Player Matchup

Artio
Artio
Codenamepeachy
Artio
Level 15
God Stats
17W - 24L
1,451 SR
Queue Stats
18W - 27L
1,312 Elo+
Party 1
Hel
Hel
JesseBellaDonna
Hel
Level 47
God Stats
1W - 3L
1,515 SR
Queue Stats
165W - 190L
1,400 Elo+
Party 1
Bellona
Bellona
Tra_uts
Bellona
Level 84
God Stats
6W - 13L
1,327 SR
Queue Stats
305W - 380L
1,405 Elo+
Party 1
Team Averages
Level 49
1,431 SR
1,372 Elo+

VS

Team Averages
Level 99
1,581 SR
1,431 Elo+
Cabrakan
Cabrakan
Dragons369Breath
Cabrakan
Level 146
God Stats
26W - 7L
1,661 SR
Queue Stats
245W - 270L
1,442 Elo+
Solo
Kukulkan
Kukulkan
Trickyy Mochi
Kukulkan
Level 29
God Stats
19W - 11L
1,539 SR
Queue Stats
83W - 84L
1,377 Elo+
Party 2
Atlas
Atlas
lilWhatever
Atlas
Level 122
God Stats
4W - 0L
1,542 SR
Queue Stats
131W - 115L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 3
7,162
551
2,742
12,338
8,822
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 7 / 1
7,472
575
3,086
9,192
3,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Tra_uts
Bellona
10
2 / 7 / 1
7,571
582
6,361
11,677
6,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 11
9,490
730
11,031
10,524
6,331
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Trickyy Mochi
Kukulkan
14
9 / 0 / 8
10,132
779
9,900
3,671
1,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
6 / 0 / 14
10,528
810
6,855
10,719
12,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
3
Kills
20
20
Deaths
3
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
5
3
11
3.5
L
1
7
1
0.21
L
Bellona
Tra_uts
Bellona
2
7
1
0.36
W
Kukulkan
Trickyy Mochi
Kukulkan
9
0
8
13
W
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,189
Damage
27,786
33,207
Taken
24,914
19,211
Mitigated
21,120
6,955
Healing
6,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,742
75
449
1,406
12,338
8,822
0
10,925
1,140
6,812
0
W
11,031
1,003
70
1,350
10,524
6,331
196
3,709
6,815
32,243
0
L
3,086
311
1,732
2,467
9,192
3,838
0
7,808
1,272
25,701
0
L
Bellona
Tra_uts
Bellona
6,361
1,730
0
901
11,677
6,551
0
9,007
2,490
0
14,704
W
Kukulkan
Trickyy Mochi
Kukulkan
9,900
1,151
436
655
3,671
1,930
1,364
861
2,810
35,334
0
W
6,855
2,631
802
3,467
10,719
12,859
67
2,103
8,616
19,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,205
Gold Earned
30,150
90
Minions Killed
113
4
Camps Cleared
7
586,978
Distance Traveled
669,068
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,162
551
13
1
0
204,518
0
W
Cabrakan
9,490
730
34
3
4
199,530
1
L
Hel
7,472
575
45
3
3
199,288
2
L
Bellona
7,571
582
32
2
1
183,172
1
W
Kukulkan
10,132
779
64
5
1
229,570
0
W
Atlas
10,528
810
15
1
2
239,968
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role