Player Matchup

Neith
Neith
LawFifteen
Neith
Level 91
God Stats
1W - 3L
1,473 SR
Queue Stats
16W - 17L
1,522 Elo+
Party 3
Atlas
Atlas
MoneybakTHUGGIN
Atlas
Level 106
God Stats
4W - 6L
1,275 SR
Queue Stats
52W - 66L
1,391 Elo+
Solo
Sol
Sol
ReklessPat_
Sol
Level 154
God Stats
40W - 29L
1,580 SR
Queue Stats
230W - 251L
1,410 Elo+
Solo
Amaterasu
Amaterasu
UnrealMarkgine4
Amaterasu
Level 24
God Stats
1W - 1L
1,687 SR
Queue Stats
1W - 4L
1,391 Elo+
Party 3
Da Ji
Da Ji
ezexeed
Da Ji
Level 17
God Stats
0W - 1L
1,547 SR
Queue Stats
0W - 3L
1,283 Elo+
Solo
Team Averages
Level 78
1,512 SR
1,399 Elo+

VS

Team Averages
Level 80
1,550 SR
1,432 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Bad_Virgo
Ares
Level 94
God Stats
3W - 0L
1,791 SR
Queue Stats
75W - 88L
1,394 Elo+
Party 1
Gilgamesh
Gilgamesh
Rhaminus
Gilgamesh
Level 86
God Stats
1W - 2L
1,549 SR
Queue Stats
17W - 18L
1,408 Elo+
Solo
Jing Wei
Jing Wei
TheDarkhart
Jing Wei
Level 67
God Stats
20W - 15L
1,587 SR
Queue Stats
34W - 42L
1,433 Elo+
Party 2
Ra
Ra
Twakkk
Ra
Level 67
God Stats
5W - 14L
1,322 SR
Queue Stats
75W - 86L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
3 / 3 / 5
10,056
774
11,767
13,195
5,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 6 / 6
10,089
776
9,562
18,921
17,520
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 4 / 6
8,850
681
9,235
9,119
4,386
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
UnrealMarkgine4
Amaterasu
14
3 / 7 / 5
9,668
744
5,913
21,918
19,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
ezexeed
Da Ji
10
0 / 11 / 4
6,913
532
2,185
10,731
4,342
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
8 / 4 / 6
10,991
845
14,179
12,489
5,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
17
9 / 2 / 9
11,782
906
9,356
11,674
12,669
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
Rhaminus
Gilgamesh
13
3 / 3 / 11
8,748
673
8,521
14,126
7,490
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
TheDarkhart
Jing Wei
16
1 / 1 / 12
9,608
739
10,694
8,426
2,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
19
10 / 2 / 12
12,020
925
19,874
11,256
5,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
81
11
Kills
31
31
Deaths
12
26
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
8
4
6
2.75
W
Ares
9
2
9
6.75
L
Neith
3
3
5
1.83
L
4
6
6
1.17
L
1
4
6
1
W
Gilgamesh
Rhaminus
Gilgamesh
3
3
11
2.83
W
Jing Wei
TheDarkhart
Jing Wei
1
1
12
7
W
Ra
10
2
12
8
L
Amaterasu
UnrealMarkgine4
Amaterasu
3
7
5
0.79
L
Da Ji
ezexeed
Da Ji
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,662
Damage
62,624
73,884
Taken
57,971
50,926
Mitigated
34,270
10,349
Healing
13,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
14,179
4,229
593
2,783
12,489
5,390
1,088
3,383
9,106
0
32,137
W
Ares
9,356
796
0
813
11,674
12,669
657
3,815
7,859
24,165
0
L
Neith
11,767
5,148
0
3,574
13,195
5,092
0
5,755
7,440
0
45,115
L
9,562
2,924
0
450
18,921
17,520
1
9,101
9,820
21,552
0
L
9,235
2,824
0
1,549
9,119
4,386
1,720
3,159
5,960
33,070
0
W
Gilgamesh
Rhaminus
Gilgamesh
8,521
2,682
746
1,408
14,126
7,490
0
3,274
10,852
0
14,311
W
Jing Wei
TheDarkhart
Jing Wei
10,694
8,266
0
472
8,426
2,970
2,156
3,546
4,880
0
41,902
W
Ra
19,874
2,841
2,640
3,657
11,256
5,751
1,816
4,825
6,431
51,612
0
L
Amaterasu
UnrealMarkgine4
Amaterasu
5,913
2,132
1,894
2,843
21,918
19,586
0
6,953
14,965
0
13,492
L
Da Ji
ezexeed
Da Ji
2,185
224
0
39
10,731
4,342
0
4,532
6,199
0
5,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,576
Gold Earned
53,149
193
Minions Killed
272
5
Camps Cleared
9
1,035,430
Distance Traveled
1,189,377
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,991
845
44
3
3
240,680
0
W
Ares
11,782
906
40
3
1
215,663
2
L
Neith
10,056
774
97
7
1
231,070
5
L
Atlas
10,089
776
26
2
1
217,024
0
L
Sol
8,850
681
47
4
2
170,613
1
W
Gilgamesh
8,748
673
14
1
1
251,112
0
W
Jing Wei
9,608
739
76
6
2
247,029
2
W
Ra
12,020
925
98
8
2
234,893
2
L
Amaterasu
9,668
744
19
1
1
261,132
0
L
Da Ji
6,913
532
4
0
0
155,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role