Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CaptainLongDeck
Ah Muzen Cab
Level 87
God Stats
6W - 7L
1,471 SR
Queue Stats
286W - 306L
1,426 Elo+
Solo
Hercules
Hercules
M1N1P1GB4C0N
Hercules
Level 89
God Stats
31W - 21L
1,610 SR
Queue Stats
286W - 328L
1,382 Elo+
Party 3
Thanatos
Thanatos
NoFrontCape
Thanatos
Level 77
God Stats
8W - 6L
1,492 SR
Queue Stats
29W - 61L
1,322 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RT6 Jordan
Morgan Le Fay
Level 29
God Stats
7W - 5L
1,474 SR
Queue Stats
61W - 83L
1,347 Elo+
Party 1
Sol
Sol
sharks726
Sol
Level 104
God Stats
6W - 6L
1,406 SR
Queue Stats
466W - 511L
1,445 Elo+
Party 3
Team Averages
Level 77
1,491 SR
1,385 Elo+

VS

Team Averages
Level 70
1,523 SR
1,410 Elo+
Anhur
Anhur
DarkLavatory
Anhur
Level 59
God Stats
13W - 10L
1,547 SR
Queue Stats
128W - 165L
1,378 Elo+
Party 2
Cliodhna
Cliodhna
Dreazy991
Cliodhna
Level 46
God Stats
47W - 43L
1,547 SR
Queue Stats
147W - 164L
1,401 Elo+
Party 2
Ymir
Ymir
HunnieBunnie_Boo
Ymir
Level 15
God Stats
13W - 11L
1,494 SR
Queue Stats
13W - 14L
1,366 Elo+
Party 2
Skadi
Skadi
OPeter JohnsonO
Skadi
Level 124
God Stats
21W - 19L
1,496 SR
Queue Stats
537W - 519L
1,414 Elo+
Solo
Tiamat
Tiamat
x1zoldyck1x
Tiamat
Level 108
God Stats
22W - 31L
1,532 SR
Queue Stats
415W - 430L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CaptainLongDeck
Ah Muzen Cab
18
1 / 3 / 2
11,191
589
7,863
13,952
9,175
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hercules
M1N1P1GB4C0N
Hercules
12
4 / 2 / 6
9,044
476
7,432
14,209
9,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
NoFrontCape
Thanatos
20
18 / 2 / 2
12,674
667
16,736
14,613
6,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
RT6 Jordan
Morgan Le Fay
17
3 / 1 / 8
10,302
542
10,010
12,560
5,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 4 / 7
10,910
574
15,526
14,699
3,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 1
7,749
408
8,957
14,504
3,514
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
Dreazy991
Cliodhna
15
7 / 9 / 3
9,782
515
10,452
16,942
5,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 9 / 5
7,723
406
4,090
17,038
10,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
3 / 2 / 1
11,141
586
10,935
11,680
4,355
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
13
1 / 4 / 6
8,457
445
7,483
11,415
5,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
28
32
Kills
12
12
Deaths
32
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
CaptainLongDeck
Ah Muzen Cab
1
3
2
0.67
L
1
8
1
0.19
L
Cliodhna
Dreazy991
Cliodhna
7
9
3
0.94
L
0
9
5
0.28
W
Hercules
M1N1P1GB4C0N
Hercules
4
2
6
3.5
W
Thanatos
NoFrontCape
Thanatos
18
2
2
9.5
L
3
2
1
1.75
W
Morgan Le Fay
RT6 Jordan
Morgan Le Fay
3
1
8
7
W
6
4
7
2.38
L
Tiamat
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,567
Damage
41,917
70,033
Taken
71,579
34,903
Mitigated
28,917
37,710
Healing
14,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
CaptainLongDeck
Ah Muzen Cab
7,863
3,039
0
6,781
13,952
9,175
3,522
100
13,812
0
77,578
L
8,957
3,759
0
1,664
14,504
3,514
0
7,674
6,758
0
42,987
L
Cliodhna
Dreazy991
Cliodhna
10,452
971
0
4,974
16,942
5,321
0
4,586
12,244
0
49,372
L
4,090
921
1,440
1,036
17,038
10,014
0
9,519
7,381
20,165
0
W
Hercules
M1N1P1GB4C0N
Hercules
7,432
1,958
0
6,614
14,209
9,159
193
5,044
8,943
0
19,843
W
Thanatos
NoFrontCape
Thanatos
16,736
4,270
0
13,242
14,613
6,963
0
1,737
12,648
0
85,861
L
10,935
5,678
0
2,915
11,680
4,355
0
0
11,680
0
83,448
W
Morgan Le Fay
RT6 Jordan
Morgan Le Fay
10,010
1,467
0
3,485
12,560
5,771
174
2,961
9,291
65,814
0
W
15,526
7,371
0
7,588
14,699
3,835
3,133
1,034
13,585
84,723
0
L
Tiamat
7,483
493
128
2,352
11,415
5,713
408
3,207
7,980
42,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,121
Gold Earned
44,852
570
Minions Killed
452
0
Camps Cleared
0
1,759,219
Distance Traveled
1,768,729
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,191
589
164
9
0
335,120
1
L
Anhur
7,749
408
80
4
0
337,203
5
L
Cliodhna
9,782
515
66
3
0
382,365
2
L
Ymir
7,723
406
32
2
0
353,095
1
W
Hercules
9,044
476
31
2
0
319,768
2
W
Thanatos
12,674
667
140
7
0
414,357
3
L
Skadi
11,141
586
192
10
0
339,673
3
W
Morgan Le Fay
10,302
542
108
6
0
375,925
0
W
Sol
10,910
574
127
7
0
314,049
4
L
Tiamat
8,457
445
82
4
0
356,393
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role