Player Matchup

Chronos
Chronos
BolognaMann
Chronos
Level 94
God Stats
4W - 4L
1,497 SR
Queue Stats
288W - 411L
1,355 Elo+
Party 3
Geb
Geb
Orion Pax X217
Geb
Level 24
God Stats
0W - 4L
1,500 SR
Queue Stats
14W - 34L
1,210 Elo+
Party 3
Merlin
Merlin
SetteeJr
Merlin
Level 60
God Stats
3W - 5L
1,418 SR
Queue Stats
167W - 167L
1,359 Elo+
Party 2
Xbalanque
Xbalanque
StealthTrax
Xbalanque
Level 47
God Stats
4W - 5L
1,465 SR
Queue Stats
104W - 108L
1,335 Elo+
Party 2
Mercury
Mercury
sageofpixels
Mercury
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 355L
1,285 Elo+
Party 3
Team Averages
Level 60
1,476 SR
1,309 Elo+

VS

Team Averages
Level 114
1,480 SR
1,362 Elo+
Neith
Neith
ImmortalRanaTTV
Neith
Level 140
God Stats
1W - 6L
1,384 SR
Queue Stats
383W - 448L
1,419 Elo+
Party 1
Poseidon
Poseidon
ItsAvarice
Poseidon
Level 103
God Stats
21W - 18L
1,721 SR
Queue Stats
602W - 653L
1,450 Elo+
Party 1
Gilgamesh
Gilgamesh
MoistToweIlette
Gilgamesh
Level 80
God Stats
26W - 22L
1,423 SR
Queue Stats
133W - 133L
1,424 Elo+
Solo
Ne Zha
Ne Zha
TigerGengar
Ne Zha
Level 157
God Stats
7W - 3L
1,625 SR
Queue Stats
230W - 265L
1,439 Elo+
Party 1
Bellona
Bellona
gabogow
Bellona
Level 91
God Stats
1W - 5L
1,248 SR
Queue Stats
1W - 8L
1,079 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BolognaMann
Chronos
18
4 / 6 / 0
11,775
535
11,515
15,113
6,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 7 / 2
9,425
428
5,964
20,458
17,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
SetteeJr
Merlin
16
1 / 8 / 1
10,640
484
10,267
12,912
4,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
StealthTrax
Xbalanque
14
2 / 6 / 1
9,077
413
10,290
19,588
7,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
sageofpixels
Mercury
16
1 / 11 / 3
10,128
460
6,053
17,714
5,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 5
9,913
451
10,335
7,006
2,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
ItsAvarice
Poseidon
20
19 / 1 / 4
14,031
638
19,246
14,256
6,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
MoistToweIlette
Gilgamesh
18
8 / 3 / 9
11,461
521
15,269
15,919
7,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
15
3 / 1 / 12
10,335
470
10,590
19,064
23,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
gabogow
Bellona
18
3 / 3 / 7
11,526
524
6,886
14,278
17,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
75
9
Kills
38
38
Deaths
9
7
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Chronos
BolognaMann
Chronos
4
6
0
0.67
W
5
1
5
7.5
W
Poseidon
ItsAvarice
Poseidon
19
1
4
21
W
Gilgamesh
MoistToweIlette
Gilgamesh
8
3
9
4.17
L
1
7
2
0.29
L
Merlin
SetteeJr
Merlin
1
8
1
0.19
L
Xbalanque
StealthTrax
Xbalanque
2
6
1
0.42
W
Ne Zha
3
1
12
9
W
Bellona
gabogow
Bellona
3
3
7
2.17
L
Mercury
sageofpixels
Mercury
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,089
Damage
62,326
85,785
Taken
70,523
41,356
Mitigated
56,719
13,203
Healing
22,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
BolognaMann
Chronos
11,515
4,737
0
3,788
15,113
6,698
3,149
1,947
13,166
74,973
8,099
W
10,335
4,974
0
3,414
7,006
2,735
67
3,212
3,794
0
51,255
W
Poseidon
ItsAvarice
Poseidon
19,246
4,510
806
6,680
14,256
6,043
1,407
5,397
8,859
123,855
0
W
Gilgamesh
MoistToweIlette
Gilgamesh
15,269
3,748
0
2,922
15,919
7,570
345
4,937
10,982
0
72,836
L
5,964
1,431
0
2,557
20,458
17,287
121
4,046
16,412
26,318
0
L
Merlin
SetteeJr
Merlin
10,267
1,377
0
500
12,912
4,873
735
5,768
7,144
73,270
0
L
Xbalanque
StealthTrax
Xbalanque
10,290
4,782
340
6,018
19,588
7,152
1,234
1,868
17,720
0
55,442
W
Ne Zha
10,590
1,785
0
4,146
19,064
23,145
81
6,399
12,665
0
37,678
W
Bellona
gabogow
Bellona
6,886
1,492
0
4,064
14,278
17,226
649
6,275
8,003
0
61,268
L
Mercury
sageofpixels
Mercury
6,053
2,523
0
0
17,714
5,346
0
5,617
12,097
0
64,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,045
Gold Earned
57,266
509
Minions Killed
564
0
Camps Cleared
0
1,873,133
Distance Traveled
1,972,368
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
11,775
535
151
7
0
376,175
2
W
Neith
9,913
451
106
5
0
333,428
1
W
Poseidon
14,031
638
214
10
0
400,989
3
W
Gilgamesh
11,461
521
90
4
0
439,808
3
L
Geb
9,425
428
29
1
0
419,920
0
L
Merlin
10,640
484
130
6
0
353,307
2
L
Xbalanque
9,077
413
94
4
0
334,420
2
W
Ne Zha
10,335
470
29
1
0
399,139
2
W
Bellona
11,526
524
125
6
0
399,004
1
L
Mercury
10,128
460
105
5
0
389,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role