Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Obl1vion Reaper
Chiron
Level 148
God Stats
4W - 4L
1,498 SR
Queue Stats
37W - 31L
1,574 Elo+
Solo
Fenrir
Fenrir
Trap1nch_
Fenrir
Level 68
God Stats
11W - 3L
1,751 SR
Queue Stats
233W - 164L
1,693 Elo+
Party 2
Team Averages
Level 121
1,583 SR
1,589 Elo+

VS

Team Averages
Level 121
1,537 SR
1,506 Elo+
Mulan
Mulan
CruncleSam
Mulan
Level 148
God Stats
10W - 10L
1,486 SR
Queue Stats
296W - 286L
1,566 Elo+
Party 1
Sobek
Sobek
MTC Z20
Sobek
Level 118
God Stats
1W - 3L
1,395 SR
Queue Stats
192W - 222L
1,403 Elo+
Solo
Merlin
Merlin
Rick_Dude187
Merlin
Level 97
God Stats
0W - 1L
1,729 SR
Queue Stats
243W - 224L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
4 / 0 / 6
7,655
766
10,104
4,508
2,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 1 / 5
7,334
733
4,619
3,832
1,264
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
Trap1nch_
Fenrir
11
3 / 1 / 7
7,366
737
3,412
9,462
4,692
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
9
2 / 4 / 0
6,521
652
5,290
7,987
5,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sobek
MTC Z20
Sobek
9
0 / 2 / 0
5,705
571
2,656
7,277
4,654
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Merlin
9
0 / 4 / 2
6,046
605
4,368
7,248
2,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
10
Kills
2
2
Deaths
10
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
0
6
7
L
Mulan
2
4
0
0.5
L
Sobek
MTC Z20
Sobek
0
2
0
0
W
3
1
5
5.5
L
Merlin
0
4
2
0.25
W
Fenrir
Trap1nch_
Fenrir
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,135
Damage
12,314
17,802
Taken
22,512
8,777
Mitigated
12,728
7,793
Healing
3,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
10,104
745
0
2,349
4,508
2,821
486
1,849
2,502
32,114
0
L
Mulan
5,290
654
0
1,330
7,987
5,736
0
3,603
4,060
0
11,967
L
Sobek
MTC Z20
Sobek
2,656
125
0
1,845
7,277
4,654
0
2,501
4,594
14,202
0
W
4,619
1,658
932
1,392
3,832
1,264
1,200
1,814
1,952
0
27,880
L
Merlin
4,368
0
0
455
7,248
2,338
0
3,757
3,263
18,589
0
W
Fenrir
Trap1nch_
Fenrir
3,412
725
0
3,120
9,462
4,692
386
3,615
5,635
0
10,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,355
Gold Earned
18,272
118
Minions Killed
89
4
Camps Cleared
4
577,109
Distance Traveled
498,456
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,655
766
58
6
2
190,128
4
L
Mulan
6,521
652
35
4
0
150,023
2
L
Sobek
5,705
571
20
2
1
169,354
0
W
Chiron
7,334
733
44
4
0
186,384
1
L
Merlin
6,046
605
34
3
3
179,079
2
W
Fenrir
7,366
737
16
2
2
200,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role