Player Matchup

Ne Zha
Ne Zha
SamuelCarmonaV
Ne Zha
Level 75
God Stats
2W - 4L
1,406 SR
Queue Stats
66W - 112L
1,284 Elo+
Party 2
Ra
Ra
chinx_1602
Ra
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 51L
1,296 Elo+
Solo
Mercury
Mercury
tomilince
Mercury
Level 29
God Stats
0W - 3L
1,211 SR
Queue Stats
44W - 70L
1,228 Elo+
Party 2
Team Averages
Level 50
1,373 SR
1,269 Elo+

VS

Team Averages
Level 137
1,575 SR
1,634 Elo+
Aphrodite
Aphrodite
MiniPoupette
Aphrodite
Level 141
God Stats
15W - 4L
1,623 SR
Queue Stats
69W - 33L
1,650 Elo+
Party 1
Atlas
Atlas
SH4DOW_D4RKW0LF_
Atlas
Level 144
God Stats
2W - 0L
1,472 SR
Queue Stats
189W - 104L
1,647 Elo+
Party 1
Arachne
Arachne
SH4DOW_Toniio
Arachne
Level 127
God Stats
1W - 0L
1,631 SR
Queue Stats
58W - 34L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 0
5,386
598
3,027
10,441
5,153
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 8 / 0
6,339
704
3,770
7,179
2,418
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
tomilince
Mercury
9
0 / 8 / 1
5,888
654
3,018
10,515
3,692
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MiniPoupette
Aphrodite
13
5 / 0 / 18
8,200
911
7,692
5,085
2,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 0 / 18
8,519
947
4,462
8,354
8,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
14
15 / 1 / 9
9,366
1,041
12,787
9,000
4,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
69
1
Kills
24
24
Deaths
1
1
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
MiniPoupette
Aphrodite
5
0
18
14
W
4
0
18
13
W
Arachne
15
1
9
19.5
L
0
8
0
0
L
1
8
0
0.13
L
Mercury
tomilince
Mercury
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,815
Damage
24,941
28,135
Taken
22,439
11,263
Mitigated
14,588
1,532
Healing
13,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
MiniPoupette
Aphrodite
7,692
722
5,107
4,248
5,085
2,140
863
1,467
3,618
36,392
0
W
4,462
1,516
0
2,363
8,354
8,224
260
1,295
7,059
17,255
0
W
Arachne
12,787
11,224
0
1,880
9,000
4,224
1,125
1,682
6,882
0
28,980
L
3,027
835
100
479
10,441
5,153
0
4,185
6,256
0
10,892
L
3,770
301
438
355
7,179
2,418
0
3,392
3,787
16,570
0
L
Mercury
tomilince
Mercury
3,018
976
15
145
10,515
3,692
0
4,711
5,804
0
10,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,613
Gold Earned
26,085
60
Minions Killed
112
2
Camps Cleared
7
446,556
Distance Traveled
474,486
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,200
911
62
7
1
161,114
1
W
Atlas
8,519
947
19
2
2
128,192
4
W
Arachne
9,366
1,041
31
3
4
185,180
4
L
Ne Zha
5,386
598
10
1
0
133,938
2
L
Ra
6,339
704
31
3
0
144,692
2
L
Mercury
5,888
654
19
2
2
167,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role