Player Matchup

Bastet
Bastet
Celestial Smurf
Bastet
Level 136
God Stats
5W - 3L
1,772 SR
Queue Stats
308W - 322L
1,412 Elo+
Party 3
Achilles
Achilles
CroShotYa860
Achilles
Level 144
God Stats
3W - 2L
1,508 SR
Queue Stats
109W - 118L
1,439 Elo+
Party 1
Hel
Hel
Kleiner Wolf376
Hel
Level 28
God Stats
3W - 2L
1,258 SR
Queue Stats
71W - 92L
1,348 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
R3GuLaRZOMbie42
Morgan Le Fay
Level 100
God Stats
4W - 2L
1,361 SR
Queue Stats
118W - 112L
1,361 Elo+
Party 3
Skadi
Skadi
mgregor710
Skadi
Level 149
God Stats
6W - 1L
1,729 SR
Queue Stats
280W - 287L
1,460 Elo+
Party 1
Team Averages
Level 111
1,526 SR
1,404 Elo+

VS

Team Averages
Level 97
1,452 SR
1,441 Elo+
Cabrakan
Cabrakan
KiryainIVK
Cabrakan
Level 42
God Stats
0W - 1L
1,254 SR
Queue Stats
98W - 132L
1,405 Elo+
Party 2
Hachiman
Hachiman
StrangeVisitor
Hachiman
Level 157
God Stats
10W - 13L
1,483 SR
Queue Stats
788W - 842L
1,370 Elo+
Solo
Chaac
Chaac
Toriel
Chaac
Level 145
God Stats
12W - 4L
1,768 SR
Queue Stats
382W - 382L
1,457 Elo+
Solo
Hel
Hel
pudd135
Hel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Chronos
Chronos
xChronic84x
Chronos
Level 127
God Stats
1W - 2L
1,252 SR
Queue Stats
156W - 139L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 2 / 10
11,906
916
23,002
13,743
7,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
CroShotYa860
Achilles
18
5 / 1 / 20
10,220
786
13,227
15,707
14,976
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 2 / 17
9,589
738
4,331
14,213
5,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
R3GuLaRZOMbie42
Morgan Le Fay
17
5 / 3 / 22
10,435
803
28,562
15,763
6,943
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
16
3 / 1 / 19
9,593
738
12,653
11,354
4,465
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
KiryainIVK
Cabrakan
15
3 / 7 / 3
9,439
726
10,143
24,617
34,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
15
1 / 5 / 4
8,344
642
15,122
14,223
5,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
Toriel
Chaac
16
3 / 5 / 5
8,701
669
18,813
23,895
15,753
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hel
12
0 / 9 / 5
7,508
578
1,473
14,362
5,911
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chronos
xChronic84x
Chronos
16
1 / 5 / 1
8,447
650
8,176
14,684
4,939
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
26
31
Kills
8
9
Deaths
31
88
Assists
18
Player
Kills
Deaths
Assists
KDA
W
15
2
10
10
W
Achilles
CroShotYa860
Achilles
5
1
20
15
L
Cabrakan
KiryainIVK
Cabrakan
3
7
3
0.64
W
3
2
17
5.75
W
Morgan Le Fay
R3GuLaRZOMbie42
Morgan Le Fay
5
3
22
5.33
L
Hachiman
1
5
4
0.6
L
Chaac
Toriel
Chaac
3
5
5
1.1
W
Skadi
3
1
19
12.5
L
Hel
0
9
5
0.28
L
Chronos
xChronic84x
Chronos
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,775
Damage
53,727
70,780
Taken
91,781
39,039
Mitigated
66,778
46,729
Healing
28,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,002
5,174
2,479
5,148
13,743
7,080
1,560
3,709
10,034
0
35,167
W
Achilles
CroShotYa860
Achilles
13,227
3,886
1,890
2,984
15,707
14,976
1,057
4,983
10,724
0
24,686
L
Cabrakan
KiryainIVK
Cabrakan
10,143
1,359
1,100
4,130
24,617
34,948
238
7,808
16,519
15,041
0
W
4,331
808
15,678
8,300
14,213
5,575
603
4,190
10,023
10,343
0
W
Morgan Le Fay
R3GuLaRZOMbie42
Morgan Le Fay
28,562
1,522
1,263
3,156
15,763
6,943
540
4,138
11,625
52,201
0
L
Hachiman
15,122
3,630
1,236
3,938
14,223
5,227
108
5,030
8,991
0
26,023
L
Chaac
Toriel
Chaac
18,813
3,368
454
9,589
23,895
15,753
324
8,640
14,887
0
36,558
W
Skadi
12,653
5,303
2,921
2,910
11,354
4,465
1,672
2,772
8,582
0
28,171
L
Hel
1,473
521
2,812
1,597
14,362
5,911
44
7,089
7,141
4,602
0
L
Chronos
xChronic84x
Chronos
8,176
1,230
1,357
1,814
14,684
4,939
73
4,326
10,022
22,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,743
Gold Earned
42,439
145
Minions Killed
121
0
Camps Cleared
0
1,248,723
Distance Traveled
1,066,700
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,906
916
25
2
0
265,940
0
W
Achilles
10,220
786
23
2
0
270,831
0
L
Cabrakan
9,439
726
13
1
0
202,617
0
W
Hel
9,589
738
11
1
0
248,732
0
W
Morgan Le Fay
10,435
803
56
4
0
248,301
0
L
Hachiman
8,344
642
41
3
0
202,367
0
L
Chaac
8,701
669
28
2
0
241,790
1
W
Skadi
9,593
738
30
2
0
214,919
0
L
Hel
7,508
578
5
0
0
186,652
0
L
Chronos
8,447
650
34
3
0
233,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role