Player Matchup

Discordia
Discordia
CrispyMA
Discordia
Level 29
God Stats
3W - 0L
1,780 SR
Queue Stats
88W - 40L
1,702 Elo+
Party 1
Charybdis
Charybdis
Jithyland
Charybdis
Level 67
God Stats
21W - 16L
1,495 SR
Queue Stats
280W - 147L
1,719 Elo+
Party 1
Cabrakan
Cabrakan
Mannx1978
Cabrakan
Level 56
God Stats
23W - 6L
1,669 SR
Queue Stats
213W - 122L
1,636 Elo+
Party 1
Achilles
Achilles
NEWOBZ
Achilles
Level 45
God Stats
8W - 6L
1,543 SR
Queue Stats
31W - 36L
1,446 Elo+
Solo
Bastet
Bastet
xxJustTheBasic3x
Bastet
Level 83
God Stats
5W - 4L
1,711 SR
Queue Stats
325W - 174L
1,638 Elo+
Party 1
Team Averages
Level 56
1,640 SR
1,628 Elo+

VS

Team Averages
Level 55
1,421 SR
1,444 Elo+
Serqet
Serqet
 
Serqet
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
SnowboardinTaco
Izanami
Level 25
God Stats
4W - 4L
1,581 SR
Queue Stats
63W - 76L
1,466 Elo+
Party 2
Zeus
Zeus
drtyt3
Zeus
Level 32
God Stats
103W - 99L
1,563 SR
Queue Stats
145W - 144L
1,542 Elo+
Solo
Mulan
Mulan
mrstigercop
Mulan
Level 24
God Stats
0W - 2L
1,273 SR
Queue Stats
47W - 76L
1,371 Elo+
Party 3
Atlas
Atlas
sicko suess
Atlas
Level 108
God Stats
0W - 3L
1,189 SR
Queue Stats
38W - 75L
1,341 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CrispyMA
Discordia
17
6 / 1 / 24
11,180
1,118
16,037
7,018
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Jithyland
Charybdis
18
13 / 2 / 18
12,173
1,217
29,117
10,927
4,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Mannx1978
Cabrakan
17
6 / 3 / 17
10,475
1,048
9,734
13,946
16,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
NEWOBZ
Achilles
17
5 / 0 / 22
10,026
1,003
11,500
9,134
9,541
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
6 / 1 / 19
11,505
1,151
16,751
11,074
4,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

262

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
2 / 8 / 3
10,370
1,037
8,333
20,415
16,243
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
1 / 3 / 3
9,394
939
9,019
13,380
5,197
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
drtyt3
Zeus
15
3 / 3 / 3
9,854
985
15,076
7,645
2,340
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 13 / 3
9,052
905
7,881
24,267
22,682
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
0 / 9 / 4
9,307
931
8,594
23,859
24,653
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
23
36
Kills
7
7
Deaths
36
100
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
8
3
0.44
W
Discordia
CrispyMA
Discordia
6
1
24
18
W
Charybdis
Jithyland
Charybdis
13
2
18
11
W
Cabrakan
Mannx1978
Cabrakan
6
3
17
4.83
W
Achilles
NEWOBZ
Achilles
5
0
22
16
L
1
3
3
0.83
L
Zeus
drtyt3
Zeus
3
3
3
1.5
L
1
13
3
0.19
L
0
9
4
0.22
W
6
1
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,139
Damage
48,903
52,099
Taken
89,566
37,931
Mitigated
71,115
14,348
Healing
8,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
8,333
1,710
1,419
970
20,415
16,243
0
4,918
15,497
0
14,389
W
Discordia
CrispyMA
Discordia
16,037
1,684
564
1,658
7,018
2,874
0
2,309
4,709
35,603
0
W
Charybdis
Jithyland
Charybdis
29,117
16,821
0
2,398
10,927
4,785
0
4,901
5,861
0
54,846
W
Cabrakan
Mannx1978
Cabrakan
9,734
1,355
1,041
1,595
13,946
16,272
0
7,172
6,393
15,443
0
W
Achilles
NEWOBZ
Achilles
11,500
2,486
326
1,184
9,134
9,541
0
4,864
4,183
0
19,563
L
9,019
6,862
0
1,516
13,380
5,197
0
4,897
8,483
0
47,331
L
Zeus
drtyt3
Zeus
15,076
1,397
0
552
7,645
2,340
0
914
6,731
31,961
0
L
7,881
893
0
832
24,267
22,682
0
8,611
15,656
327
14,981
L
8,594
3,343
326
2,574
23,859
24,653
0
6,431
17,428
25,394
0
W
16,751
4,099
0
5,582
11,074
4,459
0
4,751
6,008
0
40,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,359
Gold Earned
47,977
197
Minions Killed
195
12
Camps Cleared
3
958,026
Distance Traveled
872,767
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,370
1,037
19
2
0
197,613
0
W
Discordia
11,180
1,118
62
6
0
161,556
0
W
Charybdis
12,173
1,217
71
7
2
157,263
0
W
Cabrakan
10,475
1,048
12
1
0
188,219
0
W
Achilles
10,026
1,003
11
1
1
213,704
1
L
Izanami
9,394
939
93
9
0
160,851
0
L
Zeus
9,854
985
44
4
0
183,423
1
L
Mulan
9,052
905
16
2
2
162,896
0
L
Atlas
9,307
931
23
2
1
167,984
0
W
Bastet
11,505
1,151
41
4
9
237,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role