Player Matchup

Athena
Athena
 
Athena
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AceDojia
Gilgamesh
Level 45
God Stats
28W - 26L
1,391 SR
Queue Stats
88W - 85L
1,316 Elo+
Solo
Chang'e
Chang'e
Alex_Phantom2
Chang'e
Level 129
God Stats
14W - 11L
1,543 SR
Queue Stats
254W - 283L
1,336 Elo+
Solo
Poseidon
Poseidon
Gorditolac
Poseidon
Level 44
God Stats
8W - 10L
1,473 SR
Queue Stats
139W - 181L
1,341 Elo+
Solo
Artemis
Artemis
TONIC_TIMES
Artemis
Level 53
God Stats
1W - 3L
1,126 SR
Queue Stats
222W - 271L
1,255 Elo+
Solo
Team Averages
Level 72
1,407 SR
1,350 Elo+

VS

Team Averages
Level 44
1,412 SR
1,328 Elo+
Guan Yu
Guan Yu
BonkersJewel101
Guan Yu
Level 19
God Stats
1W - 4L
1,281 SR
Queue Stats
24W - 38L
1,289 Elo+
Party 1
Raijin
Raijin
KeeblerEmpire16
Raijin
Level 61
God Stats
0W - 4L
1,522 SR
Queue Stats
35W - 53L
1,323 Elo+
Party 1
Ymir
Ymir
RestoredSugar93
Ymir
Level 47
God Stats
4W - 6L
1,328 SR
Queue Stats
107W - 148L
1,286 Elo+
Solo
Skadi
Skadi
Yariatzi33
Skadi
Level 47
God Stats
56W - 70L
1,385 SR
Queue Stats
157W - 213L
1,324 Elo+
Solo
Cliodhna
Cliodhna
ordo959
Cliodhna
Level 48
God Stats
3W - 4L
1,543 SR
Queue Stats
66W - 76L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
3 / 2 / 7
6,416
535
3,397
8,476
4,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilgamesh
AceDojia
Gilgamesh
11
9 / 1 / 1
7,470
623
6,725
6,920
2,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chang'e
12
1 / 0 / 3
7,047
587
4,907
6,943
1,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
Gorditolac
Poseidon
13
2 / 1 / 0
7,078
590
2,579
3,654
932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
TONIC_TIMES
Artemis
10
1 / 2 / 6
5,850
488
5,379
5,092
1,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,078
423
2,111
7,873
4,388
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 1 / 1
6,088
507
2,934
3,678
1,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 5 / 3
5,655
471
3,995
10,861
5,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
9
2 / 4 / 0
5,555
463
3,443
7,328
2,476
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Cliodhna
ordo959
Cliodhna
9
1 / 3 / 0
5,646
471
4,057
5,633
1,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
16
Kills
5
6
Deaths
16
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
2
7
3.25
W
Gilgamesh
AceDojia
Gilgamesh
9
1
1
9.5
W
Chang'e
1
0
3
2.5
L
0
3
0
0
W
Poseidon
Gorditolac
Poseidon
2
1
0
2
L
1
1
1
1.5
L
1
5
3
0.5
W
Artemis
TONIC_TIMES
Artemis
1
2
6
2
L
Skadi
2
4
0
0.5
L
Cliodhna
ordo959
Cliodhna
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,987
Damage
16,540
31,085
Taken
35,373
11,591
Mitigated
14,722
14,197
Healing
6,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,397
1,192
0
2,069
8,476
4,729
156
2,659
5,751
12,767
0
W
Gilgamesh
AceDojia
Gilgamesh
6,725
2,755
668
3,170
6,920
2,514
0
439
6,481
0
35,445
W
Chang'e
4,907
534
470
4,673
6,943
1,938
1,629
0
6,943
39,828
0
L
2,111
600
0
1,255
7,873
4,388
158
4,236
3,637
0
23,125
W
Poseidon
Gorditolac
Poseidon
2,579
204
0
1,706
3,654
932
0
1,473
2,029
47,246
0
L
2,934
168
0
250
3,678
1,160
0
2,140
1,538
31,819
0
L
3,995
655
0
2,532
10,861
5,104
0
2,595
8,266
18,260
0
W
Artemis
TONIC_TIMES
Artemis
5,379
2,928
0
1,441
5,092
1,478
684
2,052
2,952
0
28,398
L
Skadi
3,443
1,787
0
2,092
7,328
2,476
0
785
6,543
0
30,424
L
Cliodhna
ordo959
Cliodhna
4,057
477
0
552
5,633
1,594
0
1,127
4,506
0
34,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,861
Gold Earned
28,022
310
Minions Killed
271
0
Camps Cleared
0
1,126,564
Distance Traveled
1,079,122
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,416
535
18
2
0
227,113
4
W
Gilgamesh
7,470
623
67
6
0
246,060
6
W
Chang'e
7,047
587
77
6
0
206,017
0
L
Guan Yu
5,078
423
48
4
0
217,365
6
W
Poseidon
7,078
590
97
8
0
246,278
4
L
Raijin
6,088
507
78
7
0
222,528
5
L
Ymir
5,655
471
25
2
0
206,642
5
W
Artemis
5,850
488
51
4
0
201,096
1
L
Skadi
5,555
463
54
5
0
195,915
5
L
Cliodhna
5,646
471
66
6
0
236,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role