Player Matchup

Hera
Hera
Bewhizzy
Hera
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,688 Elo+
Party 4
Guan Yu
Guan Yu
Mocchhii
Guan Yu
Level 16
God Stats
2W - 3L
1,436 SR
Queue Stats
14W - 13L
1,496 Elo+
Party 1
Nemesis
Nemesis
Pichu Uchiha
Nemesis
Level 160
God Stats
43W - 47L
1,503 SR
Queue Stats
942W - 972L
1,437 Elo+
Party 4
Hachiman
Hachiman
SunnySyn
Hachiman
Level 113
God Stats
23W - 17L
1,544 SR
Queue Stats
661W - 671L
1,538 Elo+
Party 1
Atlas
Atlas
gotti21
Atlas
Level 150
God Stats
5W - 11L
1,401 SR
Queue Stats
201W - 209L
1,509 Elo+
Party 4
Team Averages
Level 89
1,477 SR
1,534 Elo+

VS

Team Averages
Level 62
1,489 SR
1,453 Elo+
King Arthur
King Arthur
ChingChongPanda
King Arthur
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 41L
1,371 Elo+
Party 3
Kali
Kali
DragonT2828
Kali
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
285W - 253L
1,528 Elo+
Party 3
Ymir
Ymir
Officialbantugon
Ymir
Level 26
God Stats
6W - 3L
1,481 SR
Queue Stats
11W - 8L
1,468 Elo+
Party 2
Skadi
Skadi
Old_Interior-
Skadi
Level 95
God Stats
3W - 2L
1,616 SR
Queue Stats
11W - 19L
1,337 Elo+
Party 2
Olorun
Olorun
WeHateBumsLikeU
Olorun
Level 26
God Stats
1W - 1L
1,348 SR
Queue Stats
14W - 11L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
6 / 2 / 5
8,161
544
8,804
6,674
2,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Mocchhii
Guan Yu
11
1 / 6 / 5
6,702
447
4,148
14,896
8,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Pichu Uchiha
Nemesis
14
6 / 3 / 5
8,166
544
6,660
13,981
5,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
SunnySyn
Hachiman
11
5 / 6 / 5
7,250
483
12,195
13,646
4,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
gotti21
Atlas
11
2 / 4 / 8
7,394
493
5,910
12,911
12,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChingChongPanda
King Arthur
12
5 / 2 / 3
8,397
560
7,705
8,025
6,579
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
6 / 3 / 4
9,771
651
10,890
16,904
6,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 5 / 2
6,948
463
6,665
13,973
11,314
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
7 / 3 / 6
9,379
625
14,871
11,117
3,365
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 7 / 4
7,043
470
1,978
8,955
2,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
39
20
Kills
20
21
Deaths
20
28
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hera
6
2
5
4.25
W
King Arthur
ChingChongPanda
King Arthur
5
2
3
3.25
W
6
3
4
2.67
L
Guan Yu
Mocchhii
Guan Yu
1
6
5
0.58
W
2
5
2
0.6
W
7
3
6
3.33
L
Nemesis
Pichu Uchiha
Nemesis
6
3
5
2.83
L
Hachiman
SunnySyn
Hachiman
5
6
5
1.25
W
0
7
4
0.29
L
Atlas
gotti21
Atlas
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,717
Damage
42,109
62,108
Taken
58,974
32,591
Mitigated
30,468
19,844
Healing
20,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
8,804
1,726
0
1,237
6,674
2,162
597
914
5,760
49,092
0
W
King Arthur
ChingChongPanda
King Arthur
7,705
387
0
1,918
8,025
6,579
332
1,005
6,762
0
29,818
W
10,890
6,102
0
11,201
16,904
6,316
461
2,199
14,397
0
64,242
L
Guan Yu
Mocchhii
Guan Yu
4,148
1,188
836
4,177
14,896
8,090
0
556
14,340
0
18,194
W
6,665
1,854
225
2,111
13,973
11,314
313
4,305
9,448
19,743
0
W
14,871
8,099
0
2,414
11,117
3,365
2,692
3,087
7,870
0
54,440
L
Nemesis
Pichu Uchiha
Nemesis
6,660
3,364
0
5,188
13,981
5,783
623
1,177
12,804
0
40,771
L
Hachiman
SunnySyn
Hachiman
12,195
6,939
0
4,310
13,646
4,044
324
3,069
10,577
0
41,115
W
1,978
973
611
1,630
8,955
2,894
1,061
3,612
5,053
30,699
0
L
Atlas
gotti21
Atlas
5,910
2,652
1,135
2,961
12,911
12,512
169
2,927
9,984
18,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,673
Gold Earned
41,538
312
Minions Killed
337
0
Camps Cleared
0
1,431,760
Distance Traveled
1,449,415
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,161
544
111
7
0
288,052
3
W
King Arthur
8,397
560
46
3
0
335,938
0
W
Kali
9,771
651
121
8
0
332,305
2
L
Guan Yu
6,702
447
48
3
0
284,017
3
W
Ymir
6,948
463
26
2
0
242,759
2
W
Skadi
9,379
625
84
6
0
294,931
0
L
Nemesis
8,166
544
74
5
0
320,780
3
L
Hachiman
7,250
483
67
4
0
254,480
9
W
Olorun
7,043
470
60
4
0
243,482
0
L
Atlas
7,394
493
12
1
0
284,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role