Player Matchup

Pele
Pele
Darth1Revan1
Pele
Level 17
God Stats
4W - 19L
1,101 SR
Queue Stats
22W - 69L
1,331 Elo+
Party 3
Hou Yi
Hou Yi
DarthJaeger
Hou Yi
Level 38
God Stats
1W - 3L
1,403 SR
Queue Stats
35W - 98L
1,296 Elo+
Party 3
Merlin
Merlin
Stoned_Blunt420
Merlin
Level 27
God Stats
2W - 4L
1,666 SR
Queue Stats
20W - 19L
1,409 Elo+
Party 1
Ravana
Ravana
Yepton
Ravana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 75L
1,349 Elo+
Party 1
Hercules
Hercules
lumba_vuk
Hercules
Level 45
God Stats
1W - 1L
1,721 SR
Queue Stats
146W - 172L
1,374 Elo+
Party 1
Team Averages
Level 29
1,478 SR
1,352 Elo+

VS

Team Averages
Level 37
1,521 SR
1,457 Elo+
Loki
Loki
 
Loki
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
NOTTHEBOOG
Osiris
Level 87
God Stats
4W - 5L
1,601 SR
Queue Stats
37W - 28L
1,721 Elo+
Party 2
Anhur
Anhur
PAPA_BACH
Anhur
Level 44
God Stats
3W - 9L
1,407 SR
Queue Stats
115W - 175L
1,380 Elo+
Party 4
Ra
Ra
nikeymikey13
Ra
Level 7
God Stats
6W - 14L
1,388 SR
Queue Stats
8W - 24L
1,247 Elo+
Party 4
Ganesha
Ganesha
papa-bbysin
Ganesha
Level 36
God Stats
3W - 7L
1,711 SR
Queue Stats
114W - 135L
1,440 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 2
10,470
524
9,567
14,108
3,709
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hou Yi
13
0 / 10 / 5
8,559
428
9,204
14,053
2,163
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 8 / 1
8,640
432
4,889
9,701
2,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Yepton
Ravana
16
3 / 1 / 1
9,948
497
5,131
10,432
4,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
lumba_vuk
Hercules
12
3 / 7 / 2
8,199
410
6,828
21,889
11,630
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
12 / 1 / 2
11,753
588
13,317
13,552
5,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
NOTTHEBOOG
Osiris
17
4 / 2 / 5
10,910
546
8,347
10,430
9,469
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
PAPA_BACH
Anhur
16
10 / 4 / 6
10,836
542
12,086
16,429
6,325
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 7 / 7
10,796
540
6,553
10,872
4,412
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
papa-bbysin
Ganesha
17
3 / 1 / 13
10,277
514
13,627
12,283
10,849
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
64
13
Kills
31
32
Deaths
15
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
12
1
2
13
L
7
6
2
1.33
L
Hou Yi
0
10
5
0.25
W
Osiris
NOTTHEBOOG
Osiris
4
2
5
3.25
W
Anhur
PAPA_BACH
Anhur
10
4
6
3.25
L
0
8
1
0.06
L
Ravana
Yepton
Ravana
3
1
1
3.5
L
Hercules
lumba_vuk
Hercules
3
7
2
0.57
W
2
7
7
0.79
W
Ganesha
papa-bbysin
Ganesha
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,619
Damage
53,930
70,183
Taken
63,566
24,699
Mitigated
36,203
10,232
Healing
17,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
13,317
4,973
0
5,278
13,552
5,148
17
707
12,823
0
99,576
L
9,567
3,291
265
2,960
14,108
3,709
0
3,937
10,171
0
58,209
L
Hou Yi
9,204
3,744
271
321
14,053
2,163
1,192
6,798
7,255
0
40,632
W
Osiris
NOTTHEBOOG
Osiris
8,347
4,010
0
310
10,430
9,469
304
398
9,988
0
56,142
W
Anhur
PAPA_BACH
Anhur
12,086
6,893
983
5,319
16,429
6,325
2,309
454
15,957
0
44,458
L
4,889
601
0
902
9,701
2,488
710
2,520
7,181
50,366
0
L
Ravana
Yepton
Ravana
5,131
539
0
3,551
10,432
4,709
0
1,095
9,337
0
53,759
L
Hercules
lumba_vuk
Hercules
6,828
1,351
0
1,962
21,889
11,630
0
5,830
16,059
2,898
23,309
W
6,553
49
338
115
10,872
4,412
1,717
2,756
7,690
60,984
0
W
Ganesha
papa-bbysin
Ganesha
13,627
1,710
1,288
3,385
12,283
10,849
1,161
999
11,224
53,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,816
Gold Earned
54,572
421
Minions Killed
505
0
Camps Cleared
0
1,805,985
Distance Traveled
1,851,423
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,753
588
124
6
0
421,508
0
L
Pele
10,470
524
95
5
0
361,048
0
L
Hou Yi
8,559
428
72
4
0
298,696
0
W
Osiris
10,910
546
122
6
0
388,681
3
W
Anhur
10,836
542
111
6
0
344,601
2
L
Merlin
8,640
432
101
5
0
319,197
0
L
Ravana
9,948
497
112
6
0
447,461
6
L
Hercules
8,199
410
41
2
0
379,583
0
W
Ra
10,796
540
125
6
0
323,190
0
W
Ganesha
10,277
514
23
1
0
373,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role