Player Matchup

Charybdis
Charybdis
Jackahss
Charybdis
Level 45
God Stats
5W - 9L
1,312 SR
Queue Stats
20W - 61L
1,097 Elo+
Party 1
Atlas
Atlas
Kingmally_
Atlas
Level 103
God Stats
24W - 42L
1,366 SR
Queue Stats
285W - 557L
1,223 Elo+
Party 1
Anubis
Anubis
MilmicJambro
Anubis
Level 61
God Stats
10W - 23L
1,326 SR
Queue Stats
232W - 442L
1,188 Elo+
Party 1
Team Averages
Level 70
1,335 SR
1,169 Elo+

VS

Team Averages
Level 115
1,532 SR
1,328 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
falycbe
Gilgamesh
Level 122
God Stats
17W - 11L
1,627 SR
Queue Stats
51W - 39L
1,467 Elo+
Party 2
Medusa
Medusa
zacjlittle
Medusa
Level 64
God Stats
2W - 4L
1,469 SR
Queue Stats
3W - 5L
1,017 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Jackahss
Charybdis
12
2 / 7 / 7
8,840
680
3,490
14,199
4,437
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
13
3 / 7 / 8
9,558
735
6,474
15,156
13,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
14
7 / 6 / 4
10,266
790
8,691
11,591
5,117
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
3 / 1 / 14
10,097
777
11,838
8,337
3,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
falycbe
Gilgamesh
14
4 / 8 / 11
9,859
758
11,253
17,382
6,867
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
zacjlittle
Medusa
15
13 / 3 / 5
11,534
887
12,464
10,016
2,779
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
50
12
Kills
20
20
Deaths
12
19
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
1
14
10
L
Charybdis
Jackahss
Charybdis
2
7
7
0.79
L
Atlas
3
7
8
1
L
Anubis
7
6
4
1.5
W
Gilgamesh
falycbe
Gilgamesh
4
8
11
1.19
W
Medusa
zacjlittle
Medusa
13
3
5
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,655
Damage
35,555
40,946
Taken
35,735
23,195
Mitigated
13,392
4,439
Healing
10,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
11,838
549
1,037
3,631
8,337
3,746
188
3,865
4,472
39,772
0
L
Charybdis
Jackahss
Charybdis
3,490
2,123
0
1,205
14,199
4,437
0
5,014
9,185
0
17,941
L
Atlas
6,474
1,791
125
1,410
15,156
13,641
0
4,471
10,685
15,783
547
L
Anubis
8,691
695
254
1,445
11,591
5,117
0
2,977
8,614
33,972
0
W
Gilgamesh
falycbe
Gilgamesh
11,253
3,105
381
2,822
17,382
6,867
370
5,776
11,606
543
26,297
W
Medusa
zacjlittle
Medusa
12,464
4,928
715
2,323
10,016
2,779
1,591
5,931
4,085
0
42,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,664
Gold Earned
31,490
117
Minions Killed
160
3
Camps Cleared
9
600,755
Distance Traveled
755,992
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,097
777
55
4
3
267,786
6
L
Charybdis
8,840
680
41
3
0
205,437
2
L
Atlas
9,558
735
21
2
1
208,519
1
L
Anubis
10,266
790
55
4
2
186,799
1
W
Gilgamesh
9,859
758
25
2
4
251,892
0
W
Medusa
11,534
887
80
6
2
236,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role