Player Matchup

Tiamat
Tiamat
BigFatBoi69
Tiamat
Level 78
God Stats
0W - 3L
1,553 SR
Queue Stats
21W - 22L
1,541 Elo+
Party 3
Athena
Athena
DarkCookid456
Athena
Level 83
God Stats
2W - 5L
1,730 SR
Queue Stats
85W - 80L
1,508 Elo+
Party 3
Hachiman
Hachiman
Livayatan
Hachiman
Level 88
God Stats
2W - 2L
1,496 SR
Queue Stats
165W - 184L
1,493 Elo+
Party 3
Bellona
Bellona
Swiftiyy
Bellona
Level 146
God Stats
2W - 1L
1,612 SR
Queue Stats
65W - 65L
1,533 Elo+
Party 3
Bacchus
Bacchus
Tyroess
Bacchus
Level 87
God Stats
6W - 1L
1,525 SR
Queue Stats
12W - 11L
1,553 Elo+
Party 3
Team Averages
Level 96
1,583 SR
1,526 Elo+

VS

Team Averages
Level 125
1,510 SR
1,535 Elo+
Bastet
Bastet
CujoKillah
Bastet
Level 141
God Stats
2W - 2L
1,587 SR
Queue Stats
183W - 157L
1,558 Elo+
Party 2
Atlas
Atlas
Ellis4531
Atlas
Level 123
God Stats
3W - 2L
1,334 SR
Queue Stats
409W - 415L
1,529 Elo+
Party 1
Eset
Eset
JAJOR4
Eset
Level 127
God Stats
9W - 6L
1,621 SR
Queue Stats
1,018W - 1,009L
1,569 Elo+
Party 1
Erlang Shen
Erlang Shen
SheWantsKitKat
Erlang Shen
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 130L
1,553 Elo+
Party 2
Anhur
Anhur
WarmWetWomb
Anhur
Level 87
God Stats
87W - 95L
1,508 SR
Queue Stats
135W - 139L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
1 / 4 / 0
6,868
687
7,672
7,483
4,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 4 / 1
6,685
669
3,117
15,261
9,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
Livayatan
Hachiman
12
0 / 2 / 0
6,259
626
4,677
9,366
2,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Swiftiyy
Bellona
10
1 / 6 / 0
5,911
591
6,640
14,200
10,044
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Tyroess
Bacchus
10
0 / 3 / 0
5,982
598
4,908
9,514
9,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CujoKillah
Bastet
16
8 / 0 / 9
9,410
941
15,332
6,731
3,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Atlas
Ellis4531
Atlas
14
4 / 1 / 12
8,837
884
10,381
11,277
12,913
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eset
JAJOR4
Eset
15
6 / 0 / 10
8,949
895
11,862
4,813
2,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Erlang Shen
SheWantsKitKat
Erlang Shen
12
0 / 2 / 15
6,997
700
8,580
10,845
9,880
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
1 / 0 / 9
7,765
777
3,590
3,914
1,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
74
3
Kills
19
19
Deaths
3
1
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
4
0
0.25
W
Bastet
CujoKillah
Bastet
8
0
9
12.5
L
1
4
1
0.38
W
Atlas
Ellis4531
Atlas
4
1
12
10
W
Eset
JAJOR4
Eset
6
0
10
11
L
Hachiman
Livayatan
Hachiman
0
2
0
0
W
Erlang Shen
SheWantsKitKat
Erlang Shen
0
2
15
3.75
L
Bellona
Swiftiyy
Bellona
1
6
0
0.17
L
Bacchus
Tyroess
Bacchus
0
3
0
0
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,014
Damage
49,745
55,824
Taken
37,580
36,287
Mitigated
30,095
9,470
Healing
10,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
7,672
169
134
1,095
7,483
4,254
0
2,806
4,485
19,559
0
W
Bastet
CujoKillah
Bastet
15,332
3,807
0
3,112
6,731
3,495
180
1,807
4,773
0
31,588
L
3,117
701
0
2,748
15,261
9,486
0
6,056
8,638
6,535
0
W
Atlas
Ellis4531
Atlas
10,381
4,326
1,459
862
11,277
12,913
89
4,774
6,126
25,406
0
W
Eset
JAJOR4
Eset
11,862
788
1,122
918
4,813
2,264
526
2,331
2,411
30,102
0
L
Hachiman
Livayatan
Hachiman
4,677
2,654
0
2,305
9,366
2,909
0
3,279
5,706
0
20,576
W
Erlang Shen
SheWantsKitKat
Erlang Shen
8,580
4,727
0
1,794
10,845
9,880
1,007
4,826
5,837
334
16,232
L
Bellona
Swiftiyy
Bellona
6,640
1,980
0
1,827
14,200
10,044
0
5,624
8,088
0
14,541
L
Bacchus
Tyroess
Bacchus
4,908
155
113
1,248
9,514
9,594
0
3,837
5,435
10,610
0
W
3,590
2,187
0
859
3,914
1,543
867
1,546
2,276
0
25,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,705
Gold Earned
41,958
129
Minions Killed
215
2
Camps Cleared
12
887,334
Distance Traveled
967,092
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,868
687
31
3
0
178,822
0
W
Bastet
9,410
941
48
5
3
225,995
2
L
Athena
6,685
669
8
1
0
192,423
0
W
Atlas
8,837
884
31
3
0
197,763
1
W
Eset
8,949
895
52
5
3
205,812
4
L
Hachiman
6,259
626
55
6
1
182,972
1
W
Erlang Shen
6,997
700
25
3
1
178,505
0
L
Bellona
5,911
591
16
2
1
151,906
0
L
Bacchus
5,982
598
19
2
0
181,211
0
W
Anhur
7,765
777
59
6
5
159,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role