Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
EbolaCrisis
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 57L
1,371 Elo+
Party 3
Hel
Hel
HummptyDumpty
Hel
Level 29
God Stats
0W - 4L
1,108 SR
Queue Stats
89W - 159L
1,258 Elo+
Party 3
Sylvanus
Sylvanus
ashe_emberheart
Sylvanus
Level 88
God Stats
4W - 5L
1,324 SR
Queue Stats
49W - 76L
1,253 Elo+
Party 4
Medusa
Medusa
justafireplugboi
Medusa
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 54L
1,347 Elo+
Party 4
Team Averages
Level 45
1,387 SR
1,346 Elo+

VS

Team Averages
Level 62
1,443 SR
1,392 Elo+
Achilles
Achilles
DarkstryderWolf
Achilles
Level 55
God Stats
4W - 6L
1,174 SR
Queue Stats
80W - 80L
1,331 Elo+
Party 1
Nemesis
Nemesis
LRP 20XX
Nemesis
Level 78
God Stats
19W - 18L
1,550 SR
Queue Stats
327W - 329L
1,465 Elo+
Party 2
Medusa
Medusa
Nastyfied
Medusa
Level 13
God Stats
10W - 7L
1,717 SR
Queue Stats
17W - 31L
1,311 Elo+
Party 2
Aphrodite
Aphrodite
Nomzz47
Aphrodite
Level 99
God Stats
3W - 5L
1,491 SR
Queue Stats
447W - 428L
1,479 Elo+
Party 2
Chernobog
Chernobog
Radicalsnek
Chernobog
Level 65
God Stats
37W - 40L
1,282 SR
Queue Stats
232W - 230L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
1 / 6 / 3
10,138
507
11,709
21,881
19,084
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
EbolaCrisis
Mercury
15
1 / 5 / 0
9,108
455
3,147
17,003
4,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 8 / 1
9,283
464
6,196
13,285
4,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
12
1 / 10 / 0
7,994
400
11,116
23,565
16,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 8 / 1
7,999
400
8,759
18,652
3,814
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
4 / 2 / 11
10,491
525
9,762
14,210
17,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
LRP 20XX
Nemesis
18
8 / 2 / 8
11,341
567
11,901
12,033
5,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
Nastyfied
Medusa
18
12 / 1 / 5
11,120
556
18,523
13,978
4,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Nomzz47
Aphrodite
17
0 / 0 / 20
10,855
543
10,044
14,683
14,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
Radicalsnek
Chernobog
19
12 / 1 / 3
12,377
619
15,005
12,676
6,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
83
5
Kills
36
37
Deaths
6
5
Assists
47
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
6
3
0.42
W
Achilles
4
2
11
4.75
L
Mercury
EbolaCrisis
Mercury
1
5
0
0.2
L
2
8
1
0.31
W
Nemesis
LRP 20XX
Nemesis
8
2
8
6
W
Medusa
Nastyfied
Medusa
12
1
5
14.5
W
Aphrodite
Nomzz47
Aphrodite
0
0
20
10
W
Chernobog
Radicalsnek
Chernobog
12
1
3
13.5
L
Sylvanus
1
10
0
0.1
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,927
Damage
65,235
94,386
Taken
67,580
48,740
Mitigated
48,282
23,457
Healing
28,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
11,709
1,395
28
5,096
21,881
19,084
0
0
20,871
12,481
61,319
W
Achilles
9,762
2,160
380
4,120
14,210
17,612
90
4,463
9,545
0
40,927
L
Mercury
EbolaCrisis
Mercury
3,147
1,306
0
4,642
17,003
4,982
0
880
16,026
0
47,159
L
6,196
724
195
2,907
13,285
4,624
0
542
12,617
45,654
0
W
Nemesis
LRP 20XX
Nemesis
11,901
5,620
0
1,761
12,033
5,109
0
2,280
9,609
0
88,465
W
Medusa
Nastyfied
Medusa
18,523
9,944
0
5,500
13,978
4,844
695
4,062
9,916
0
95,234
W
Aphrodite
Nomzz47
Aphrodite
10,044
3,386
3,160
7,389
14,683
14,356
228
4,529
10,154
44,248
0
W
Chernobog
Radicalsnek
Chernobog
15,005
11,934
0
5,849
12,676
6,361
1,656
3,279
9,251
0
85,911
L
Sylvanus
11,116
2,150
947
5,305
23,565
16,236
441
5,201
18,315
37,453
7,086
L
8,759
3,778
408
3,929
18,652
3,814
966
3,421
15,231
0
50,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,522
Gold Earned
56,184
480
Minions Killed
561
0
Camps Cleared
0
1,731,326
Distance Traveled
2,002,555
1
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,138
507
145
7
0
387,553
0
W
Achilles
10,491
525
84
4
0
388,809
6
L
Mercury
9,108
455
93
5
0
385,877
0
L
Hel
9,283
464
91
5
0
301,038
1
W
Nemesis
11,341
567
122
6
0
460,381
8
W
Medusa
11,120
556
119
6
0
412,937
5
W
Aphrodite
10,855
543
74
4
0
374,669
6
W
Chernobog
12,377
619
162
8
0
365,759
9
L
Sylvanus
7,994
400
67
3
0
315,371
0
L
Medusa
7,999
400
84
4
0
341,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role