Player Matchup

Janus
Janus
DeadlyVengeance7
Janus
Level 148
God Stats
2W - 0L
1,637 SR
Queue Stats
96W - 78L
1,568 Elo+
Party 1
Medusa
Medusa
GotchuGoat
Medusa
Level 26
God Stats
3W - 0L
1,879 SR
Queue Stats
47W - 12L
1,787 Elo+
Party 1
Atlas
Atlas
JxstMeOnlyMe
Atlas
Level 15
God Stats
21W - 0L
2,009 SR
Queue Stats
28W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
TacoElite32
Bastet
Level 138
God Stats
104W - 34L
1,804 SR
Queue Stats
306W - 135L
1,706 Elo+
Party 1
Mulan
Mulan
The-Fat-Wizard94
Mulan
Level 46
God Stats
14W - 2L
2,041 SR
Queue Stats
74W - 16L
1,809 Elo+
Party 1
Team Averages
Level 75
1,874 SR
1,674 Elo+

VS

Team Averages
Level 104
1,536 SR
1,553 Elo+
Atlas
Atlas
ALEX-ARMANDO69
Atlas
Level 105
God Stats
2W - 2L
1,263 SR
Queue Stats
271W - 252L
1,610 Elo+
Party 3
Cthulhu
Cthulhu
AngryMobsArmy
Cthulhu
Level 87
God Stats
5W - 7L
1,629 SR
Queue Stats
54W - 67L
1,475 Elo+
Party 2
Thoth
Thoth
Zorori-zz
Thoth
Level 29
God Stats
3W - 4L
1,632 SR
Queue Stats
7W - 9L
1,614 Elo+
Party 3
Mulan
Mulan
lobo__azul
Mulan
Level 153
God Stats
20W - 17L
1,613 SR
Queue Stats
225W - 190L
1,571 Elo+
Party 3
Charybdis
Charybdis
x69xMetalxHeadx
Charybdis
Level 146
God Stats
15W - 19L
1,542 SR
Queue Stats
106W - 113L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 9
8,435
767
7,865
7,051
4,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
GotchuGoat
Medusa
19
14 / 0 / 9
11,989
1,090
26,827
10,877
5,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
4 / 1 / 17
9,750
886
8,744
12,002
13,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
14
4 / 1 / 15
9,260
842
9,915
9,620
4,629
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
8 / 2 / 14
10,763
978
16,144
13,407
11,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 1
8,589
781
9,488
20,140
16,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
11
0 / 6 / 4
6,569
597
7,885
15,632
12,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thoth
Zorori-zz
Thoth
12
0 / 7 / 2
6,775
616
9,509
11,435
3,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mulan
13
2 / 9 / 3
8,177
743
6,062
18,427
16,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
x69xMetalxHeadx
Charybdis
14
0 / 4 / 3
7,178
653
7,359
10,827
3,887
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
18
32
Kills
5
5
Deaths
32
64
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
L
Cthulhu
0
6
4
0.33
W
2
1
9
6.5
W
Medusa
GotchuGoat
Medusa
14
0
9
18.5
W
4
1
17
12.5
W
Bastet
4
1
15
11.5
W
8
2
14
7.5
L
Thoth
Zorori-zz
Thoth
0
7
2
0.14
L
Mulan
2
9
3
0.39
L
Charybdis
x69xMetalxHeadx
Charybdis
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,495
Damage
40,303
52,957
Taken
76,461
40,201
Mitigated
51,806
18,997
Healing
12,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,488
2,687
681
2,863
20,140
16,302
1
5,211
14,332
19,593
0
L
Cthulhu
7,885
321
1,337
1,377
15,632
12,428
0
3,375
11,826
12,428
0
W
7,865
799
277
2,933
7,051
4,145
558
3,804
3,100
29,449
0
W
Medusa
GotchuGoat
Medusa
26,827
13,828
0
5,631
10,877
5,624
5,241
5,416
5,283
0
70,519
W
8,744
3,144
1,136
2,145
12,002
13,832
194
6,126
5,577
13,011
0
W
Bastet
9,915
1,545
0
2,465
9,620
4,629
485
5,168
4,211
0
24,168
W
16,144
2,756
0
4,410
13,407
11,971
78
5,823
7,147
5,450
16,380
L
Thoth
Zorori-zz
Thoth
9,509
263
139
270
11,435
3,139
0
2,045
9,272
32,704
0
L
Mulan
6,062
998
1,076
3,693
18,427
16,050
0
5,877
11,871
0
14,309
L
Charybdis
x69xMetalxHeadx
Charybdis
7,359
3,856
0
858
10,827
3,887
0
2,608
7,897
0
30,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,197
Gold Earned
37,288
243
Minions Killed
164
11
Camps Cleared
3
1,131,723
Distance Traveled
889,362
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,589
781
19
2
0
194,167
1
L
Cthulhu
6,569
597
21
2
0
184,827
5
W
Janus
8,435
767
52
5
0
206,236
4
W
Medusa
11,989
1,090
122
11
6
218,241
0
W
Atlas
9,750
886
12
1
0
234,787
2
W
Bastet
9,260
842
34
3
4
234,576
0
W
Mulan
10,763
978
23
2
1
237,883
0
L
Thoth
6,775
616
45
4
0
164,179
2
L
Mulan
8,177
743
19
2
1
170,274
0
L
Charybdis
7,178
653
60
5
2
175,915
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role