Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
HaZarD Genesis
Khepri
Level 158
God Stats
8W - 6L
1,718 SR
Queue Stats
172W - 142L
1,645 Elo+
Party 2
Discordia
Discordia
MAHUEZPR1
Discordia
Level 110
God Stats
2W - 1L
1,564 SR
Queue Stats
49W - 36L
1,590 Elo+
Party 2
Team Averages
Level 142
1,594 SR
1,578 Elo+

VS

Team Averages
Level 113
1,542 SR
1,585 Elo+
Bastet
Bastet
 
Bastet
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Trap1nch_
Hel
Level 68
God Stats
7W - 5L
1,556 SR
Queue Stats
233W - 164L
1,705 Elo+
Party 1
Gilgamesh
Gilgamesh
seph_102
Gilgamesh
Level 123
God Stats
8W - 7L
1,570 SR
Queue Stats
61W - 53L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
6 / 0 / 7
9,556
683
11,164
8,397
3,015
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 3 / 13
9,803
700
6,728
12,542
12,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
MAHUEZPR1
Discordia
15
8 / 1 / 7
10,344
739
13,329
7,171
2,609
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
2 / 2 / 1
8,307
593
13,455
12,762
4,267
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
1 / 6 / 1
8,081
577
3,940
14,137
4,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
seph_102
Gilgamesh
11
1 / 7 / 3
8,011
572
7,147
14,599
9,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
15
Kills
4
4
Deaths
15
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
6
0
7
9.5
L
Bastet
 
Bastet
2
2
1
1.25
W
1
3
13
2.5
W
Discordia
MAHUEZPR1
Discordia
8
1
7
11.5
L
1
6
1
0.25
L
Gilgamesh
seph_102
Gilgamesh
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,221
Damage
24,542
28,110
Taken
41,498
18,400
Mitigated
18,739
6,168
Healing
12,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
11,164
5,684
0
1,811
8,397
3,015
0
1,196
7,201
0
36,194
L
Bastet
 
Bastet
13,455
1,679
0
2,044
12,762
4,267
0
5,722
6,918
0
37,085
W
6,728
447
0
3,834
12,542
12,776
0
2,495
10,047
11,672
0
W
Discordia
MAHUEZPR1
Discordia
13,329
319
0
523
7,171
2,609
58
440
6,731
40,052
0
L
3,940
442
4,205
5,485
14,137
4,540
53
8,621
5,516
20,764
0
L
Gilgamesh
seph_102
Gilgamesh
7,147
1,722
0
267
14,599
9,932
19
6,097
8,480
0
21,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,703
Gold Earned
24,399
153
Minions Killed
131
6
Camps Cleared
6
759,895
Distance Traveled
763,266
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,556
683
70
5
4
246,484
2
L
Bastet
8,307
593
53
4
4
285,887
5
W
Khepri
9,803
700
14
1
0
241,708
8
W
Discordia
10,344
739
69
5
2
271,703
2
L
Hel
8,081
577
41
3
0
231,274
1
L
Gilgamesh
8,011
572
37
3
2
246,105
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role