Player Matchup

Achilles
Achilles
Archagent99
Achilles
Level 26
God Stats
18W - 22L
1,475 SR
Queue Stats
78W - 103L
1,337 Elo+
Party 1
Chaac
Chaac
C0wB0yR0y9469
Chaac
Level 48
God Stats
13W - 16L
1,397 SR
Queue Stats
211W - 234L
1,382 Elo+
Party 1
Anubis
Anubis
McChick3ns
Anubis
Level 86
God Stats
1W - 1L
1,301 SR
Queue Stats
7W - 12L
1,144 Elo+
Solo
Cerberus
Cerberus
StraightFakts
Cerberus
Level 86
God Stats
24W - 23L
1,480 SR
Queue Stats
496W - 553L
1,398 Elo+
Party 1
Artemis
Artemis
TheLegend293
Artemis
Level 104
God Stats
271W - 261L
1,490 SR
Queue Stats
321W - 330L
1,397 Elo+
Solo
Team Averages
Level 70
1,429 SR
1,331 Elo+

VS

Team Averages
Level 88
1,484 SR
1,421 Elo+
Jormungandr
Jormungandr
EZNEIT
Jormungandr
Level 53
God Stats
15W - 22L
1,492 SR
Queue Stats
201W - 208L
1,408 Elo+
Solo
Sol
Sol
PANCHAM543
Sol
Level 96
God Stats
11W - 14L
1,530 SR
Queue Stats
386W - 405L
1,496 Elo+
Party 2
Sun Wukong
Sun Wukong
SweatyNips122
Sun Wukong
Level 94
God Stats
76W - 50L
1,529 SR
Queue Stats
294W - 268L
1,405 Elo+
Solo
Susano
Susano
The6thXGate
Susano
Level 101
God Stats
2W - 1L
1,395 SR
Queue Stats
83W - 93L
1,444 Elo+
Solo
Terra
Terra
gush123
Terra
Level 97
God Stats
1W - 5L
1,475 SR
Queue Stats
86W - 94L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Archagent99
Achilles
10
4 / 2 / 4
6,490
541
2,951
6,935
3,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

10
0 / 2 / 6
5,838
487
5,235
11,134
5,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
McChick3ns
Anubis
12
6 / 2 / 2
7,415
618
7,230
5,582
2,314
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
StraightFakts
Cerberus
11
1 / 3 / 1
6,114
510
1,507
9,369
4,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
TheLegend293
Artemis
10
0 / 1 / 0
5,742
479
3,531
5,451
1,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EZNEIT
Jormungandr
3
0 / 3 / 0
4,209
351
717
2,705
1,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
7 / 2 / 3
6,791
566
10,285
7,305
2,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
SweatyNips122
Sun Wukong
9
0 / 5 / 2
5,701
475
5,027
9,791
3,378
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Susano
11
2 / 1 / 2
6,376
531
2,382
5,465
1,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Terra
gush123
Terra
10
1 / 0 / 6
6,394
533
1,668
5,841
4,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
23
11
Kills
10
10
Deaths
11
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
Archagent99
Achilles
4
2
4
3
W
0
2
6
1.5
L
Jormungandr
EZNEIT
Jormungandr
0
3
0
0
W
Anubis
McChick3ns
Anubis
6
2
2
3.5
L
7
2
3
4.25
W
Cerberus
StraightFakts
Cerberus
1
3
1
0.5
L
Sun Wukong
SweatyNips122
Sun Wukong
0
5
2
0.2
L
Susano
2
1
2
3
W
Artemis
TheLegend293
Artemis
0
1
0
0
L
Terra
gush123
Terra
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,454
Damage
20,079
38,471
Taken
31,107
17,799
Mitigated
13,565
13,122
Healing
11,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Archagent99
Achilles
2,951
1,649
47
1,382
6,935
3,521
1,218
1,537
5,398
0
22,590
W
5,235
715
244
3,993
11,134
5,855
892
2,463
8,671
0
25,644
L
Jormungandr
EZNEIT
Jormungandr
717
301
0
12
2,705
1,114
0
1,384
1,288
6,191
0
W
Anubis
McChick3ns
Anubis
7,230
339
0
1,670
5,582
2,314
1,691
1,956
3,626
40,040
0
L
10,285
4,485
0
2,580
7,305
2,622
1,237
2,086
5,102
28,425
4,771
W
Cerberus
StraightFakts
Cerberus
1,507
185
164
3,552
9,369
4,519
388
3,040
6,329
32,249
0
L
Sun Wukong
SweatyNips122
Sun Wukong
5,027
1,615
23
2,590
9,791
3,378
691
3,110
6,091
0
25,585
L
Susano
2,382
0
207
2,880
5,465
1,706
0
0
5,372
0
31,403
W
Artemis
TheLegend293
Artemis
3,531
2,513
145
1,925
5,451
1,590
2,386
2,403
3,048
0
27,776
L
Terra
gush123
Terra
1,668
538
1,655
1,113
5,841
4,745
230
2,157
3,610
9,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,599
Gold Earned
29,471
332
Minions Killed
203
0
Camps Cleared
0
1,025,969
Distance Traveled
986,914
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,490
541
42
4
0
231,217
0
W
Chaac
5,838
487
42
4
0
217,931
0
L
Jormungandr
4,209
351
12
1
0
59,119
1
W
Anubis
7,415
618
94
8
0
198,261
0
L
Sol
6,791
566
66
6
0
197,505
0
W
Cerberus
6,114
510
104
9
0
190,970
4
L
Sun Wukong
5,701
475
45
4
0
232,489
1
L
Susano
6,376
531
70
6
0
269,162
1
W
Artemis
5,742
479
50
4
0
187,590
1
L
Terra
6,394
533
10
1
0
228,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role