Player Matchup

Zeus
Zeus
 
Zeus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
GhostPurex
Loki
Level 57
God Stats
8W - 6L
1,590 SR
Queue Stats
38W - 50L
1,395 Elo+
Party 3
Atlas
Atlas
The88Man
Atlas
Level 160
God Stats
0W - 1L
1,705 SR
Queue Stats
432W - 434L
1,486 Elo+
Solo
Ao Kuang
Ao Kuang
Wasabi240
Ao Kuang
Level 67
God Stats
6W - 7L
1,455 SR
Queue Stats
94W - 103L
1,400 Elo+
Party 3
Cupid
Cupid
cupido182
Cupid
Level 107
God Stats
2W - 4L
1,395 SR
Queue Stats
369W - 377L
1,442 Elo+
Solo
Team Averages
Level 91
1,529 SR
1,445 Elo+

VS

Team Averages
Level 121
1,442 SR
1,445 Elo+
Izanami
Izanami
 
Izanami
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Pichu Uchiha
Atlas
Level 160
God Stats
10W - 14L
1,278 SR
Queue Stats
942W - 972L
1,427 Elo+
Party 1
Artio
Artio
Xx_LeftNutMan_xX
Artio
Level 104
God Stats
3W - 3L
1,581 SR
Queue Stats
151W - 167L
1,438 Elo+
Party 2
Hercules
Hercules
gotti21
Hercules
Level 150
God Stats
2W - 4L
1,311 SR
Queue Stats
201W - 209L
1,500 Elo+
Party 1
Hel
Hel
thatkidddavid_05
Hel
Level 68
God Stats
2W - 5L
1,538 SR
Queue Stats
40W - 54L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
8
2 / 6 / 1
5,334
485
4,273
6,360
1,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 5 / 4
5,424
493
5,347
8,082
1,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
The88Man
Atlas
8
2 / 2 / 3
5,794
527
5,928
13,426
5,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
Wasabi240
Ao Kuang
10
3 / 1 / 1
5,856
532
5,355
10,419
3,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cupid
cupido182
Cupid
9
3 / 0 / 1
5,753
523
8,863
4,658
1,228
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
7 / 2 / 4
7,151
650
8,975
8,074
2,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 3 / 3
4,991
454
2,484
9,262
3,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 2 / 8
5,971
543
4,466
10,677
7,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
gotti21
Hercules
10
3 / 3 / 2
5,923
538
7,882
11,750
6,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
3 / 1 / 2
5,500
500
4,234
6,228
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
11
Kills
14
14
Deaths
11
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
6
1
0.42
W
Izanami
 
Izanami
7
2
4
4.5
L
1
5
4
0.6
W
0
3
3
0.5
L
Atlas
The88Man
Atlas
2
2
3
1.75
L
Ao Kuang
Wasabi240
Ao Kuang
3
1
1
3.5
W
1
2
8
2.5
L
Cupid
cupido182
Cupid
3
0
1
3.5
W
Hercules
gotti21
Hercules
3
3
2
1.33
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,766
Damage
28,041
42,945
Taken
45,991
12,962
Mitigated
21,552
15,429
Healing
21,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
4,273
1,909
0
947
6,360
1,361
125
1,884
4,404
22,994
0
W
Izanami
 
Izanami
8,975
6,414
0
3,392
8,074
2,470
997
2,882
5,192
0
46,522
L
5,347
1,088
0
2,128
8,082
1,866
0
1,947
5,962
0
26,289
W
2,484
895
0
2,754
9,262
3,174
0
1,365
7,897
19,036
0
L
Atlas
The88Man
Atlas
5,928
2,467
0
5,565
13,426
5,113
0
3,898
9,265
17,200
0
L
Ao Kuang
Wasabi240
Ao Kuang
5,355
1,399
314
5,403
10,419
3,394
0
1,258
8,686
21,405
0
W
4,466
698
1,453
3,066
10,677
7,997
0
4,420
6,257
12,341
0
L
Cupid
cupido182
Cupid
8,863
4,650
181
891
4,658
1,228
168
1,815
2,745
0
36,092
W
Hercules
gotti21
Hercules
7,882
3,043
0
4,720
11,750
6,117
92
5,223
6,527
0
27,466
W
4,234
489
2,503
3,762
6,228
1,794
0
1,666
4,562
21,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,161
Gold Earned
29,536
219
Minions Killed
234
0
Camps Cleared
0
1,021,496
Distance Traveled
1,025,174
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,334
485
43
4
0
184,373
0
W
Izanami
7,151
650
88
8
0
191,578
0
L
Loki
5,424
493
46
4
0
224,366
1
W
Atlas
4,991
454
37
3
0
187,311
2
L
Atlas
5,794
527
17
2
0
198,040
1
L
Ao Kuang
5,856
532
48
4
0
224,931
1
W
Artio
5,971
543
14
1
0
243,940
2
L
Cupid
5,753
523
65
6
0
189,786
2
W
Hercules
5,923
538
52
5
0
202,459
1
W
Hel
5,500
500
43
4
0
199,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role