz
Xbalanque
2
8
5
0.56
W
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,121
Damage
26,863
35,631
Taken
42,349
19,547
Mitigated
21,723
9,211
Healing
12,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
APEX Zechs
Aphrodite
6,279
1,513
2,520
6,283
16,165
10,335
0
7,353
8,812
21,117
0
L
16,015
4,994
0
2,603
15,347
7,778
0
8,720
6,627
0
39,920
W
Bastet
BTHD WALLS
Bastet
11,982
2,936
0
1,211
11,596
3,830
183
1,322
9,927
0
23,872
W
14,242
4,947
0
4,048
11,612
4,378
2,349
2,901
8,409
44,065
4,239
L
Xbalanque
ItzSave-Clipz
Xbalanque
4,569
2,339
0
795
10,837
3,610
19
7,866
2,971
0
8,515
W
10,897
3,422
0
3,952
12,423
11,339
409
2,642
9,230
34,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,725
Gold Earned
27,520
148
Minions Killed
107
9
Camps Cleared
1
677,447
Distance Traveled
624,962
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,566
714
27
2
0
194,352
0
L
Set
9,994
833
61
5
1
229,658
3
W
Bastet
9,540
795
25
2
2
241,540
2
W
Sol
10,455
871
72
6
5
208,079
2
L
Xbalanque
8,960
747
19
2
0
200,952
1
W
Atlas
9,730
811
51
4
2
227,828
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role