Player Matchup

Cthulhu
Cthulhu
Birds are mean
Cthulhu
Level 64
God Stats
0W - 4L
1,420 SR
Queue Stats
5W - 40L
997 Elo+
Party 1
Danzaburou
Danzaburou
BurnVictim2012
Danzaburou
Level 38
God Stats
0W - 10L
1,347 SR
Queue Stats
5W - 36L
1,007 Elo+
Party 1
Kukulkan
Kukulkan
Kats r mean
Kukulkan
Level 28
God Stats
0W - 6L
1,482 SR
Queue Stats
3W - 30L
905 Elo+
Party 1
Hades
Hades
RJ the Nobody
Hades
Level 101
God Stats
0W - 1L
1,326 SR
Queue Stats
1W - 10L
1,115 Elo+
Party 1
Team Averages
Level 58
1,394 SR
1,006 Elo+

VS

Team Averages
Level 144
1,534 SR
1,348 Elo+
Achilles
Achilles
LorddLucifer
Achilles
Level 116
God Stats
1W - 1L
1,598 SR
Queue Stats
2W - 5L
1,258 Elo+
Solo
Sol
Sol
The Dado07
Sol
Level 155
God Stats
4W - 1L
1,815 SR
Queue Stats
153W - 233L
1,404 Elo+
Solo
Agni
Agni
bone1991
Agni
Level 158
God Stats
1W - 1L
1,314 SR
Queue Stats
118W - 154L
1,366 Elo+
Solo
Neith
Neith
deadlydoodexter
Neith
Level 147
God Stats
2W - 2L
1,410 SR
Queue Stats
66W - 117L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 5
8,757
796
7,754
13,390
10,657
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
BurnVictim2012
Danzaburou
15
5 / 6 / 1
9,339
849
5,493
10,784
3,820
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Kats r mean
Kukulkan
13
0 / 5 / 5
8,150
741
5,324
7,901
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 6 / 2
8,803
800
8,251
10,050
5,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LorddLucifer
Achilles
17
6 / 2 / 5
10,989
999
8,641
13,293
11,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
6 / 4 / 7
10,160
924
9,101
10,400
3,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Agni
16
7 / 5 / 4
10,216
929
11,859
8,623
3,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 0 / 4
9,903
900
5,252
8,276
3,191
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
11
Kills
22
23
Deaths
11
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
6
5
0.75
L
Danzaburou
BurnVictim2012
Danzaburou
5
6
1
0.92
L
Kukulkan
Kats r mean
Kukulkan
0
5
5
0.5
W
Achilles
LorddLucifer
Achilles
6
2
5
4.25
L
4
6
2
0.83
W
6
4
7
2.38
W
Agni
7
5
4
1.8
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,822
Damage
34,853
42,125
Taken
40,592
22,338
Mitigated
21,048
4,242
Healing
10,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,754
286
499
1,188
13,390
10,657
0
7,188
5,989
19,675
0
L
Danzaburou
BurnVictim2012
Danzaburou
5,493
1,120
0
1,106
10,784
3,820
20
5,806
4,832
0
21,976
L
Kukulkan
Kats r mean
Kukulkan
5,324
462
0
797
7,901
2,729
20
4,551
3,305
25,032
0
W
Achilles
LorddLucifer
Achilles
8,641
2,177
0
3,660
13,293
11,055
2,163
6,575
6,718
4,206
35,963
L
8,251
119
0
652
10,050
5,132
0
4,858
4,907
18,430
0
W
9,101
2,733
196
3,718
10,400
3,636
350
7,628
2,772
26,650
0
W
Agni
11,859
326
0
823
8,623
3,166
1,353
4,507
4,116
34,137
0
W
5,252
1,554
0
2,207
8,276
3,191
2,475
3,412
4,864
0
36,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,049
Gold Earned
41,268
135
Minions Killed
225
3
Camps Cleared
16
715,942
Distance Traveled
824,572
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,757
796
28
3
2
184,868
0
L
Danzaburou
9,339
849
30
3
0
172,815
0
L
Kukulkan
8,150
741
46
4
1
181,870
0
W
Achilles
10,989
999
63
6
6
219,500
3
L
Hades
8,803
800
31
3
0
176,389
0
W
Sol
10,160
924
48
4
2
193,825
1
W
Agni
10,216
929
53
5
2
208,644
2
W
Neith
9,903
900
61
6
6
202,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role