Player Matchup

Nox
Nox
ChemistsInsight
Nox
Level 106
God Stats
5W - 2L
1,916 SR
Queue Stats
48W - 38L
1,528 Elo+
Party 1
Bacchus
Bacchus
NinjaKitten7351
Bacchus
Level 69
God Stats
1W - 1L
1,778 SR
Queue Stats
10W - 5L
1,582 Elo+
Party 1
Bastet
Bastet
Squiintts
Bastet
Level 100
God Stats
4W - 6L
1,613 SR
Queue Stats
66W - 65L
1,510 Elo+
Party 1
Chaac
Chaac
Supahstarr
Chaac
Level 49
God Stats
4W - 0L
1,744 SR
Queue Stats
40W - 44L
1,497 Elo+
Party 1
Hou Yi
Hou Yi
ZaidPlosive
Hou Yi
Level 151
God Stats
1W - 0L
1,663 SR
Queue Stats
55W - 46L
1,585 Elo+
Party 1
Team Averages
Level 95
1,743 SR
1,540 Elo+

VS

Team Averages
Level 53
1,476 SR
1,443 Elo+
Bellona
Bellona
BeepB00p616
Bellona
Level 55
God Stats
2W - 3L
1,711 SR
Queue Stats
38W - 48L
1,409 Elo+
Party 3
Erlang Shen
Erlang Shen
FadedSykes
Erlang Shen
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 46L
1,449 Elo+
Party 3
Ah Puch
Ah Puch
RagnarArcano
Ah Puch
Level 27
God Stats
0W - 4L
1,124 SR
Queue Stats
68W - 95L
1,351 Elo+
Party 2
Sol
Sol
WackyWombo
Sol
Level 94
God Stats
6W - 6L
1,560 SR
Queue Stats
179W - 162L
1,596 Elo+
Solo
Atlas
Atlas
awesomeman673
Atlas
Level 41
God Stats
1W - 2L
1,482 SR
Queue Stats
135W - 151L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 31
10,155
1,128
13,851
8,294
4,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 2 / 32
9,672
1,075
11,362
11,190
17,041
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
Squiintts
Bastet
19
16 / 0 / 22
12,201
1,356
21,746
6,456
2,889
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
18
3 / 1 / 31
10,547
1,172
14,121
12,706
12,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
19
25 / 1 / 18
13,444
1,494
35,837
10,499
5,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

332

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BeepB00p616
Bellona
15
3 / 4 / 3
9,815
1,091
8,968
19,220
20,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Erlang Shen
FadedSykes
Erlang Shen
14
0 / 11 / 6
8,634
959
4,957
23,509
16,276
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
RagnarArcano
Ah Puch
14
0 / 16 / 4
8,085
898
8,190
20,788
9,166
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 10 / 4
8,906
990
14,620
18,727
6,932
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
1 / 8 / 5
9,328
1,036
7,557
21,313
18,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

183
Kill Participation
28
49
Kills
6
6
Deaths
49
134
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bellona
BeepB00p616
Bellona
3
4
3
1.13
W
4
2
31
9.75
L
Erlang Shen
FadedSykes
Erlang Shen
0
11
6
0.27
W
1
2
32
8.5
L
Ah Puch
RagnarArcano
Ah Puch
0
16
4
0.13
W
Bastet
Squiintts
Bastet
16
0
22
27
W
Chaac
3
1
31
18.5
L
2
10
4
0.4
W
Hou Yi
25
1
18
34
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,917
Damage
44,292
49,145
Taken
103,557
41,769
Mitigated
71,423
16,192
Healing
7,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BeepB00p616
Bellona
8,968
1,750
1,376
1,208
19,220
20,513
0
4,353
14,560
0
26,096
W
13,851
1,733
444
1,848
8,294
4,037
0
4,397
3,897
26,767
0
L
Erlang Shen
FadedSykes
Erlang Shen
4,957
1,933
539
1,438
23,509
16,276
0
5,706
17,593
0
11,682
W
11,362
1,488
638
592
11,190
17,041
0
6,738
4,452
14,929
0
L
Ah Puch
RagnarArcano
Ah Puch
8,190
2,690
0
360
20,788
9,166
0
4,683
15,890
18,435
0
W
Bastet
Squiintts
Bastet
21,746
4,859
0
2,482
6,456
2,889
0
4,752
1,704
0
38,283
W
Chaac
14,121
1,674
0
4,601
12,706
12,729
0
7,674
3,820
0
26,980
L
14,620
4,072
0
1,847
18,727
6,932
0
5,359
13,189
38,786
0
W
Hou Yi
35,837
25,926
0
5,587
10,499
5,073
0
6,806
3,693
0
54,229
L
7,557
3,164
0
669
21,313
18,536
0
5,112
15,781
21,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,019
Gold Earned
44,768
158
Minions Killed
134
5
Camps Cleared
3
956,090
Distance Traveled
784,284
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,815
1,091
24
3
1
174,236
0
W
Nox
10,155
1,128
35
4
1
164,092
0
L
Erlang Shen
8,634
959
12
1
0
196,089
1
W
Bacchus
9,672
1,075
7
1
0
169,143
0
L
Ah Puch
8,085
898
24
3
0
122,809
1
W
Bastet
12,201
1,356
45
5
0
233,755
0
W
Chaac
10,547
1,172
31
3
0
207,503
0
L
Sol
8,906
990
48
5
1
152,143
1
W
Hou Yi
13,444
1,494
40
4
4
181,597
0
L
Atlas
9,328
1,036
26
3
1
139,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role