Player Matchup

Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
DRkingofsoccer22
Jormungandr
Level 148
God Stats
50W - 35L
1,678 SR
Queue Stats
354W - 295L
1,612 Elo+
Party 3
Zeus
Zeus
Kuraixo
Zeus
Level 89
God Stats
6W - 2L
1,555 SR
Queue Stats
325W - 292L
1,484 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
OnlyFidel
Ah Muzen Cab
Level 89
God Stats
7W - 6L
1,512 SR
Queue Stats
441W - 383L
1,474 Elo+
Party 3
Gilgamesh
Gilgamesh
Shotgun Dave 1
Gilgamesh
Level 66
God Stats
4W - 4L
1,400 SR
Queue Stats
157W - 186L
1,414 Elo+
Solo
Team Averages
Level 110
1,529 SR
1,497 Elo+

VS

Team Averages
Level 106
1,606 SR
1,442 Elo+
Ymir
Ymir
All022ah23
Ymir
Level 111
God Stats
21W - 31L
1,449 SR
Queue Stats
383W - 401L
1,412 Elo+
Party 1
Zeus
Zeus
AwanggaTang
Zeus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 91L
1,420 Elo+
Party 2
Izanami
Izanami
BROadwayBRODWN
Izanami
Level 109
God Stats
19W - 19L
1,585 SR
Queue Stats
298W - 326L
1,427 Elo+
Party 1
Sun Wukong
Sun Wukong
CactusHydra
Sun Wukong
Level 89
God Stats
2W - 1L
1,805 SR
Queue Stats
89W - 82L
1,484 Elo+
Party 2
Cabrakan
Cabrakan
wrskorn27
Cabrakan
Level 121
God Stats
1W - 1L
1,692 SR
Queue Stats
162W - 165L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
3 / 1 / 12
9,385
521
8,346
10,688
4,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jormungandr
DRkingofsoccer22
Jormungandr
13
3 / 2 / 8
9,177
510
9,315
15,458
12,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zeus
Kuraixo
Zeus
15
9 / 2 / 6
10,194
566
9,063
8,355
2,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
OnlyFidel
Ah Muzen Cab
20
14 / 0 / 2
12,759
709
17,113
11,431
4,650
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Shotgun Dave 1
Gilgamesh
14
0 / 3 / 1
8,737
485
3,929
11,975
6,700
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
7,652
425
3,071
15,146
11,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
0 / 8 / 2
7,958
442
5,934
10,224
2,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 9 / 1
8,841
491
6,314
14,059
2,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
CactusHydra
Sun Wukong
13
2 / 2 / 2
8,482
471
6,372
11,091
6,620
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
wrskorn27
Cabrakan
17
4 / 4 / 0
9,766
543
9,085
12,317
6,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
15
29
Kills
8
8
Deaths
29
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
1
12
9
L
1
6
2
0.33
L
0
8
2
0.13
L
1
9
1
0.17
L
Sun Wukong
CactusHydra
Sun Wukong
2
2
2
1.5
W
Jormungandr
DRkingofsoccer22
Jormungandr
3
2
8
3.5
W
Zeus
Kuraixo
Zeus
9
2
6
6
W
Ah Muzen Cab
OnlyFidel
Ah Muzen Cab
14
0
2
15
W
Gilgamesh
Shotgun Dave 1
Gilgamesh
0
3
1
0.17
L
Cabrakan
wrskorn27
Cabrakan
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,766
Damage
30,776
57,907
Taken
62,837
30,714
Mitigated
29,458
20,289
Healing
12,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
8,346
1,835
0
3,506
10,688
4,263
616
3,164
7,512
39,982
0
L
3,071
462
219
3,291
15,146
11,309
0
7,825
7,174
14,757
0
L
5,934
748
0
1,324
10,224
2,888
847
7,524
2,475
38,458
0
L
6,314
5,015
0
1,705
14,059
2,401
0
3,436
10,545
0
63,467
L
Sun Wukong
CactusHydra
Sun Wukong
6,372
759
0
1,772
11,091
6,620
894
4,344
6,665
0
51,378
W
Jormungandr
DRkingofsoccer22
Jormungandr
9,315
2,768
497
1,680
15,458
12,525
128
5,957
9,265
45,745
0
W
Zeus
Kuraixo
Zeus
9,063
2,208
0
3,003
8,355
2,576
903
4,375
3,734
51,860
0
W
Ah Muzen Cab
OnlyFidel
Ah Muzen Cab
17,113
9,937
0
8,516
11,431
4,650
2,601
2,106
9,239
0
119,839
W
Gilgamesh
Shotgun Dave 1
Gilgamesh
3,929
865
0
3,087
11,975
6,700
0
1,939
9,996
0
43,213
L
Cabrakan
wrskorn27
Cabrakan
9,085
1,941
0
4,308
12,317
6,240
0
2,954
9,190
70,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,252
Gold Earned
42,699
499
Minions Killed
459
0
Camps Cleared
0
1,746,874
Distance Traveled
1,694,803
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,385
521
68
4
0
354,357
5
L
Ymir
7,652
425
35
2
0
355,874
10
L
Zeus
7,958
442
82
5
0
313,744
0
L
Izanami
8,841
491
128
7
0
287,730
2
L
Sun Wukong
8,482
471
97
5
0
374,872
4
W
Jormungandr
9,177
510
66
4
0
349,375
2
W
Zeus
10,194
566
104
6
0
333,921
6
W
Ah Muzen Cab
12,759
709
168
9
0
369,606
3
W
Gilgamesh
8,737
485
93
5
0
339,615
4
L
Cabrakan
9,766
543
117
7
0
362,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role